Need help to build homebrew with devkitpro

  • Thread starter Thread starter Keriam
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I ran docker to compile it. it mentions it in that link. docker through linux (debian to be exact):

1648405934828.png
 
Here the modified gui.cpp (/master/item/switch/src/) to allow the user to set 1080p option. I checked the other files and it seems that 1080p is already implemented.

I will check if there is somewhere a data to change the bitrate : without it, i'm afraid there will be too more artefacts.

If we can implement the 1080p option like android version, it will be amazing !
 

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nm, I don't think that will work, because I think docker uses a server to build the app with.
 
lightning mods said cmake is terrible as it never functions correctly, which is what it's doing here. that's a dev's opinion on the matter, and I tend to agree with him. I always have trouble with cmake builds.
 
nm, I don't think that will work, because I think docker uses a server to build the app with.
I understand : sources are available on sourcehut and docker use only links...too bad, i ayready tried to contact the developer on Twitter because he has no emails contact...
 
it's damn frustrating when you can't get something to build or you have to cheat with docker. I don't normally modify files unless someone asks me to or I have to in order to get the app to compile, but it seems almost every one of them is a challenge. I think it's even a challenge for dev's when compiling someone else's work, which is why they usually state exactly how to compile something under "build." however, a lot of github, et al links do not contain simplified instructions. I'm pretty sure those packages are part of ffmpeg, and I have no idea why it's not picking them up. I think it has to do with the pkg-config though. I'm still an amateur at compiling stuff in windows or linux, so I don't know how to do a lot of things.
 
it's damn frustrating when you can't get something to build or you have to cheat with docker. I don't normally modify files unless someone asks me to or I have to in order to get the app to compile, but it seems almost every one of them is a challenge. I think it's even a challenge for dev's when compiling someone else's work, which is why they usually state exactly how to compile something under "build." however, a lot of github, et al links do not contain simplified instructions. I'm pretty sure those packages are part of ffmpeg, and I have no idea why it's not picking them up. I think it has to do with the pkg-config though. I'm still an amateur at compiling stuff in windows or linux, so I don't know how to do a lot of things.
But you are far away better than me, i've tried to contact H0neyBadger who share chiaki here to see if something can be done for 1080p and bitrate option : homebrew will be perfect with both option.

Thanks for everything you did for me ;-)
 
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I had a lot of help from lightning mods when I was just starting out with linux. I ask him questions from time to time like with this one. that's when he said cmake was shit, which is why he doesn't use it. I guess the errors are ambiguous at best, no one knows what's going on. lol
 
btw, if you find out how to compile chiaki without docker, let me know. it sounds like you need linux based on that information, but I'm not sure.
 
Hey @godreborn, i am having trouble with cmake also when running the command in this link

https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU

Im getting an error the /home directory does not have cmakechecklist.txt but I'm at a loss as to why? I'll post the exact error in the morning as i switched the pc off now!

Just wondering if you have any insights to what I've done wrong?

Thanks man!
 
Hey @godreborn, i am having trouble with cmake also when running the command in this link

https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU

Im getting an error the /home directory does not have cmakechecklist.txt but I'm at a loss as to why? I'll post the exact error in the morning as i switched the pc off now!

Just wondering if you have any insights to what I've done wrong?

Thanks man!
you need to mkdir build, then cd build. after that, input the line. make sure you have the dependencies first:

1659048792872.png
 
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you need to mkdir build, then cd build. after that, input the line. make sure you have the dependencies first:

View attachment 320047
Ah ok....getting closer!! First off apologies for bringing this into a switch chat........

I am still getting this error however......

desk.png

and I don't really understand what the checklist.txt does as the only one I could find on my pc is a "helloworld" one and its throwing an error, could I ask you to share yours at all? Although any advice is greatly appreciated.

Ah wait...do I replace the helloworld for the game title?
 
lol, yeah the pinball game!!

I don't really understand how to produce a txt file that is tailored to this game.
 
I'm unsure but it does ring a bell and I had problems with it. I've managed to install everything in the instructions to this point and you've helped me get closer but I am very novice at this! How would I git clone?
 
Whoa....we have success!! Build files have been written and I have the game files in the res folder.
Do I compile the game in msys2 or elsewhere? I really appreciate your time here btw
 
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