http://rapidshare.com/files/217654760/Gamm...x-SDHC.zip.html
http://rapidshare.com/files/217654968/Gamma-SDHC.zip.html
http://rapidshare.com/files/217655181/Geck...x-SDHC.zip.html
http://rapidshare.com/files/217655361/Gecko-OS-SDHC.zip.html
If you want to motivate me in the future to code something like this:
- mirror it
- don't bug me with reupload requests within 12 hours
- upload the Gecko OS versions to (Edit WiiBrew for me
What's done:
- all 4 loaders are ported to the new libogc and compiled with it, in order to get SDHC compatibility
- for Gamma only: added code to run games from usb using IOS222. This feature is commented(deactivated) in the code and is similar to YAL, you need to compile one version for each game
I couldn't test ocarina, because i'm not a cheater, so confirmation that ocraina works with these versions would be nice
PS: This was actually more difficult than i thought, because i got strange compiling errors with some music code, which i had to deactivate
http://rapidshare.com/files/217654968/Gamma-SDHC.zip.html
http://rapidshare.com/files/217655181/Geck...x-SDHC.zip.html
http://rapidshare.com/files/217655361/Gecko-OS-SDHC.zip.html
If you want to motivate me in the future to code something like this:
- mirror it
- don't bug me with reupload requests within 12 hours
- upload the Gecko OS versions to (Edit WiiBrew for me
What's done:
- all 4 loaders are ported to the new libogc and compiled with it, in order to get SDHC compatibility
- for Gamma only: added code to run games from usb using IOS222. This feature is commented(deactivated) in the code and is similar to YAL, you need to compile one version for each game
I couldn't test ocarina, because i'm not a cheater, so confirmation that ocraina works with these versions would be nice
PS: This was actually more difficult than i thought, because i got strange compiling errors with some music code, which i had to deactivate