Try this and tell me if it works.This game using uncap framerate that unstable and has performance issues. It playable at maxed clocks in docked mode but terrible fps in handheld. It will be great if it lock 30 fps.
Try this and tell me if it works.
I made 720p and 540p patches here https://drive.google.com/open?id=1A-fRN7q4zlEoXZEeQdajXf_xaWpwhnE9 but sadly ui doesnt scale so some ui elements arent visible.
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Try this and tell me if it works.
It coulbe fixable with some more edits but i didnt find anything.Very cool, the game seems to run with a completely locked 60fps with a bit of overclocking and your 720p mod. Shame about the UI, do you think it's fixable or do the assets actually need to be edited?
Would a 900p patch be possible? For docked @ 921mhz I imagine that would get a close to locked 60.I made 720p and 540p patches here https://drive.google.com/open?id=1A-fRN7q4zlEoXZEeQdajXf_xaWpwhnE9 but sadly ui doesnt scale so some ui elements arent visible.
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Try this and tell me if it works.
But UI will still be broken.Would a 900p patch be possible? For docked @ 921mhz I imagine that would get a close to locked 60.
What did you use in order to make the modification? I would like to fix the ui problem somehowBut UI will still be broken.
I used Ghidra to disassemble the game's executable, then made an IPS patch which is basically just used to change some values in the executable in order to change the instructions that determine the resolution.What did you use in order to make the modification? I would like to fix the ui problem somehow