I don’t know much about how region locking works, but if DSi’s and 3DSes can be region unlocked with homebrew, would it also be possible (theoretically) on a Switch 2, or are there more sophisticated ways to do it? It would be nice id writing a global NAND dump or using a global emuMMC are possible, though no one can say for sure
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I would like to save some cash by buying and keeping in storage a Japanese system until an exploit is discovered, if possible, while also buying a standard system to play my games on. I don’t go online on consoles ever, so it wouldn’t be a problem if NSO doesn’t work.
I would like to save some cash by buying and keeping in storage a Japanese system until an exploit is discovered, if possible, while also buying a standard system to play my games on. I don’t go online on consoles ever, so it wouldn’t be a problem if NSO doesn’t work.














