Wii homebrew displaying with incorrect aspect ratio

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Error52

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So Wii homebrew on vWii has a tendency to display 4:3 content stretched out. Not quite to full 16:9, but definitely enough to introduce ugly-vision. For example, launching Trauma Center: Second Opinion, a 4:3 game, via the stock Wii Disc Channel will boot the game up in the correct aspect ratio. This also goes for virtual console games. But if I load them through something like TinyLoad, or USBLoaderGX, it stretches.

I've tried enabling "Wii U Widescreen" in USBLoader, which does set the screen to 4:3, but it undoes itself whenever I quit a game and back out into the loader which is annoying. The "Force 4:3" option doesn't work, either. I did try setting the Wii U's output to 480p, which did force everything into 4:3, but that gives me the opposite problem where now I can't run anything in widescreen.

Edit: I'm on a PAL system, if that matters. The Framebuffer option in USBLoader doesn't work either.
 
Last edited by Error52,
North American player here: Finally, someone else having this issue! I really hope someone figures this out for us.
 
i swear i saw an app that fixes it
if i find it i will upload it here
Post automatically merged:

pretty sure this is it right here
 

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i swear i saw an app that fixes it
if i find it i will upload it here
Post automatically merged:

pretty sure this is it right here
appreciate the thought but in the end what was ultimately the case is that a lot of the homebrew simply wasn't programmed to take advantage of vWii's aspect ratio correction. And as far as retail games (and maybe some homebrew) goes, what ultimately solved this was USBLoaderGX's beta update that implemented this functionality.
 

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