Homebrew RELEASE Noexs Remote Debugger

Smoker1

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I have tried using this, but I can not get the proper address showing that SXOS Codebuilder will accept. Does it matter if you are on SysNAND or EmuNAND? I tried going by a Tutorial, but it was not working for me. It kept thinking the last 3 or 4 Digits of the Address was the Offset.
 

Lionheartwolf

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I have tried using this, but I can not get the proper address showing that SXOS Codebuilder will accept. Does it matter if you are on SysNAND or EmuNAND? I tried going by a Tutorial, but it was not working for me. It kept thinking the last 3 or 4 Digits of the Address was the Offset.

Give me an example of a proper address that Noexs gives you, that SXOS does not accept
 
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Smoker1

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Give me an example of a proper address that Noexs gives you, that SXOS does accept
Also, notice the 9e5 . That is supposed to be the end of the Address, not the Offset.
Pointer Error.jpg
 

Lionheartwolf

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Also, notice the 9e5 . That is supposed to be the end of the Address, not the Offset.
View attachment 181770

What do you know about pointers? Because I think that's where you are getting stuck. You are looking for a multi pointer, or a pointer with a larger offset. You'll know when you have the correct address when it does finally fit. You haven't found the right address yet.
 
Last edited by Lionheartwolf,

Smoker1

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What do you know about pointers? Because I think that's where you are getting stuck. You are looking for a multi pointer, or a pointer with a larger offset. You'll know when you have the correct address when it does finally fit. You haven't found the right address yet.
I can get 3DS and Vita Pointers with TempAR. Mostly, I look for simple Pointers. With the Game I am wanting for the Switch, it should be a simple Pointer, not requiring Multi-Pointers.
 

Lionheartwolf

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I can get 3DS and Vita Pointers with TempAR. Mostly, I look for simple Pointers. With the Game I am wanting for the Switch, it should be a simple Pointer, not requiring Multi-Pointers.

Well it doesn't have to be a multipointer, you can raise the offset limit and see if something does eventually show up first. What game is it?
 

Smoker1

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Well it doesn't have to be a multipointer, you can raise the offset limit and see if something does eventually show up first. What game is it?
Johnny Turbo's Arcade - Fighters History.
I can find the Inf Time, and both Health Addresses with no problem. But it requires Pointers, which is where I am stuck.
 

phonz

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Also, notice the 9e5 . That is supposed to be the end of the Address, not the Offset.
View attachment 181770

that error is specifically in regards to searching for a pointer in an area before the starting address you have indicated as main.
I think you asked about this before as well and someone (maybe me?) tried to explain.
The main address can't be outside of main memory, and if it's main-XXXXXXXX, then the minus (-) indicates you want the base pointer address to exist outside of main.

[start--------heap/base/whaterver--------end][start-----main-----end][start-------more heap or whatever-------end]

easier to visualize maybe? With a Minus in the address equation it's looking for the address BEFORE the main block of memory, and you can't do that for pointers because it will always be a dynamic address if its outside of main.

So you've either incorrectly told noexs what the starting address of main is, are searching for the pointer in wrong section of memory, there are additional levels of pointers, or the address is completely dynamic (in which case, this type of cheats won't work).
 

wiitendo84

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Also, notice the 9e5 . That is supposed to be the end of the Address, not the Offset.
View attachment 181770
So what I've found is that if main - offset. You will always get that error. If you go to the tutorial that I made, theres a part where I talk about that. Instead of a 0 it needs to be a 1 or vice versa.
 

Smoker1

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Yeah, I tried to see if it was how I had the Debug set. I tried looking at different placements for the noexs.kip / noexs.kip1 , and I tried Editing the hekate_ipl.ini File, .........could not get Atmosphere started.
Ended up having to copy over the Atmosphere and Bootloader Folders with 0.9.4 Update.

Correct me if I am wrong (going off of the Vita and 3DS Method), but when looking for Pointers, shouldn't I need 2+ Memory Dumps to compare in order to find a Pointer?
 

wiitendo84

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Yeah, I tried to see if it was how I had the Debug set. I tried looking at different placements for the noexs.kip / noexs.kip1 , and I tried Editing the hekate_ipl.ini File, .........could not get Atmosphere started.
Ended up having to copy over the Atmosphere and Bootloader Folders with 0.9.4 Update.

Correct me if I am wrong (going off of the Vita and 3DS Method), but when looking for Pointers, shouldn't I need 2+ Memory Dumps to compare in order to find a Pointer?
That would be ideal but I've not found a program that can compare the switch ram dumps properly. And then you got to know where the beginning of the ram dump starts which is different with each startup of the games. I dont know if bullywiiplaza pointer searcher will work but you could ask him. If so then I would just use that.
 

Smoker1

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That would be ideal but I've not found a program that can compare the switch ram dumps properly. And then you got to know where the beginning of the ram dump starts which is different with each startup of the games. I dont know if bullywiiplaza pointer searcher will work but you could ask him. If so then I would just use that.
Actually, EdiZon lists the Memory Areas when you are in the Cheat Selection area, so that could help, but EdiZon does not work in SX OS.
EdiZon I think only lists the Starting points for....(ex-NSMBUD)
BASE : 0x0000000000200000
HEAP : 0x0000000054200000
MAIN : 0x0000000009A04000
 

wiitendo84

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Actually, EdiZon lists the Memory Areas when you are in the Cheat Selection area, so that could help, but EdiZon does not work in SX OS.
EdiZon I think only lists the Starting points for....(ex-NSMBUD)
BASE : 0x0000000000200000
HEAP : 0x0000000054200000
MAIN : 0x0000000009A04000
I'm going to try out bullywiiplaza pointer searcher. He said it does work with the switch ram dumps from noexs. If so it may be a very good way of doing things. I'll try a couple of games that I already found codes for and see how that goes.
 
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Smoker1

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I'm going to try out bullywiiplaza pointer searcher. He said it does work with the switch ram dumps from noexs. If so it may be a very good way of doing things. I'll try a couple of games that I already found codes for and see how that goes.
OK. Hopefully then, a Tutorial can be roughly made for that method.
 

Bibiz

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Hello,
Noexs does not work with 0.9.4 atmosphere and 9.0.1 firmware?
I tried to start the noexs.kip1 with kip selector but each time my console freeze on the Nintendo Switch logo.
With 0.9.4 atmosphere and firmware 8.1.0 it works.
 

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