So it seems like after activating/using the
[PLUS+DOWN Refill Sharpness (White)], Some weapons' sharpness will go white but will go back to blue or green after you landed your first attack/hit . The fix for this is to increase the value. Here's the new Sharpness Cheats;
Monster Hunter Rise v1.1.1
TID: 0100B04011742000
BID: 6CDEC176EA1D12C5
Code:
[PLUS+DOWN Refill Sharpness (White)]
80008400
580F0000 0D684A60
580F1000 00000028
580F1000 000000D8
780F0000 000001E0
610F0000 00000000 00000005
780F0000 00000004
620F0000 00000000 000001F4
780F0000 00000004
620F0000 00000000 000001F4
20000000
Value before was 300 and now it's 500.
You can further increase the value if you want. Just don't make it reach to negative value.
Thank you for the Fix
Master Cheat List on Page 1 Has Been Updated with new Cheats
Someone In China Figured a Way to Avoid the White Helmet Issue and Made a Guide, Translated With Google:
Credits to
blazexenus
Regarding the Talisman Charms, according to the Data-mined Papers, it only looks at the maximum level that the first skill can reach. It has nothing to do with the second skill. I suspect it has something to do with the Slot position. If you want to be legal, please make sure to modify it strictly according to the list. Skill level and Slot position, even if the Slot is smaller than the maximum Slots position, it is considered legal (for example, you can change the maximum s3-1-1 to s3-0-0)
Here I will make a complete guide to modify the equipped Talisman Charms skills for everyone to protect the liver. This tutorial can change the legal and illegal Talisman Charms. Illegal reference to the Talisman Charms list, please refer to the original post about the adaptation of this code (Made By TomSwitch)
The above legal Talisman Charm has an effect of ATK 2 up to L7s 3-1-1, that is, the weakness Exploit is level 2, see-through level 7, and the slot position is 3 slots, 1 slot
pic
Use the tutorial to modify some key values of the code.
If you want to modify the skills that come with the Talisman Charm, the position that needs to be changed is the part marked in red
First line marked
08 Is the type of the first skill, the second marked Line
06 is For the second type of skill, see the
Table Sheet list for the specific type.
Then modify the level of the above two skills and change the position to the blue part
The first one marked
07 Is the level of the second skill, the second marked
02 Is the level of the first skill, if it needs to be legal
Please make sure that the level of the first skill does not exceed the maximum level he can reach
These two values can exceed the upper limit of the skill level, but
the consequences are unknown. Please make a backup to avoid bad files.
Finally, modify the slot position and change the position to the part marked in green
The first value in the first row
2 Represents the number of first-level holes, the second value 0 Does not change any attributes of the stone guard hole position, presumably it is the value of the G position 4th grade hole
The first value in the second row
1 Represents the number of third-level Slot(LV3), the second value
0 Represents the number of secondary Slot (LV2)
For a simple example, if you need a Talisman Charm with a hole position of 2-1-1 slot, the above code should be changed to
The value of the number of Slots above cannot exceed the upper limit of the maximum Slot position,
otherwise an error or bad file may be reported