1. leanderson2006

    leanderson2006 Advanced Member
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    thanks.
    worked very well in the camp
    and on Harvey's Island
     

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    Mopquill and h448 like this.
  2. AnalogMan

    AnalogMan ultraSuMoFramework Dev
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    This is perfect. Now I just need a code to force a villager into the moving state to get him over to my Switch Lite.
     
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  3. LaurelAshley

    LaurelAshley Member
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    Ahh I read your post but I think I still got a little bit confused figuring out hexidecimals lol
     
  4. Mopquill

    Mopquill Grumpy Developer
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    According to someone else's post in here (I think it was @h448 ?), the stuff is listed in the spreadsheet in order:

    https://docs.google.com/spreadsheets/d/13d_LAJPlxMa_DubPTuirkIV4DERBMXbrWQsmSh8ReK4/htmlview#

    Just get any parts you can't change for a given item, and use customization kits for the part you can (since you're cheating anyhow, you can just spawn them in).
     
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  5. JeepX87

    JeepX87 GBAtemp Advanced Fan
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    I had to quote you in appropriate thread.

    I'm suggesting you to use strawpedro's method to replace the villager and their house with one that you want but right now, only villagers that name from A to F are available and it is work in progress to add G to Z. It works well on mine.
    https://gbatemp.net/threads/tutoria...editor-for-perfect-villager-injection.563202/

    I don't know when mystery island code will be available so it is up to creator to determine if it is ready to share.
     
  6. Doogie Boogie

    Doogie Boogie GBAtemp Regular
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    Is it any easier to add color variations of items into NHSE yet? If we still have to guess, is someone putting a list together for the values needed? It's just getting a bit tiresome. I just want to make some beach chairs...
     
  7. lennurs

    lennurs GBAtemp Regular
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    use nookplaza and use NHSE with the right amount of variants. or text to item code
     
  8. h448

    h448 GBAtemp Fan
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    Two posts above you people are discussing how to figure out colour variations without guessing. The spreadsheet has colour variations listed in order. You start at 0 and count up. Nobody has written them in text but its in order already. "Count" is how you change the colour in NHSE, 0 is the base colour.
     
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  9. SkyQueen

    SkyQueen Arch3DS Developer || B0MBrHax
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    Can someone test this 1.2 code for walk through walls and tell me if you have the same issue as me and WHY???
    my issue that I am having with this is for some reason the button activator doesn't work it's no different from the previous versions besides the address change obviously.

    But when I use it, it's automatically on and can't be turned off.

    Code:
    [Walk through Walls (Hold L)]
    04000000 00E95E50 B9538014
    80000040
    04000000 00E95E50 12800014
    20000000
     
  10. justinbug2

    justinbug2 GBAtemp Advanced Fan
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    can someone dm me a save file one dumped from jksv with houses
     
  11. uriri

    uriri GBAtemp Regular
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    In NHSE, what flag is it that determines the Nook Cranny upgrade?
     
  12. pLaYeR^^

    pLaYeR^^ Doctor Switch
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    Where can I find the internal names of the villagers?
     
  13. RyDog

    RyDog Lazy Animal Crossing hacker
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    Try my version... Mine is like a light switch, L + Dpad-Up to enable, L + D-Pad Down to disable.
    Code:
    [Walk Thru Walls L + D-Pad Up: Enable|L + D-Pad Down: Disable]
    80002040
    04000000 00E95E50 12800014
    20000000
    80008040
    04000000 00E95E50 B9538014
    20000000
    
     
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  14. SkyQueen

    SkyQueen Arch3DS Developer || B0MBrHax
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    I mean that's great and all but it makes no sense to me why it suddenly doesn't listen to the button modifier... I enjoyed being able to just hold L to pass through what I needed.
     
  15. RyDog

    RyDog Lazy Animal Crossing hacker
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    Did the cheat I post work? It helps me identify if there's an issue with your exefs (addresses might be different, as if you modify any of the instructions that are near where this cheat patches, you'll still get the same effect) or if it did work, I might be formatting issue where the cheat handler isn't reading your code correctly, and rewriting the code manually might solve the issue.
     
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  16. Waip

    Waip Advanced Member
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    This should be pinned or added to OP, it's sooo useful right now
     
  17. Natori

    Natori Newbie
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    anyone have the slot codes 1-40 for version 1.2.0?
     
  18. Taishiro

    Taishiro GBAtemp Regular
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    It has been posted numerous times!

    slot 1: AC4723D0
    Add 8 for every slot up to slot 20.

    slot 21: AC472318
    add 8 for every slot up to slot 40.

    The rest of the codes structure remain the same.
     
  19. Mopquill

    Mopquill Grumpy Developer
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    SkyQueen likes this.
  20. SkyQueen

    SkyQueen Arch3DS Developer || B0MBrHax
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    yeah yours worked and after retyping mine like you suggested mine works now I don't understand the logic in it.. but whatever. Thank you very much
     
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