I agree. So now we can choose between stutters with good audio or fluid framerate but with crackling sound.

Would 8K mod be possible?
Hello dude.Is there any request missing?. As far as I know:
- Motion blur cam fix.
- Fix for resolution decreasing on character menu.
- Some people reported speedup cutscenes issues nearly the end of the game and IIRC some 2D elements too.
We won't take a look at:
- Cheat requests.
- Online mod requests.
Increased draw distance, and the complete removal of the worst, most hideous, vile, disgusting, suicide inducing post processing effect known to man, chromatic aberration, would be appreciated.Hello dude.
Here some idea (dont know if it would be possible)
Remove chromatic aberration
Supersampling X2
Improve draw distance
Improve shadow

- Fixed resolution of the menus
- Fixed the aspect ratio on menus
Fixed resolution decreasing on character menu.
04/04/2025. Latest mods update by Fl4sh. I higly suggest read the README.txt file inside the .zip file.
There is only one problem, the targeting rectangle is completely shifted to the right and no longer centers on the enemy. I reverted back to the old version just because of that, but it looks really nice in menu's though.Fixed resolution decreasing on character menu.
04/04/2025. Latest mods update by Fl4sh. I higly suggest read the README.txt file inside the .zip file.
There is only one problem, the targeting rectangle is completely shifted to the right and no longer centers on the enemy. I reverted back to the old version just because of that, but it looks really nice in menu's though.
edit: I tested both the 3440x1440 version and the regular 2560x1440 version and they both have this problem.

Interesting results. I've been using Ryujinx for Xenoblade at 5160x2160. With the newest patches from Fl4sh, 5160x2160 doesn't load at all and crashes the emulator. At 3440x1440, my save will load up, but the instant I go into a menu that shows a character or skell model, the emulator crashes outright. Not sure what changes are going on behind the scenes, but something doesn't play nice with Ryujinx anymore, and as Fl4sh's github says he's only supporting Citron/Sudachi, don't know if or when he'll address this.
In better news, I copied my save over to Citron along with the mods. 3440x1440 works perfectly. Character models in menus are the proper aspect ratio and look sharp. It appears that's the only ultrawide resolution that's been edited so far, though. I tried 5160x2160 and character models in menus are still stretched and pixelated.
Fixed the issue with target reticle
Fixed the crash on Ryujinx

Fixed the issue with target reticle
Fixed the crash on Ryujinx
https://github.com/Fl4sh9174/Switch-Ultrawide-Mods/blob/main/Xenoblade Chronicles X Definitive Edition [0100453019AA8000][mods].zip

Nice one, thanks.Fixed the issue with target reticle
Fixed the crash on Ryujinx
https://github.com/Fl4sh9174/Switch-Ultrawide-Mods/blob/main/Xenoblade Chronicles X Definitive Edition [0100453019AA8000][mods].zip
