Homebrew Cave Story Help

JuanMena

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Recently found that Cave Story has been "demaked" to the SEGA Genesis. It plays nice using Retroarch and the GenesisPlus core.

Then, I learned that you can play Cave Story using the NXengine on Retroarch.
I already have Doukutsu.exe alongside all the files needed, but everytime I load Cave Story via Retroarch's NXengine, it freezes after 2 seconds or so.
Is it because it's unsupported? Or am I missing something?

Using:
  • Retroarch 1.7.5
  • NXengine that comes with this version
  • This version of CaveStory
 
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Sonic Angel Knight

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You should try updating retroarch. We are currently on version 1.8.9. I don't know if that will fix your issue though. :blink:
Second, you should be able to play the game by doing these simple steps.
  1. Load retroarch
  2. go to core updater
  3. download cavestory NX engine core
  4. go to content downloader
  5. download cave story en.zip
  6. load NX engine core
  7. Load Donkutsu.exe (should be in download folder)
Third, if you really want to play this game, it's far from ideal to play this specific version. The wii shop had a updated version to play which had more content and adjustable difficulty, though sadly wii shop is gone now. Only way to install it on the system is to find a wad file and install it with a wad manager. (Which anyone here asking for it or providing it will not do because it's against site rules regarding piracy) Or play any other version available on another system.
 

JuanMena

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You should try updating retroarch. We are currently on version 1.8.9. I don't know if that will fix your issue though. :blink:
Second, you should be able to play the game by doing these simple steps.
  1. Load retroarch
  2. go to core updater
  3. download cavestory NX engine core
  4. go to content downloader
  5. download cave story en.zip
  6. load NX engine core
  7. Load Donkutsu.exe (should be in download folder)
Third, if you really want to play this game, it's far from ideal to play this specific version. The wii shop had a updated version to play which had more content and adjustable difficulty, though sadly wii shop is gone now. Only way to install it on the system is to find a wad file and install it with a wad manager. (Which anyone here asking for it or providing it will not do because it's against site rules regarding piracy) Or play any other version available on another system.

About updating Retroarch... none of the 1.8.X version of Retroarch works on my Wii.
It loads the cores but they won't load my roms.

The online core updater / content downloader works for Retroarch on Wii?
 
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Sonic Angel Knight

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The online core updater / content downloader works for Retroarch on Wii?
Sorry, i forgot that wii doesn't have a online update option. That's kinda disappointing considering it does have internet access like the other consoles do. Even wii u had online updater. :ninja:

About updating Retroarch... none of the 1.8.X version of Retroarch works on my Wii.
Just tried it with the latest version. Which seem to just be 1.9.0.... probably updated a few minutes ago. :P

Might want to just try for yourself. Tried the nx engine and cave story works. Also tried genesis plus gx, Sonic the hedgehog and it's sequels work as well just fine.
https://buildbot.libretro.com/stable/1.9.0/nintendo/wii/RetroArch.7z
 
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JuanMena

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Just tried it with the latest version. Which seem to just be 1.9.0.... probably updated a few minutes ago. :P

Might want to just try for yourself. Tried the nx engine and cave story works. Also tried genesis plus gx, Sonic the hedgehog and it's sequels work as well just fine.
https://buildbot.libretro.com/stable/1.9.0/nintendo/wii/RetroArch.7z

Cool! I will try it! Thanks.

--------------------- MERGED ---------------------------

YES OH YES!
It works!

I'm just using the Cores but not the boot.dol... so I'm still using 1.7.5 with newer cores.
Also... Gambatte 1.9.0 includes new Color Palettes and that's a plus!

Thanks @Sonic Angel Knight you just made me happy today :)
 

Sonic Angel Knight

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I'm just using the Cores but not the boot.dol... so I'm still using 1.7.5 with newer cores.
There some weird oddity with that file. I noticed this when I use it on my wii u.

That file basically loads the previously used core when loading. If you using retroarch first time, the file won't do anything cause it can't load the previously used core. You can delete that boot.dol file and replace it with another, probably one you use the most. (Example, rename Genesis plus gx core to "boot.dol")

The original boot.dol included with the package is basically useless. Comparing the file size to the others, is the smallest. So it won't be needed, it just causes confusion.

Another thing is that each core contains its own version of retroarch. (Genesis plus gx.dol can be retroarch version 1.7.5 or 1.9.0) Just make sure you get the most recent ones from the stable builds. If you don't remember to update every core you use, then some cores will use older versions of retroarch and be inconsistent. :ninja:
 
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JuanMena

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There some weird oddity with that file. I noticed this when I use it on my wii u.

That file basically loads the previously used core when loading. If you using retroarch first time, the file won't do anything cause it can't load the previously used core. You can delete that boot.dol file and replace it with another, probably one you use the most. (Example, rename Genesis plus gx core to "boot.dol")

The original boot.dol included with the package is basically useless. Comparing the file size to the others, is the smallest. So it won't be needed, it just causes confusion.

Another thing is that each core contains its own version of retroarch. (Genesis plus gx.dol can be retroarch version 1.7.5 or 1.9.0) Just make sure you get the most recent ones from the stable builds. If you don't remember to update every core you use, then some cores will use older versions of retroarch and be inconsistent. :ninja:

Yeah, I am aware of the boot.dol not working. So I've renamed the SNES core to boot.dol instead.
I've been using retroarch 1.7.5 for some years now and I never felt like updating because it works.
If it isn't broken, don't fix it.

Everytime I "update" retroarch, I just update the cores but not the boot.dol as I'm aware too that the cores contains the updated version of retroarch.
So far I hadn't had any troubles by doing this, except with the 1.8.X branch as cores from that branch never worked for me at all.

So, I've "updated" Gambatte, MGBA, FCEUM, SNES9X and NXengine and they works as good as always :yaywii:
 

Sonic Angel Knight

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I've been using retroarch 1.7.5 for some years now and I never felt like updating because it works.
It ain't broken, don't try to fix it.
That may be true, but there always new things to add, improve and even fix that may interest you more. That's what good about updating them. :)

So, I've "updated" Gambatte, MGBA, FCEUM, SNES9X and NXengine and they works as good as always :yaywii:
If you have mGBA, you shouldn't need gambatte, mGBA plays gameboy color games, not only GBA games. Also I recommend Nestopia over FCEUM, it's more updated recently. But is just my suggestions. You're free to do what you will. :ninja:
 

JuanMena

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If you have mGBA, you shouldn't need gambatte

MGBA is good to play Metroid as it has Turbo Inputs on Y and X buttons on a Gamecube Controller.
Gambatte is amazing because it supports Color palettes and Super Gameboy Borders.
Is a charm to play old Gameboy games on CRT's using different color palettes and overlays.
^_^
 
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