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So I have an v1 switch and wanted to ask a few questions before I start hacking. I plan on using an emunand for pirated games offline using Atmosphere and sysnand for perchased online games.
1. Before starting, should I delete my internet settings on my sysnand or does it not matter?
2. If I use incognito on the emunand and delete the emunand, does that get rid of the incognito?
3. If I want to restore my backed up sysnand if I mess up incognito, does that mean I'll get a ban for messing with the sysnand?
4. If I stack exosphere, DNS MITM, emunand, and incognito, do my odds of not getting banned increase or stay the same?
5. Can I connect to the internet on my emunand using incognito or exopshere with pirated games installed and not get banned?
6. Are the settings on my sysnand copy over to the emunand or do they reset?
7. If the switch sysnand asks for a firmware update, does that mean my emunand will be updated as well?
8, If I accidentally boot into the sysnand through CFW, I will get banned if I have pirated content on the emunand?
9. Is there a way to get rid of the sysnand CFW launch option?
10. Does connecting the switch to an ethernet cable matter if I'm on the sysnand? Does it also matter if I'm using an emunand?
Thanks for reading.
- If you're not planning on going online using sysMMC, then I highly recommend deleting the Internet settings since they will be useless otherwise
- Incognito maliciously deletes PRODINFO so its technically "active" while there is no PRODINFO but because it deletes it, its not recommended to use
- You won't get banned as long as you don't go online when using CFW and/or homebrew. This includes restoring backups which was actually the best way to avoid bans for a long time
- They stay the same no matter how many of those you use. They also stay the same if you simply delete the Wi-Fi settings. Its the simplest and most effective option to not get banned.
- Yes but I'd recommend using exosphere over incognito for reasons stated in #2
- emuMMC is initially made by making a copy of your sysMMC so whatever settings were in sysMMC prior to the creation will be carried over. After emuMMC is created, changes in sysMMC will not affect emuMMC.
- sysMMC and emuMMC operate independently of one another. Another way to think about is that emuMMC is basically a second Nintendo Switch console that exists solely on your SD card
- As explained in #3, you risk getting banned when going online with any CFW or homebrew, regardless of piracy.
- If you're truly that paranoid, you can delete that launch option in your hekate_ipl.ini file
- It will only matter when you have setup a wired connection, sysMMC or emuMMC. Without a wired connection, it will not do anything at all




