How to back up 3DS models/assets for VR Chat for Blender and Unity, etc?

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SsjKage

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Hey guys, I wanted to know, how do you back up your own 3DS models from Ocarina of Time and Majora's Mask, import them into Blender and Unity, etc? I want to make a map for VR Chat, and I also want to make my own Avatar as well using model assets, etc from the game. Does anyone know what tools I should need to do this to happen? I already have my own ripped games from both. I just wanted to know how I can back the models and rip them from the game and look at them, etc if there any tools and such or tutorials I can watch please let me know. Thank you. :) I don't know if there are any Tools or not for modeling. So I don't know really. Thanks if any help. :) I know you can do this for the N64 versions of the games already using ZRE, etc. I was wondering if the 3DS versions have a similar tool like that. Because I can't find ANYTHING related to that at all on YouTube, etc. Thanks. :) Just wanted to experiment with stuff. I know you can get models from Model-Resource yea, but there are some stuff I want to get from the rom files my self and test some stuff and make edits, etc. Especially for Ship of Harkanian, etc. Thank you. :) ^_^
 

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