That’s a bit fucked up..he’s trying to help you..Just compare 2 files (orig and mod) and you'll see.
That’s a bit fucked up..he’s trying to help you..Just compare 2 files (orig and mod) and you'll see.
That’s a bit fucked up..he’s trying to help you..
I could be easier for me search for the strings in the original main directly, I already tried comparing both mains but they don't match, I think I need uncompress them, but not sure how to do that :cJust compare 2 files (orig and mod) and you'll see.
Ofcourse, use nsnsotool to uncompress.I think I need uncompress them, but not sure how to do that :c
Besides the above, hactool can also decompress the main.I could be easier for me search for the strings in the original main directly, I already tried comparing both mains but they don't match, I think I need uncompress them, but not sure how to do that :c
hactool -x -t nso0 --uncompressed=main.uncompressed main
Is this also 60 fps? or need to use in conjunction with OP post?Here's the full @ecl0674 mod
The shadows are bolder and more defined now, didn't test other graphic changes.
You only can choose oneIs this also 60 fps? or need to use in conjunction with OP post?
Will that be true even if full overclock 920 mhz gpu and max cpu mhz though?You only can choose one
Or you can make your own that mixes 60fps and enhanced graphics, but in this game case you will need sacrifice effects and resolution so it’s not worth mix performance and quality.
You only can choose one
Even with full OC the game doesn’t reach 720p fixed, either you go for a pretty game or 60fps, you can’t get both.Will that be true even if full overclock 920 mhz gpu and max cpu mhz though?
Has anyone tried..
How would you mix 60 fps and enhanced graphics?
How far could go push the min without it dipping below 30fps? Cause having resolution a lil better than 720p on docked is always great lolEven with full OC the game doesn’t reach 720p fixed, either you go for a pretty game or 60fps, you can’t get both.
Setting it at fixed 720p produce noticeable stutter even with max OC, it’s just not possible.How far could go push the min without it dipping below 30fps? Cause having resolution a lil better than 720p on docked is always great lol
Well that sucks but makes sense, what about a patch for yuzu?Setting it at fixed 720p produce noticeable stutter even with max OC, it’s just not possible.
while I appreciate these 60FPS mods, I am also tired of seeing them be made by fans, instead of the game devs. It's just proof that the game devs don't care about smooth gameplay. 1080p @60FPS should have been the target of the PS3. We should easily be targeting 144Hz/FPS or 240Hz/FPS at 4K on these robust and powerful consoles, no excuses.
Mod to unlock and target 60fps in Crash Bandicoot 4 It's About Time
I've included two variants, dynamic 720p (original res) or dynamic 540p. The dynamic resolution adjustments are more aggressive for handheld.
To install: select your variant and locate the 010073401175E000 folder to atmosphere/contents/
Most of my testing was done in docked mode with a maximum overclock and the game plays very well with the dynamic 720p variant though did drop into the 40-50fps range during more demanding sections, testing those sections with the 540p mod held in the 50-60fps range. The game doesn't look too bad in docked mode at 540p thanks to the TAA solution it uses, TAA is not used in handheld mode however.
I recommend adjusting the overclock values until you find a performance you're comfortable with, Masagrator's Status-Monitor-Overlay and NX-FPS tools will help you check the exact performance.