Review cover Super RetroTRIO Plus (Hardware)
Official GBAtemp Review

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8-bit and 16-bit gaming on HD screens anyone?

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Out With The New, In With The Old

In this day and age where you can play libraries of video games from various consoles on a device that fits in your pocket, there still seems to be a demand for playing cartridge-based games on a home console. The reason varies from person to person. Some pin it to nostalgia, others might argue that the "real feel” is there, younger audiences might want to experience retro games but have no consoles to play them on, and others still are more concerned about the lifetime of their retro consoles. To cater for such needs, we’ll take a look at a device addressing such demands: the Super RetroTRIO Plus from Retro-Bit.

This new console has been custom built to include three cartridge slots; one each for NES, SNES, and Mega Drive!

Packaging & Contents

At an MSRP of $79.99, the Super RetroTRIO Plus comes packed with the following:

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  • Super RetroTRIO Plus Console
  • 6 ft. HDMI cable
  • Two 10 ft. wired six button controllers
  • Power cable and plug for the console
  • Instruction manual

I must say that while the package was safely delivered, the box the console comes in is quite slim and the contents are stored a thin plastic tray inside the box with no padding whatsoever. I am just concerned about the possible damage during shipping...

HD-ready!

The Super RetroTRIO Plus (SRT+) is actually the upgraded version of the Super RetroTRIO released in 2014 as it features an almighty HDMI port! Oh yeah! You are in for a visual treat with those sweet, sweet 8-bit and 16-bit games in crisp 720p resolution! To satisfy your CRT TV fantasies, you can always plug the console into one via its AV port, provided that you have the required cables.

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Like its predecessor, the Super RetroTRIO Plus is custom built with three cartridge slots and also packs six controller ports: two for the NES, two for the SNES (that’s also where the included Retro-Bit controllers plug in) and two for the Mega Drive. The front part of the console where the ports are found has a nice spring-loaded lid that will keep dust off the section and gives the device an overall slick look when closed!

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The front part also has a few handy switches: the region switches! This will cover most (not all - more on that in a bit) regions for the consoles by simply flipping the corresponding switch.

Speaking of switches, a rather important one is on the top of the SRT+. That’s the console switch, which will allow you to switch between the consoles. A little light will indicate which console is currently being used.

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I noticed that inserting and removing cartridges into their respective slots, in particular, SNES and Genesis ones, required a bit of struggle. I am not sure why but it might be because of the slot being larger than the carts themselves.

Including ports for each of the console's controllers is quite a nice feature should you want to play with the original ones. Otherwise, you can just use the included Retro-Bit controllers which work perfectly. These actually have a retro aspect to them down to the button feel, but unlike retro controllers, they are more comfortable with the handles and their little bump at the back to fit your palms. In addition, they come with impressive 1.8 meter long cables!

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The included gamepads are also quite responsive, so no need to worry about how they perform with each console. You could consider them as a more ergonomic version of SNES controllers (they even share the same ports!) but with a cheaper and blander look.

While the case of the SRT+ looks aesthetically pleasing, the material itself feels quite cheap to the touch. Some parts of the console even bend under moderate pressure. All this reminds me that this is but a clone. The plus side of the material of choice is that for its size, the SRT+ is noticeably light.

Now that we've covered the main features of the SRT+, let's see how it performs!

Compatibility Tests

NES

  • Adventure Island PASS!
  • Batman Returns PASS!
  • Dr. Mario PASS!
  • Mach Rider PASS!
  • Super Mario Bros. 3 PASS!
  • The Addams Family PASS!
  • The Battle of Olympus PASS!
  • The Jungle Book PASS!
  • The Smurfs PASS!

SNES

  • Alien 3 PASS!
  • Astérix PASS!
  • Battletoads in Battlemaniacs PASS!
  • Donkey Kong Country 2: Diddy's Kong Quest PASS!
  • Star Fox PASS!
  • Stunt Race FX PASS!
  • Tetris 2 PASS!
  • Tiny Toon Adventures: Wild & Wacky Sports PASS!
  • The Adventures of Tintin: Prisoners of the Sun PASS!

SEGA Mega Drive

  • Battletoads PASS!
  • Bubsy in Claws Encounters of the Furred Kind PASS!
  • Multicart: Fantastic Dizzy, Cosmic Spacehead PASS!
  • Multicart: Super Hang-on, Columns, World Cup Italia '90 PASS!
  • Rise of the Robots PASS!
  • Sonic the Hedgehog PASS!
  • Streets of Rage PASS!
  • The Adventures of Mighty Max PASS!
  • The Lion King PASS!

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NES, SNES or SEGA Mega Drive? The choice is yours!

Your Go-To Retro Console Clone?

While the SRT+ gives one the opportunity to relive the entire library of three of the most iconic consoles of all time, it allows one to do so only if the person has the cartridges. Unlike its competitors like Hyperkin’s RetroN 5, the SRT+ does not feature a built-in emulator to play backup roms and therefore, it relies solely on cartridges. Nowadays, some of these can cost a small fortune among collectors and resellers, so you’d better invest in this console only if you have some games to play on the consoles, or you are looking at further investment in cartridges.

Nevertheless, the SRT+ does a pretty good job at doing what it does: playing games through their cartridges. It played every game I threw at it faithfully and even ran special cartridges like Star Fox and Stunt Race FX. 

Retro-Bit finally made the jump to HD with the SRT+ but comparing the image quality with the NES and SNES Classic Mini or even the Hyperkin RetroN 5, the fidelity is not quite there yet as it gives out a relatively muddy image quality. This is particularly noticeable with the upscaling of 16-bit games from the SNES and Mega Drive. Not to say that the quality is bad per se but in comparison to what others in the market have to offer, the images are not as crisp.

Again unlike its contemporary counterparts, the SRT+ does not feature filters to help improve the image quality, nor those handy save states (since it is not emulation-based).

SEGA fans are in for a disappointment as Mega Drive games run at the lower PAL speed despite the presence of switch that allows you to toggle between PAL and NTSC. The latter only seems to allow you to boot NTSC games while leaving the gameplay and music to run at the slower PAL speed. Note that I am reviewing the European model of the SRT+ and thus this might not be an issue with the US model.

The SRT+ continues to be short on love for SEGA fans as the included controllers have the Mega Drive buttons weirdly mapped. For some reason, 'C' is mapped to the L shoulder button and 'A' and 'B' are mapped to 'B' and 'Y' respectively. You’ll be better off using an original Mega Drive controller!

Another blow for the console is that despite supporting NTSC/PAL for the SNES and NTSC/PE/NJ/PA for the Mega Drive, it does not support Famicom carts.

Step By Step

Retro-Bit is making baby steps to improve its retro clones. The inclusion of the HDMI port is a definitive plus for the Super RetroTRIO Plus. It is, however, a shame that despite being a supposed revamped version of the Super RetroTRIO it still does not include an emulator in the console, does not support Famicom carts nor does it play Mega Drive games at a proper speed. There is not much excuse for this as competitors that are already on the market and can be fetched for a similar price have already had those features years ago. The only edge that it has over its competitors is its slightly lower price point. Nevertheless, the overall performance of the games across the consoles it packs is authentic. A bit too authentic if you consider the PAL speed of Mega Drive games and no save states...

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What will you play?

Verdict

What We Liked ...
  • 3 retro consoles in one
  • HDMI and AV compatible
  • Versatile 1.8m cable controllers included
  • Multi-region support for SNES and SEGA Mega Drive
  • 2 controller ports for each console’s original controller
What We Didn't Like ...
  • No emulator
  • Relatively muddy image quality
  • Mega Drive games run at PAL speed
  • No Famicom support
  • Awkwardly mapped buttons for the Mega Drive controller
  • Poor quality of packaging
  • Cheap plastic build
  • Little struggle needed to put and remove some cartridges
6.5
out of 10

Overall

When everything is taken into consideration, the Super RetroTRIO Plus is a decent console that lies on the more affordable spectrum of the booming retro console clones market. However it still has room for improvements which its competitors have already covered.
Holy fuck, every videigamers' dream land really exists and it's inside Prans Dunn's house!
Let's plan next biggest Heist, who's with me?
 
Is the fact that is not using emulation a bad thing? Just curious why is written as a con. I thought most people would be excited that is using non emulation to play games. (except me) :unsure:
I already have better emulators and better rom rips, so many of these devices are a bit inferior to what I already have. "no emulator", I'm guessing, probably means one you can interface with. Curious why the review keeps using "emulated" and "emulator interface" interchangeably without talking about the hardware. It sounds pretty much like this thing still dumps the roms and runs it through an emulator, it just has no options for you to mess with, which made the reviewer think it's hardware based.

Personally, having a device that gets as close to original hardware is nice for a variety of reasons. The closer to original hardware, the more it's like a mod to the original hardware. Quite difficult to find one that does this well nowadays.
 
difficulty removing cartridges - I know that one all too well with the retron 3 and 5. I actually damaged the teeth inside the cartridge slot trying to take a game out. it's best just to leave the games you play the most in and not risk it. it's cheap as hell.

btw, when you say no emulator, do you mean that the actual carts are played? that's what I'd prefer. the retron 5 saves to the system, so you have to import saves to the cartridge which is frustrating if your retron 5 has serious problems like mine does. lol
 
difficulty removing cartridges - I know that one all too well with the retron 3 and 5. I actually damaged the teeth inside the cartridge slot trying to take a game out. it's best just to leave the games you play the most in and not risk it. it's cheap as hell.

btw, when you say no emulator, do you mean that the actual carts are played? that's what I'd prefer. the retron 5 saves to the system, so you have to import saves to the cartridge which is frustrating if your retron 5 has serious problems like mine does. lol

The RetroN 5 is emulator based hence it can save to the system while the SRT+ plays from the carts to the best of my knowledge.
 
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Do SNES /US carts even fit? Or just SFC/PAL carts?

Those controllers look awful. Like immediately bound for the garbage bad. Nice that they apparently are better than they appear (they couldn't be worse!)
 
if you want garbage, you should check out the retron 3's wireless controllers. games were virtually unplayable with those. lol. the retron 5's are decent but still shit compared with the actual controllers.
 
I really hope games are outputted in stereo on both SNES and Genesis and that it supports the SVP chip found in Virtua Racing.

If it does both of those things i'm definitely going to look into getting an SRT+
 
this is minor, but isn't that a super famicom cart for dkc 2? I thought it was called super donkey kong in Japan. ;)
 
I honestly cant believe there is a market for this stuff, or that people actually buy it. You can literally just download a file with multi emulators on, unzip it, plug a usb controller in, load a game, and your good to go, why waste good money on something like this ?
And why waste your time building something like this for profit and probably not much profit lets be honest.
 
the problem is that most current hd televisions can't display the native resolutions of those systems, so this is a practical choice unless you want to spend $400 on a framemeister.
 
or just get and old CRT for £15
Most people I know, don't even have their HD TV set up proper anyway and got a 42inch in a Tiny room, lol I always find that hilarious
 
1.8 meters is impressive now? That's still too short for your average living room setup :unsure: Actually, is it 1.8m or 10ft? That's a huge difference.
 
Also, I wouldn't say "no emulator" is a con. People tend to prefer the more accurate experience a hardware clone can give. If you want the extra features of emulators, there are other devices for that like the RetroN 5, this is for those who prefer hardware. For example, cartridges that use extra hardware not emulated by the emulator, like flashcarts which use extra flash memory or other hardware, or the lock-on feature of the Sonic & Knuckles cart wouldn't work on the RetroN 5 because it's not capable of accessing the hardware on the cart, but should work fine on a device like this. There are also issues related to emulation accuracy that means there will always be compatibility issues on emulator based consoles, since they aren't powerful enough to run cycle-accurate emulators like Higan.
For me an emulator-based console like the RetroN 5 doesn't appeal at all, I can do the same thing with a Retrode connected to a Raspberry Pi or PC, and it will probably work better. A hardware-based clone like the Super Nt is very appealing though. This seems to be somewhere inbetween, as it doesn't seem to be a 100% accurate clone, and loses some of its appeal for that reason. It ought to be better than most emulators, but without a detailed writeup I can't say that for sure.
 
what is you all's suggestion for a hybrid system that can use legitimate controllers and cartridges and doesn't emulate anything? I'm wondering what I should buy at some point. I'm very disappointed in the retron for a number of reasons, so I'm looking for something else that can play nes, snes, and genesis the original consoles eat up too much space; plus, my tv won't accept a resolution below 480i or else I'd use them. :-/
 
Thanks for the review. The quality of the system does look, well, horrific. As seen in the rear shot of the HDMI and RCA outputs, the plastic molding looks extremely sloppy. Definitely not Nintendo quality but still seems like a relatively solid console nevertheless, for SNES and NES games at least.
 
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Is better to invest more ($189) and get a Super NT if you want to play SNES only. By a huge margin the most accuracy clone SNES out here.

Indeed, the Super NT relies entirely on hardware emulation, thanks to the powerful FPGA it uses. Unlike Retron5, it doesn't steal others' source code.
 
Yeah, I suppose it is, not to mention the emulation itself isn't that great.

my retron 5 has some major software issues. it kept saying that there wasn't enough memory, so I freed up everything without knowing that saves were saved to the console and had to be imported to the cartridges. I mostly miss the dkc 3 saves since I had 103 and 104%. I almost had 105% if not for lightning lookout! lol I don't use save states, because I find that to be cheap. I did get 103, 104, and 105% in the version on the wii u though. I actually had to get that twice since my hdd had to be reformatted at some point. anyway, that error still occurs, and you can't load any games with it being present. what a pos system.
 
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my retron 5 has some major software issues. it kept saying that there wasn't enough memory, so I freed up everything without knowing that saves were saved to the console and had to be imported to the cartridges. I mostly miss the dkc 3 saves since I had 103 and 104%. I almost had 105% if not for lightning lookout! lol I don't use save states, because I find that to be cheap. I did get 103, 104, and 105% in the version on the wii u though. I actually had to get that twice since my hdd had to be reformatted at some point. anyway, that error still occurs, and you can't load any games with it being present. what a pos system.

Glad I didn't waste money on that hot garbage; I'm getting my Super NT today, and in conjunction with my SD2SNES, I'm set :P
 
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Does it run flashcarts like everdrive? If so, you coukd use that for all your backup needs. The only problem is that a flashcart costs just as much, if not more than the machine itself.
 
if only this was out in the 90's .. surely its a cool idea but things have moved on so far since then .. we can have every retro system on our phones ...... in minutes ...
 
the point is using original carts and controllers. original consoles would be preferable, but space is an issue as is the fact that modern tvs can't display 240p and lower resolutions, so anything psx and below is unplayable.
 
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