ROM Hack Discussion The Witcher 3: Wild Hunt General Hacking

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The mods dont have any textures...it was good if we could make a folder directory for all people to know where to put the mods...
 
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Ive converted a bunch of modes that i already know form the pc version...mostly gameplay immersion and some gameplay tweaks...but i really dont kniw where to put them...cause the converted paste gives another paste but where to put them?
 
Ive converted a bunch of modes that i already know form the pc version...mostly gameplay immersion and some gameplay tweaks...but i really dont kniw where to put them...cause the converted paste gives another paste but where to put them?

Download the zip from page 8, it has a structure for where you put the mods already done. Maybe it can help you.
Also, share with us some of the mods you are using or triyng to.

--------------------- MERGED ---------------------------

If you find any interesting Witcher 3 mods that don't change scripts let me know :3

Can you explain to me how to know when a mod change scripts? I wanna help, but im really new to this.
Thanks!
 
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When you download a mod,it will have a script folder if it had some...so that mod wont work for the time being...as for the folder structure i know it as but the mods have different folders...
 
Yes! ontime ok, But every damn time i start the game, they come and always the same. I already hated this on PS4 version.
 
sorry looks like it didn't attach properly, I've updated the previous post. The folder '01003D100E9C6000' goes into atmosphere/titles/

"01003D100E9C6000" is the US version of the game, you may have to change it depending on which regional version you have
I'm pretty sure that's EU version
 
When you download a mod,it will have a script folder if it had some...so that mod wont work for the time being...as for the folder structure i know it as but the mods have different folders...

I have done some tests here with mods and conversor, the folder structure for me should be like this:

"sxos or Atmos"\"title ID"\romfs\content\content0\"here you paste what comes from the conversor"...

Going to test the results later, i dont have my switch with me now. All of the already converted mods posted here used this same sturcture.
 
You can use this program, quickbms, to convert (or more accurately extract) witcher 3 mods to work with switch.

0) Download and extract the attached folder somewhere
1) Download a mod that doesn't require scripts like any of the mods linked above
2) Extract the blob0.bundle from the mod into the quickbms folder
3) Run quickbms.exe first choose the 'witcher3.bms', secondly the 'blob0.bundle', then click Save

In the quickbms folder you will now see the extracted files, these are the mod's files that the Switch can use
what is blob0.bundle and where to find. Im not quite understand how to use quickbms
 

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