I had same error message when there were 2 bin files. This post helped me https://gbatemp.net/threads/saturn-...n-force-testing-and-debug.600756/post-9638317
It's probably safer option getting the original cue and bin file rather than reconverting it.
Probably 4 mb ram cartridge enabled.whenever i use the ini file of @andre_int #589 to build my nights into dreams game (using the script) i get broken save states. when i dont use an ini file, or i use the unaltered decrypted ini file everything is fine with the save states. can anyone of you more experienced people help me to narrow down what exactly is causing this problem?
i tried altering stuff in andres ini and it only made other parts in the options menu freeze. it seems like i am on the right path, but i really dont know what i am doing..
i would really like to use this amazing ini as it makes the game much more fluid than with stock settings. any ideas?
You need @ZER-O does some fantastic workwould anyone be willing to share their custom Credits, Wallpaper, and Playersguide tex files, ive tried my own numerous time but no luck
join here, i will add everything laterwould anyone be willing to share their custom Credits, Wallpaper, and Playersguide tex files, ive tried my own numerous time but no luck
thanks but i need permission please, and i really only play Castlevania SOTN and Virtual Hydlidejoin here, i will add everything later
https://gbatemp.net/forums/sega-saturn-tribute.416/
make a list of games you want a custom boot title for (i wont be making many as i like the saturn boot logo i made)
i am remaking the Japanese Color manuals into English with some assets from art books, i wont be making more then 5 pages for each digital manual
replacements for intro, credits, wallpapers already shared in my group
feel free to use them
try again, i change it to Publicthanks but i need permission please, and i really only play Castlevania SOTN and Virtual Hydlide
Thankstry again, i change it to
ill add SOTN Digital Color Manual tomorrow
The search function is your friend, yes they work, check my post a few pages backThat is true.
Did you happen to try X-Men and Marvel Super Heroes Vs Street Fighter?
Very nice spreadsheet! Super intuitive.Sega Saturn Tribute Compatibility Spreadsheet (WIP)
https://docs.google.com/spreadsheets/d/1X4iLL8J5sPMlxr_XbfZ-3f21IF9ni-otn2wwl-4hzsk/edit?usp=sharing
- Includes links to required/recommended configs. If nothing is listed, use Guardian Force's default config.
- "CPU MHz" column is the overclock you will need in handheld mode. If nothing is listed, then no overclocking is required.
- If you would like to contribute, click the "Public Sheet" tab at the bottom and add your finds there.
- If any games are flat out missing from the compatibility sheet, please make note of it within the "Public Sheet"
- The sheet is still a work-in-progress, so keep an eye out for changes on already tested games (Better config, less overclock, etc)
If there are any questions, recommendations, etc regarding the spreadsheet, feel free to reach out.
Had this problem with Astal in handheld, docking or overclocking to 400 in handheld fixes it for me in Astal.Very nice spreadsheet! Super intuitive.
EDIT: Also, I don't know if that's relevant enough for you to write it on the spreadsheet, but Policenauts has some sound issues on voice clips. Everytime someone speaks, there's a chance there'll be some sound cracking typical of emulator slowdown (although there's no visible slowdown going on). Not game-breaking and honestly not really a big problem.
It was the damn folder I had the game in - I named it BIN & CUE files....I do like to make life difficult for myself
i tried to join as well but it tells me i need permission to see the threads in the grouptry again, i change it to Public
ill add SOTN Digital Color Manual tomorrow