Homebrew GCMM 1.1

laz305

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I've uploaded gcserial, gcheader, gcpadder and a new tool, mci2raw to a package.

I've changed the readme files to reflect newer information, and gcserial can now output the serial number of a memory card image (just drag and drop on the exe file).
mci2raw is a tool that converts mci images to raw and vice versa (mci is a format used by softdevs sdmc, a memory card manager for gamecube).

http://code.google.com/p/gcmm/wiki/Raw_Tools
Anybody know how to use this? So I got 2 raw files and extracted the hdr and want to place that hdr into the other raw file but don’t see how.

EDIT: ok found this but am stuck at Step 3. Anybody know how?
RawTools Wiki

also here are the tools along with my files I need converted if someone knows how please do
RawTools + Files
 

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is it PSO Wii to WiiU?
GCMM is for gamecube games, not wii/wiiu games.

If it's a gamecube game, it's for nintendont?
then there's no conversion needed.
nintendont (wii) to nintendont (vWii), it's the save gcm file on your sd or usb.


if you created a new memory card image instead of using the existing one (why?), then apparently you need GCSerial.exe to copy the header from one to another card.

or use latest version of gcmm to copy savegame into another memory card image, which work with header protected games.
or maybe even try Dolphin's memory card manager.

but, really, why not just use the existing memory card file? no need to merge or move data from one to another file.
if it's not detected, rename the card based on the option you are using, or change the option.
nintendont has two option for memory card : global card for all games, or one card per game (based on the game's titleID).


PS: I merged your identical threads posted at different place of the forum.
Why not use the official thread where you already asked the same question already ?
Why post this to 3 different places? it won't get you the answer faster. please, don't multipost.
it's counter productive to post the same question multiple time at multiple places, users help will only conflicts and you'll have to juggle with both suggestions and users will provide duplicated help, etc.
please keep only one thread per subject.
 
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laz305

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is it PSO Wii to WiiU?
GCMM is for gamecube games, not wii/wiiu games.

If it's a gamecube game, it's for nintendont?
then there's no conversion needed.
nintendont (wii) to nintendont (vWii), it's the save gcm file on your sd or usb.


if you created a new memory card image instead of using the existing one (why?), then apparently you need GCSerial.exe to copy the header from one to another card.

or use latest version of gcmm to copy savegame into another memory card image, which work with header protected games.
or maybe even try Dolphin's memory card manager.

but, really, why not just use the existing memory card file? no need to merge or move data from one to another file.
if it's not detected, rename the card based on the option you are using, or change the option.
nintendont has two option for memory card : global card for all games, or one card per game (based on the game's titleID).


PS: I merged your identical threads posted at different place of the forum.
Why not use the official thread where you already asked the same question already ?
Why post this to 3 different places? it won't get you the answer faster. please, don't multipost.
it's counter productive to post the same question multiple time at multiple places, users help will only conflicts and you'll have to juggle with both suggestions and users will provide duplicated help, etc.
please keep only one thread per subject.
Thanks and sorry for the double multi posting. Tried all that but GCMM on the vWii doesn’t see Memory Cards so there’s no way to restore them. I’ve just been trying to replace the original file but keep getting corrupt error. So yeah I’m thinking I need to manually replace the hdr and serial but don’t know how to follow those instructions.
 
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Cyan

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are you sure it still work fine on Wii ?
if the memory card works with nintendont, there shouldn't be any reason it doesn't work anymore on another console.
I don't think the memory card header is based on the console's ID, but maybe I'm wrong?

if it was related to specific Console ID, then a windows app wouldn't work without providing the console's eeprom information, and I don't see it requiring that.

I fear your savegame is just corrupted, even on the original console/emulator/apps you played that game from.
 
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laz305

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are you sure it still work fine on Wii ?
if the memory card works with nintendont, there shouldn't be any reason it doesn't work anymore on another console.
I don't think the memory card header is based on the console's ID, but maybe I'm wrong?

if it was related to specific Console ID, then a windows app wouldn't work without providing the console's eeprom information, and I don't see it requiring that.
Yeah I play it on the Wii all the time. Also I’m backing up an official GameCube Memory Card and not a Nintendont Virtual Memory Card so that’s probably why it’s such a mission for me. I take it you don’t know how to use the tools either?
 

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Do you play the game from gamecube disc or nintendont with real memory card?

I used the gamecube homebrew version once (not the Wii version), but it should be the same.
plug the memory card in the console, launch the homebrew and choose extract (or copy, or dump) to new memory card image.
make it a full card dump, so you also have the card's signature/private header information. do not extract only the PSO data to a new card or individual gci! gci won't have card headers info.

then, try that full memory card dump on Nintendont (you'll have to rename it to match what nintendont expects).
see if it works before attempting to extract or copy "per game" data from it.

When you have a problem, try to narrow the issue by doing the less change possible first.


Maybe it's a GCMM issue and not your fault?
maybe it's not a header problem, but a tool version problem, etc.
you need to test few things to pinpoint the problem.
 
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laz305

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Do you play the game from gamecube disc or nintendont with real memory card?

I used the gamecube homebrew version once (not the Wii version), but it should be the same.
plug the memory card in the console, launch the homebrew and choose extract (or copy, or dump) to new memory card image.
make it a full card dump, so you also have the card's signature/private header information. do not extract only the PSO data to a new card or individual gci! gci won't have card headers info.

then, try that full memory card dump on Nintendont (you'll have to rename it to match what nintendont expects).
see if it works before attempting to extract or copy "per game" data from it.

When you have a problem, try to narrow the issue by doing the less change possible first.


Maybe it's a GCMM issue and not your fault?
maybe it's not a header problem, but a tool version problem, etc.
you need to test few things to pinpoint the problem.
Ok it seems I’ve never played PSO on my Wii using Nintendont. I use Devo. So maybe you can tell me how I can transfer my GameCube card to it but still use the Virtual Memory Card option. Then maybe I can transfer that to vWii. Cuz on my Wii if I don’t have the GameCube Memory Cards inserted GCMM doesn’t see any cards. So how can I backup or restore nintendont memory cards?
 

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that's the exact same process.
replace "nintendont" in my previous post with "devolution".

you didn't seem to understand what I was explaining.
which is : Dump your FULL real card, see it if works using your usual program without editing the card!

Cuz on my Wii if I don’t have the GameCube Memory Cards inserted GCMM doesn’t see any cards.
if you don't have a card inserted .... the program can't find any card inserted??
yeah, of course it can't see what you don't plug!
it's a tool to work on REAL memory cards, if you don't plug a card how do you expect the tool to work?
"I don't insert the game into the console, and I can't play it, why?"

sometime I don't understand what you are trying to do, and whether you understand what you want to do or just decide random tool you found is something you need without understanding their purpose, nor even really needing them. you just want to try everything because it exists? you already have a way to play PSO, why search another non working method instead of just... enjoying the game? you spend more time asking how to do things you don't need, than actually playing and enjoying your console.
 
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laz305

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that's the exact same process.
replace "nintendont" in my previous post with "devolution".

you didn't seem to understand what I was explaining.
which is : Dump your FULL real card, see it if works using your usual program without editing the card!


if you don't have a card inserted .... the program can't find any card inserted??
yeah, of course it can't see what you don't plug!
it's a tool to work on REAL memory cards, if you don't plug a card how do you expect the tool to work?
"I don't insert the game into the console, and I can't play it, why?"

sometime I don't understand what you are trying to do, and whether you understand what you want to do or just decide random tool you found is something you need without understanding their purpose, nor even really needing them. you just want to try everything because it exists? you already have a way to play PSO, why search another non working method instead of just... enjoying the game? you spend more time asking how to do things you don't need, than actually playing and enjoying your console.
There is no physical way to insert a GameCube Memory Card on a Wii U so the GCMM app is useless on the vWii

Ok tried all that still getting corrupt file error. I’m trying to load a raw dump from a GameCube Memory Card and use it as a Nintendont save file. Just dragging and dropping didn’t work. I need to properly edit the raw dump and replace the hdr and serial with the tools but don’t know how.
 
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laz305

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that's why I told you to use your Wii instead.
why use a console which has issue instead if using the one where you can play the game you want?
If you must know I got fired and need to sell my Wii so I’d like to transfer over as much as I can before I do. And do I have a virus or did this site just sign a deal with Little Ceasar’s Pizza? It’s driving me insane already.
 

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after all the time you just spent this week to hack and install all your hacks to your wii ? you spent so much time asking for help (and we spent time answering for nothing?) to install and setup bootmii, priiloader, autobooting loaders, generating CRAP channels and every specific apps for Wii (not wiiu), and since tuesday you want "the same thing" on WiiU "now that you finished doing it on Wii" not "because I have to sell it".
If you wanted everything done on your wiiU from the start, it would have been faster than tutoring how to do useless things on Wii.

So, you got fired and need money so much that you decided to sell the least expansive console? that makes total senses.
sell your WiiU or switch, it's worth more than 20$ !
or both, or more (no idea about vita prices) if you are really at 20$ difference to eat this month. coronavirus is not fun, right?

And you already found a buyer who looked for a wii instead of more recent consoles.

sorry, I have BS detector enabled, should I disable it?

You spent a week to setup the console the way you wanted without understanding a thing (installing wrong files, using old deprecated tools, old tutorials and what not), and you don't want it anymore, don't tell it's just for the 10-20$ you'll get to survive after being fired.

At best, you'd said you just wanted to do the same hack to your other console, or just learn for your personal info or experience, then why not.
At worse, you want to hack and fill it with piracy to illegally sell it prehacked full of pirated game, but I'm not from the police, I won't come and arrest you. though, there are still a market for that? and doing that only on a single console? usually people who do this kind of shady activities know what they are doing and how to hack for years. and if you really sell it for higher, it's just a scam. I pitty the poor parents who you'll rip off.

there are better reasons, even better lies.


PS: there's no american brand pizza ads on my side. ads are generated by your own browsing habits, it's not specific to the site.
 
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Crow22

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Hiya, I want to get GCMM on my Backwards Compatible Wii to load saves to my actual memory card and my games on nintendont and here are my questions,

Will GCMM brick my Wii
And
Can I just use my front SD on my Wii to load saves or do I need a SD to GameCube memory card adapter.
 

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I've been using GCMM for years and never even crashed, much less brick my console.

I do not exactly now what you're trying to say with the second, but there's absolutely no need of that adapter to use GCMM on wii, just an sd card on the console and a memory card.
 
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Crow22

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I've been using GCMM for years and never even crashed, much less brick my console.

I do not exactly now what you're trying to say with the second, but there's absolutely no need of that adapter to use GCMM on wii, just an sd card on the console and a memory card.
Thank you for clearing up my questions, that has really helped me thank you, so to use GCMM on my Wii I just need the main front SD card and a GameCube memory card, does this also work for nintendont?
 
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Maeson

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If you're using your MC for Nintendont of course, I've copied and restored save files made through Nintendont to my memory cards for years.

If you're talking about virtual memory, the saves should be compatible but there are some steps you need to take, as Virtual MCs are saved "raw" so the entire content of the virtual card is in a single file.

That file can be explored on PC to take individual saves and, if you want to, pass them to a real MC, or take a save from a real one to a Virtual MC.
 

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If you're using your MC for Nintendont of course, I've copied and restored save files made through Nintendont to my memory cards for years.

If you're talking about virtual memory, the saves should be compatible but there are some steps you need to take, as Virtual MCs are saved "raw" so the entire content of the virtual card is in a single file.

That file can be explored on PC to take individual saves and, if you want to, pass them to a real MC, or take a save from a real one to a Virtual MC.
Ok thanks for replying, I’m using an actual memory card for my GameCube saves from my actual discs and nintendont and just wanted to ask quickly, changing save files of games from nintendont won’t brick my wii?
 

Maeson

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Again, i do not exactly get what your question is. What is your goal.

The save files made through nintendont are the same as made by playing the game normally. That save file will be created on your memory card and will be usable by GCMM, or playing the game without nintendont.

If you save on a Virtual MC, that save file will be created inside a "container file" with it inside, as if it it was a memory card with data inside, and needs to be extracted to use it with GCMM and send it to a real card.

There's not much more than that.
 

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