The poor draw distance in this game was spoiling it for me so I created a patch to double the scale value, focus on the hanging torch in the walls:
Normal draw distance
Enhanced draw distance (x2.5 scale)
Tested in both (docked and handheld), with maxed out CPU.
Increasing draw distance beyond 2.5 lags the the game in complex areas (Gondollia), also slightly increased the shadow distance scale but it's not that noticeable tbh, anyway I hope you enjoy it as much as me
Usage: Unrar 01006C300E9F0000.rar drop the folder in your
, use sysclk to set CPU at max (maybe GPU too) or else the game will lag.
FOR DEVS: The file modded is "DefaultScalability.ini", I modded it out desperation, didn't expect it to work, but it worked!
There are other interesting settings you can play with, I attached the ini too (JackGame.rar).
#NintendoSwitch DQXI normal draw distance. pic.twitter.com/bcnsjFMUen
— cucholix (@cucholix) October 10, 2019
Normal draw distance
#NintendoSwitch DQXIS enhanced draw distance patch. pic.twitter.com/IJSabvo871
— cucholix (@cucholix) October 10, 2019
Enhanced draw distance (x2.5 scale)
Tested in both (docked and handheld), with maxed out CPU.
Increasing draw distance beyond 2.5 lags the the game in complex areas (Gondollia), also slightly increased the shadow distance scale but it's not that noticeable tbh, anyway I hope you enjoy it as much as me
Usage: Unrar 01006C300E9F0000.rar drop the folder in your
Code:
mSD:atmosphere/titles/
FOR DEVS: The file modded is "DefaultScalability.ini", I modded it out desperation, didn't expect it to work, but it worked!
There are other interesting settings you can play with, I attached the ini too (JackGame.rar).
Attachments
Last edited by cucholix,