Recent content by blazer728544

  1. blazer728544

    Misc TID

    alright thanks
  2. blazer728544

    Misc TID

    yes and ive released my mod as layerdfs but making a title id version would be nice also thank you very much ive been looking to change it forever now also what file am i editing for this? i have 2 ncch files
  3. blazer728544

    Misc TID

    for 1 i have been deconstructing and rebuilding games for a while now so deconstructing it isnt a probelm and second i want to use it on a project of mine its a romhack that completly revamps a game and i hate using layerdfs and wanted to have it as a seperatetitle and ive already been told many...
  4. blazer728544

    Misc TID

    is there ANY possible ways to change the title id? i know is possible as all the people ive asked just say its a pain in the as sand it causes issues and then refuse to say more.
  5. blazer728544

    Homebrew Post Homebrew ideas, suggestion, requests here

    theres already a pretty obscure port for the game but it only supports n3ds
  6. blazer728544

    TID

    hello, so i need some help changing the title id of a game. i dont know howand ive tryed multible things the main thing was the "unique id" fromasia81 and that didnt work. if anyone knows how to change the title id let meknw
  7. blazer728544

    The Ocarina of Time decompilation project is complete, source code fully reverse engineered

    ah ok i do agree with that i twould be cool to get the original n63 game ported
  8. blazer728544

    The Ocarina of Time decompilation project is complete, source code fully reverse engineered

    and that should already be possible and it can be done easily using hackingtoolkit9ds
  9. blazer728544

    The Ocarina of Time decompilation project is complete, source code fully reverse engineered

    youve got it backwards im saying you can port N64 romhacks over like the missing link or other ocarina of time romhacks to work onthe OFFICIAL 3ds port from nintendo and no they woudlnt have there are still ds games that alot of people dont know about and i do know it is possiblejust becuase...
  10. blazer728544

    The Ocarina of Time decompilation project is complete, source code fully reverse engineered

    this is theofficial nintendo port to3ds andwhat im saying is that if you decompile the 3ds remake the files are close enough to the original game to port over romhacks
  11. blazer728544

    Homebrew Is there any way to change title ID of a cia directly on a 3ds?

    how would you edit that title id? ivebeen trying to edit it but i have no idea how and i am on pc
  12. blazer728544

    The Ocarina of Time decompilation project is complete, source code fully reverse engineered

    interesting i managed to decompile the 3ds remake and noticed the files where pretty simaler to other n64 games soit couldbe possible to port oot romhacks to 3ds and remakes of thegame/
  13. blazer728544

    PVZ file structure

    some more notes: 0x6f is the id for the cone head zombie icon and hte name is 17582278 there is also a few compressed and pack files i havent been able to unpack or open using tinke. also to edit teh dsi ware version you have to deconstruct the dsi ware cia to get the .nds also found some...
  14. blazer728544

    PVZ file structure

    so i was trying to decompile pvz and i coulnt find any info on it so im putting up what i find here for others and incase there is anyone who can help me out. for the sounds they are pretty easy to find they are located in the sound file but i noticed there werent any sprites anywhere. if your...
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