Drastic DS emu to be made open source.

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Ucking inally! :grog::yaynds:
This is my emulator of choice when it comes to DS games, but playing it on my phone rather than an actual handheld console always made it feel kinda wrong. Hopefully, this will turn into Switch homebrew soon. I'd definitely welcome playing DS Pokémon games with fast forward enabled on a Nintendo device.

Now if this also meant that an ARM-optimized 3DS emulator was going to be in the works, that'd make my wildest dreams come true.


DraStic is mainly taking advantage of the ARM architecture, since it's the same, since the DS family of handhelds (as well as the 3DS family) is based on ARM. This is why you are capable of getting performances unrivaled by DeSmuME on smartphones and tablets. Iirc the Wii and Wii U do feature an ARM coprocessor each, but those are for handling IOS software (not to be confused with iOS by Apple).
Isn't DeSmuME notably slower than no$gba?
 
Ucking inally! :grog::yaynds:
This is my emulator of choice when it comes to DS games, but playing it on my phone rather than an actual handheld console always made it feel kinda wrong. Hopefully, this will turn into Switch homebrew soon. I'd definitely welcome playing DS Pokémon games with fast forward enabled on a Nintendo device.

Now if this also meant that an ARM-optimized 3DS emulator was going to be in the works, that'd make my wildest dreams come true.


DraStic is mainly taking advantage of the ARM architecture, since it's the same, since the DS family of handhelds (as well as the 3DS family) is based on ARM. This is why you are capable of getting performances unrivaled by DeSmuME on smartphones and tablets. Iirc the Wii and Wii U do feature an ARM coprocessor each, but those are for handling IOS software (not to be confused with iOS by Apple).

Then we need a Switch port of it, because DeSmuME just ain't the optimized on ARM.
 
DraStic is mainly taking advantage of the ARM architecture, since it's the same, since the DS family of handhelds (as well as the 3DS family) is based on ARM. This is why you are capable of getting performances unrivaled by DeSmuME on smartphones and tablets.
Nope, DraStic running on ARM has little to do with its speed, it's simply that Exophase developed DraStic to be a very well optimized emulator. As Exophase himself said:
If everything Android were using x86-64 instead of ARM all along the performance probably wouldn't be that much different, since I would have optimized it heavily for x86-64 instead.

https://drastic-ds.com/viewtopic.php?f=5&t=1939 <
 
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Which is weird, considering it runs full speed on my Android phone, and having a somewhat weak CPU.
As I said, it's because it's an extremely well optimized emulator. Android wasn't even it's initial platform, originally DraStic was first developed and released for the Open Pandora which has a 600mhz single core ARM SoC, and as such was optimized to run on extremely low end hardware ever since its release.
 
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As I said, it's because it's an extremely well optimized emulator. Android wasn't even it's initial platform, originally DraStic was first developed and released for the Open Pandora which has a 600mhz single core ARM SoC, and as such was optimized to run on extremely low end hardware ever since its release.

Hopefully a libretro core comes out someday
 
Is no$gba still noticeably faster than DeSmuME?

I have not really been keeping up since around 2011.

It's faster, but some games still have audio issues (Mario 64 still has crackling audio in the intro). It's good for
debugging, but for general use, DraStic is superior.
 
Not yet. DraStic is behind a paywall still until next year and it is not available for Windows yet, either.

From what I have gathered, DraStic is faster than no$gba?

I meant in terms of emulation, it is. no$GBA still hasn't gotten the SM64 DS intro right after all these years, it still crackles a lot. DraStic is super fast.
 

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