ReSharp3DS is an experimental project that runs C# code on the Nintendo 3DS using nanoCLR / nanoFramework.
The project uses a C++ 3DS homebrew application to load C# assemblies compiled as .pe files, then executes them through nanoCLR.
The goal...
Hi guys!!
I’m releasing 3DS-CLI, a Nintendo 3DS homebrew app that boots a real RISC-V Linux environment inside the normal 3DS Homebrew Launcher. It uses mini-rv32ima by cnlohr as a compact RISC-V CPU emulator, with terminal output on the top...
CS2SX — Write Nintendo Switch Homebrew in C#
A C#-to-C transpiler that builds ready-to-run .nro files
Have you ever wanted to write Switch homebrew but found C/C++ intimidating?
CS2SX lets you write standard C# and compiles it directly to a...
v2.16.0: Rocket Robz' Birthday Release
Included in TWiLight Menu++ v27.24.0 (GBATemp thread)
B4DS = nds-bootstrap on DS flashcards
What's new?
3DS SD Card: When quitting the game from the in-game menu when running a DS(i) game in DS mode, it'll...
The "SCFG access for Slot-1" option is only needed for regular DS flashcards. It is not needed for DSpico.
Also, "Auto-start Slot-1" will work fine with the DSpico.
v27.24.0-v27.24.1: Rocket Robz' Birthday Releases
Includes nds-bootstrap...
Hi all since MechanicalDragon0687's ndsForwarder appears to be inactive, I've merged RocketRobz's pr request to my fork and build it. It's clears the ram via ndma, which should make the boot process slightly faster.
You can find the latest...
Hey everyone! 👋
I recently decided to fork TeconMoon's WiiVC Injector and started working on modernizing and maintaining the project through vibe coding.
The goal is to keep the tool alive, improve stability and performance, clean up years of...
I actually managed to get the Mame2010 Core to compile :)
It's probably abit buggy so expect issues, but at least we get a new bunch of roms to play with ;)
MAME2010 Core Have fun!