ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Gamerjin

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That's the thing. With the lives I find the address and poked it. Changed the value but once you die that address gets null and void. Pointers wont work because once you die it's a new address with different offsets from main...
Ah....seems i misunderstood, it sounded like you had two or three addresses for the lives. what i meant at that time was to poke the value in the two or three before you head back into the game...btw which Spyro are you working on out of the triology?
 
Last edited by Gamerjin,

phonz

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Oh wow, ok. So I read what @Falo wrote a few pages back about MUA updating cheats.
And yeah, once you have the main addy, it's pretty simple to update most of the original authors codes.
So I'll go ahead and knockout the easy ones.
 

wiitendo84

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Ah....seems i misunderstood, it sounded like you had two or three addresses for the lives. what i meant at that time was to poke the value in the two or three before you head back into the game...btw which Spyro are you working on out of the triology?
I'm on spyro 1 but I just started spyro 2 to check it out. You were right that there were multiple addresses for lives that I found. But it was like 10 to 20. So I poked each at different values so I could find the one that worked. Health on the other hand. Theres addresses for sparx color and multiple ones that change as you take damage. It's kind of aggravating to be honest. Like I said though, I'm checking out spyro 2 right now to see if it's all connected or if it's all separated as far as games go.
 

phonz

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Alrighty, so these were the easy ones as I already had the main addy and the offsets.
I left the original authors code out for Max HP and just modified Current HP because @Lionheartwolf suspected it could cause enemy HP to be buffed as well.

Edit: removed looping codetype for Atmosphere users. (thanks @dsrules )
Edit 2: Changed Inf. Energy to only affect current Energy and fixed mistranslated cheat names (oops, sorry)
Edit 3: Added XP Cubes and Atmospheres Looping codes continue to confuse me :P
Edit 4: Added Void Spheres/Ability Orbs/Lab Enhancement Points to list

Code:
Marvel Ultimate Alliance 3 (v 1.1.0)
TID: 010060700AC50000
BID: bb1b99313a37497b

[Lab Enhancement Points x9999]
04100000 025C0880 0000270F

[Ability Orbs x999]
04100000 025C0854 000003e7

[Void Spheres x999]
04100000 025C0884 000003e7

[Small XP Cube x999]
04100000 025C0888 000003e7

[Solid XP Cube x999]
04100000 025C088C 000003e7

[Enlarged XP Cube x999]
04100000 025C0890 000003e7

[Cosmic  XP Cube x999]
04100000 025C0894 000003e7

[Ultimate XP Cube x999]
04100000 025C0898 000003e7

[Inf. Current HP]
58000000 01A7A9D0
78000000 00000124
64000000 00000000 000F423F
78000000 00000CB0
64000000 00000000 000F423F
78000000 00000CB0
64000000 00000000 000F423F
78000000 00000CB0
64000000 00000000 000F423F

[Inf. Current Energy]
580F0000 01A7A9D0
580F1000 00000860
780F0000 00000FB8
640F0000 00000000 497423F0
580F0000 01A7A9D0
580F1000 00001510
780F0000 00000FB8
640F0000 00000000 497423F0
580F0000 01A7A9D0
580F1000 000021C0
780F0000 00000FB8
640F0000 00000000 497423F0
580F0000 01A7A9D0
580F1000 00002E70
780F0000 00000FB8
640F0000 00000000 497423F0

[Inf. Ex Gauge]
580F0000 01A7A9D0
580F1000 00000860
780F0000 00000F58
640F0000 00000000 47435000
580F0000 01A7A9D0
580F1000 00001510
780F0000 00000F58
640F0000 00000000 47435000
580F0000 01A7A9D0
580F1000 000021C0
780F0000 00000F58
640F0000 00000000 47435000
580F0000 01A7A9D0
580F1000 00002E70
780F0000 00000F58
640F0000 00000000 47435000

[Max Damage Stats]
580A0000 01A7A9D0
780A0000 00000144
300B0000 00000004
680A0000 FFFFFFFF FFFFFFFF
780A0000 00000CB0
310B0000 20000000
580A0000 01A7A9D0
780A0000 0000014C
300B0000 00000004
640A0000 00000000 FFFFFFFF
780A0000 00000CB0
310B0000 20000000
 

Attachments

  • 010060700AC50000.zip
    887 bytes · Views: 289
Last edited by phonz,

dsrules

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I'm on spyro 1 but I just started spyro 2 to check it out. You were right that there were multiple addresses for lives that I found. But it was like 10 to 20. So I poked each at different values so I could find the one that worked. Health on the other hand. Theres addresses for sparx color and multiple ones that change as you take damage. It's kind of aggravating to be honest. Like I said though, I'm checking out spyro 2 right now to see if it's all connected or if it's all separated as far as games go.
what value did you search for lives on Spyro 1? I have tried 32bit decimal, float, double, nothing works
 

wiitendo84

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what value did you search for lives on Spyro 1? I have tried 32bit decimal, float, double, nothing works
So I did 32 bit for all. For lives I checked it out as a float after doing the cheat code for 99 lives. Zr, zl,zr,zl,up,up,up,up and a. That should give you 99 lives and allow you to use the float off 99. Generally for me it was the first one that comes up but I changed each address to a different number so I knew which one it was. Start off at 1 amd went higher as I went down the list. 40800000 is the value for float for sparx color. Get hit search for 40400000. Get hit again search 40000000 and 3f800000 for no sparx.
Edit.
So it seems that unlike how lego harry potter had the games separated as far as memory went, the spyro games are looking like the same memory problems. Anyone with ida pro want to take a gander at it and see if theres anything they can do as far as health or lives go?
 
Last edited by wiitendo84,

dsrules

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So I did 32 bit for all. For lives I checked it out as a float after doing the cheat code for 99 lives. Zr, zl,zr,zl,up,up,up,up and a. That should give you 99 lives and allow you to use the float off 99. Generally for me it was the first one that comes up but I changed each address to a different number so I knew which one it was. Start off at 1 amd went higher as I went down the list. 40800000 is the value for float for sparx color. Get hit search for 40400000. Get hit again search 40000000 and 3f800000 for no sparx.
that was a smart move!
I did tried searching 40800000 for sparx color, jump in to the water then jump out then search for 40400000, repeat then only got a few results, but changing the values still dies on the 4th jump
 

wiitendo84

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that was a smart move!
I did tried searching 40800000 for sparx color, jump in to the water then jump out then search for 40400000, repeat then only got a few results, but changing the values still dies on the 4th jump
Yeah that's the kicker. It was only changing his color for me, still only had 1 hit left till he died. Had to get sparx to disappear then get a butterfly and it changed it to gold immediately. Then there was one time it changed him to blue. Got 5 butterflies and it stayed blue the entire time. Got hit once and then dead...I'm looking in ida pro but have no idea on what to look for.
 

dsrules

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Yeah that's the kicker. It was only changing his color for me, still only had 1 hit left till he died. Had to get sparx to disappear then get a butterfly and it changed it to gold immediately. Then there was one time it changed him to blue. Got 5 butterflies and it stayed blue the entire time. Got hit once and then dead...I'm looking in ida pro but have no idea on what to look for.
it surely is a tough game to hack.
try search filter for health, damage, lives, player or any words related
 
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Smoker1

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OK, I must have forgotten how to get jnoexes to work. Someone want to give me Instructions on how to get this shit Connected so I can find Pointers?????? Shit is pissing me off!
 

Beyondlsd

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any help on the Senran Kagura Peach Ball US codes?
titleid 0100d1800d902000
build 7f8af4380449f13d

i just want the Money cheat if possible. i.e. i tried to copy over the JPN version and it doesn't work. then i tried to search myself in the SXos cheat trainer but everytime i try to look for the value a second time, i.e. i did a search for an initial value of 15,400 under 32 bit value, then i get 2 candidates,

HEAP +0xab4495a8 0x15400
HEAP +0xb834e268 0x15400

i buy something for 3,000 and then search for the value of 12,400 and it finds no candidates.

pointers?
 

Smoker1

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If the error is gecko attached or it's already attached. Hold L button on loading of the game. If not post a screenshot and I'll try to figure it out to help
Did that and it still gave a Error. I try to hit Attach again, and it says Already Attached, but there is nothing in the Left Side Box. I know I have to Restart sometimes, but how many does it need to work???????? I take it the Github has been dead for a while, so I take it People need to either wait, or wait for someone else to figure Codes out, huh?

OK, I now managed to get it to Attach properly, but now the Game is Frozen
 

phonz

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Did that and it still gave a Error. I try to hit Attach again, and it says Already Attached, but there is nothing in the Left Side Box. I know I have to Restart sometimes, but how many does it need to work???????? I take it the Github has been dead for a while, so I take it People need to either wait, or wait for someone else to figure Codes out, huh?

OK, I now managed to get it to Attach properly, but now the Game is Frozen

click resume in noexs. (bottom, middle of the app)
 
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