So A8DS will play 5200 carts though it’s not custom tailored to it. I keep the 5200 separate because it’s always the red-headed stepchild of the larger A8 scene and the system deserves better. Sane reason I keep the MC10 MicroDS separate from...
I normally wouldn't post this here... trying to keep this thread focused on the Public release stuff. But it was a lot of work, and a milestone. So... this can be a mild exception!
I have finished work on the Virtual Boy DiplayEx mod! By that I...
1.4.4 is out now. https://github.com/emukidid/Wii64/releases/tag/1.4.4
I will take a bit of a break from "frequent" releases while I work on some usability things and perhaps some larger features (Rice framebuffer support, backporting certain...
https://github.com/proconsule/libusbdvd/releases/tag/0.1.3
libusbdvd 0.1.3
Some fix here and there
fix for usb mass storage stall with usb bd-drive
example test program now with new browser and a speed test routine
1787294740
this is...
The Wii and WiiU GPU are completely different (the Wii being something R700 based and the Wii being an entirely custom fixed function GPU that contains everything the GC does plus some. The way vWii works is that the WiiU GPU has the Wii GPU...
https://github.com/wavemotion-dave/ColecoDS
V11.0: 20-Aug-2026 by wavemotion-dave
Added preliminary handling of undocumented flags X and Y for improved CPU accuracy.
Fix for 64K 'Activision PCB' banking so that we correctly start the ROM...
Working HARD on libaacs (with mbedtls instead of gnucrypt) , fixed many many stuff (mem leak, curve init and so on) this fixed bluyray playback, i tested long playback on all bluray i have at home and now seem "100% perfetct" just like DVD. next...
Hey everyone,
I wanted to share a little hardware project I've been working on recently. I managed to build a completely battery-free Amiibo emulator using an cw32 mcu.
Instead of relying on a coin cell or internal battery, it works entirely...