1.4.4 is out now. https://github.com/emukidid/Wii64/releases/tag/1.4.4
I will take a bit of a break from "frequent" releases while I work on some usability things and perhaps some larger features (Rice framebuffer support, backporting certain...
@RunningSnakes Sorry for the delay, just use arguments={device}:/{path}/{name} (no | before {name}) for Wii64 glN64 and Rice. I'm going to push a new version today to address some other things as well.
I decided to give my VBA-M port some love - so I wrote a JIT thumb compiler for it. I didn't want to leave GameCube behind - so I've also written a whole new backend for handling paging (since GameCube only has 24MB of RAM). Note - I haven't put...
I've released 1.4.3 but the fix for this didn't make it in as I didn't see it until just now. I tried 240 with some changes but it made it worse, I'll have a look and implement it in a future update.
The visual FPS counter glitch is on my radar of things to fix, I plan to do some work on Rice next a little, mainly the scissor/viewport issues. I will probably make the .ini read-only as there's no point updating it for now.
Pilotwings hangs...