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Here's the question:
Can MoonShell 2 be used to load commercial ROMs?
Why I thought it could work:
Let's take an example. DSision 2 was also a homebrew application used as a menu alternative, right? But with the right programming and stuff I can't understand, spinal_cord got to make it so that when you loaded a commercial ROM, that ROM would run with YSmenu instead and play the game. Now if we look at MoonShell 2 (Beta 10), there is this folder called "extlink" where, according to Densetsu3000's readme, says that "You can set MoonShell 2 to open filename extensions using external applications." At the same time, the same readme also states that "If you try to set an incompatible file for the Extended Link function, the file will just open normally."
To be honest, I have yet to try that with YSMENU in the extlink folder to see if it works or not; I will be doing that soon to find out. But if it doesn't work, is there any way to make it work like how spinal_cord's DSision 2 did?
EDIT: Dammit, I forgot that YSmenu doesn't work everywhere. I was gonna use it on EDGE where I keep everything...oh well, this topic should at least help those others who use YSmenu-compatible flashcarts. *takes out DSTT and does required testing*
EDIT 2: On recent testing, I found out that simply renaming the YSmenu.nds according to the extlink format (nds.YSmenu.nds) won't do. It does exactly what the second quoted readme line says; it opens YSMenu normally instead of auto-loading the NDS with YSMenu like DSision 2. Now this question I asked is seeming more and more useless for me.
EDIT 3: What are you still doing here? http://gbatemp.net/index.php?showtopic=149734 now go go go XD
Can MoonShell 2 be used to load commercial ROMs?
Why I thought it could work:
Let's take an example. DSision 2 was also a homebrew application used as a menu alternative, right? But with the right programming and stuff I can't understand, spinal_cord got to make it so that when you loaded a commercial ROM, that ROM would run with YSmenu instead and play the game. Now if we look at MoonShell 2 (Beta 10), there is this folder called "extlink" where, according to Densetsu3000's readme, says that "You can set MoonShell 2 to open filename extensions using external applications." At the same time, the same readme also states that "If you try to set an incompatible file for the Extended Link function, the file will just open normally."
To be honest, I have yet to try that with YSMENU in the extlink folder to see if it works or not; I will be doing that soon to find out. But if it doesn't work, is there any way to make it work like how spinal_cord's DSision 2 did?
EDIT: Dammit, I forgot that YSmenu doesn't work everywhere. I was gonna use it on EDGE where I keep everything...oh well, this topic should at least help those others who use YSmenu-compatible flashcarts. *takes out DSTT and does required testing*
EDIT 2: On recent testing, I found out that simply renaming the YSmenu.nds according to the extlink format (nds.YSmenu.nds) won't do. It does exactly what the second quoted readme line says; it opens YSMenu normally instead of auto-loading the NDS with YSMenu like DSision 2. Now this question I asked is seeming more and more useless for me.
EDIT 3: What are you still doing here? http://gbatemp.net/index.php?showtopic=149734 now go go go XD