ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

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Where can I find the internal names of the villagers?
Many places; I'm currently using https://pastebin.com/ULiH653f (which I haven't the foggiest idea who made), but it's not hard to find other lists.

When do I need to activate this cheat. Still the amiibo villager inside.
At any time before you scan the amiibo; if the villager has already been summoned, then it's too late to use the code for that day. The code remains active until you restart the game (or overwrite it with a different code swapping Curt).

For what I've seen, 01 is added at the end for some reason.
It's a packed structure, so there's more data around; I could either include bytes from before the ID or after the ID, so I went with the option that allowed me to align the code to the nearest 4-bytes multiple.

BTW, if anyone wants to know how I made the code: I extracted the game files (using NXDumpTool as it allows me to navigate the already patched RomFS and only dump what I need), opened Bcsv/AmiiboData.bcsv in Toolbox, picked a villager amiibo at random, used SXOS to find where in memory it was, and created a code to replace the villager ID string for that amiibo.

Anyone know what is the curt amiibo code for Dom?

Since I guess people will just keep asking for codes for the new villagers, here is the list (untested):

Code:
[Audie in place of Curt (Amiibo)]
08100000 474856C4 00003231 6C6F7701

[Cyd in place of Curt (Amiibo)]
08100000 474856C4 00003231 706C6501

[Dom in place of Curt (Amiibo)]
08100000 474856C4 00003531 70687301

[Judy in place of Curt (Amiibo)]
08100000 474856C4 00003931 72626301

[Megan in place of Curt (Amiibo)]
08100000 474856C4 00003531 61656201

[Raymond in place of Curt (Amiibo)]
08100000 474856C4 00003332 74616301

[Reneigh in place of Curt (Amiibo)]
08100000 474856C4 00003631 73726801

[Sherb in place of Curt (Amiibo)]
08100000 474856C4 00003930 616F6701

(Still laughing at people calling it the Curt code; I basically picked him at random.)
 
The internal numbers are the villager's ID backwards, then converted to hex.

For example, Judy is cbr19.
backwards -> 91rbc
then, hexadecimal -> 3931726263

For what I've seen, 01 is added at the end for some reason.

So the code would end up being

00003931 72626301

cool, thanks a lot for that explanation! :)
Now I have a better idea on how to do it
 
Anyone know why I am getting this error: "offset and length were out of bounds..." when loading my save files into the save editor. Does the save editor not work for 1.2.0?
 
is the (a) update out already?
Not till a temporary event comes out like say Halloween

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Anyone know why I am getting this error: "offset and length were out of bounds..." when loading my save files into the save editor. Does the save editor not work for 1.2.0?
It does if you update the save editor
 
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Not till a temporary event comes out like say Halloween

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It does if you update the save editor

Sorry how do i do that? Take the most recent file from github or is there a built in update function?
 
Hi there! I'm having an issue at the moment. My pockets are completely empty and I can pick things up etc., but when I go to the shop they won't sell me anything and are saying that my pockets are full. I can't buy anything at all. :( Any ideas?
 
Hi there! I'm having an issue at the moment. I've used NHSE in the past to give myself Golden Tools etc., but now my pockets are completely empty and I can pick things up etc., but when I go to the shop they won't sell me anything and are saying that my pockets are full. I can't buy anything at all. :( Any ideas?
 
Hi there! I'm having an issue at the moment. I've used NHSE in the past to give myself Golden Tools etc., but now my pockets are completely empty and I can pick things up etc., but when I go to the shop they won't sell me anything and are saying that my pockets are full. I can't buy anything at all. :( Any ideas?
Open your save up in the latest save Editor go to the inventory editor and make sure that all of those spaces say none it might just be an invisible glitched out item if it doesn't then change them all to say none. Or run a cheat that clears all 40 inventory spots to be empty.
 
Open your save up in the latest save Editor go to the inventory editor and make sure that all of those spaces say none it might just be an invisible glitched out item if it doesn't then change them all to say none. Or run a cheat that clears all 40 inventory spots to be empty.

Thanks - I have tried that. :( Unfortunately, it still seems not to work. How would I run a cheat that clears all inventory spots? Have you got a recommended HB app? :)
 
hi! i have an issue where i use the cheats - i can see them on edizon but when i enable them they dont work? like for example the 10x tickets in both slots do not show in my inventory when i click and enable it. any idea how i can fix this?
 
Last edited by dezzachu,
Thanks - I have tried that. :( Unfortunately, it still seems not to work. How would I run a cheat that clears all inventory spots? Have you got a recommended HB app? :)

i posted a thread for 1.2 cheats including the empty all 40 slots cheat
https://gbatemp.net/threads/animal-crossing-cheats-1-2-0.563423/

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hi! i have an issue where i use the cheats - i can see them on edizon but when i enable them they dont work? like for example the 10x tickets in both slots do not show in my inventory when i click and enable it. any idea how i can fix this?
did you update your cheats?

Atmosphere: sd:/atmospshere/contents/01006f8002326000/cheats/20ca968c082118c2.txt
SX OS: sd:/sxos/titles/01006f8002326000/cheats/20ca968c082118c2.txt

1.2.0 has new slot codes
https://mpql.net/tools/acnh/codes/
 
Last edited by catlady77,

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