ROM Hack Discussion Fire Emblem: Three Houses General Hacking

  • Thread starter Thread starter Ultimos54
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@BlackwingAngelx I would say keep cheats,just put a warning on the cheat,also if need be add more description to the cheats

--------------------- MERGED ---------------------------

@Falo keep up the good work man with the editor, cant wait for Beta V3.Any closer to the +1 to all stats,cos if thats figured out could make it +1/2/3/4 etc?
 
just for clarification:

Do these exp cheats set the experience of the characters to the amount set by the cheat? (example a character who has already 1345 Experience will ll be set to 100 experience when using the cheat)

or

Do the amount set in the cheats are added as experience to the current experience level of characters? (example a character has already gained 2345 experience but will be given additional 100 because of the cheat?)
It set up as it is i think.
 
@Falo keep up the good work man with the editor, cant wait for Beta V3.Any closer to the +1 to all stats,cos if thats figured out could make it +1/2/3/4 etc?
Same as exp modifier, but that can be done easily in 2 ways
- layeredfs mod, the Character Database is FILE_00012.dat -> FILE_000.dat, easy to edit since it's uncompressed and no checksum
- memory edit,
Byleth (Male) is
Code:
00 00 80 BF 00 00 80 3F 00 00 80 3F 00 00 80 3F FF FF 00 00 00 00 00 00 00 00 00 15 01 63 01 FF 01 01
58 - MaxHP
60
00
2D - GrowthHP
00
1B - BaseHP
00
15 56 - Crest1/Crest2
14
AF AF - Height1 / Height2
00 00
0D 06 09 08 08 06 06 04 07 - BaseStats
2D 23 2D 2D 2D 23 1E 00 2D - GrowthStats
4D 37 42 42 42 37 37 63 63 - MaximumStats
00

this can be searched and edited in memory.
 
Im not too good at editing, is there a code anyone can make for the +1 to stats or like +2-+5?
right now the best solution for you is to use the Save File Editor to add the following items into your inventory:

1016 - Seraph Robe - +5 HP
1017 - Energy Drop - +2 Strength
1018 - Spirit Dust - +2 Magic
1019 - Secret Book - +2 Dexterity
1020 - Speedwing - +2 Speed
1021 - Goddess Icon - +4 Luck
1022 - Giant Shell - +2 Defense
1023 - Talisman - +2 Resistance
1024 - Black Pearl - +2 Charm
1025 - Shoes of the Wind - +1 Movement

Add 5 amount of each item, with 99 durability each, and you'll be good to go for the rest of the game
 
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There is no regional version, FE:TH is region free, for the cheats, most likely you don't have the update installed.
For the save, maybe you are trying to load the wrong save ? The game has an auto-save feature.
About the missing items, can you send me the save?
Thanks man, I will try to update first to see if things go right.
For the save I thought it might be that I loaded the wrong save so I tried several times with different save slots but it all came out the same. I will just try the update first. If still not working I will upload the save file.
 
Same as exp modifier, but that can be done easily in 2 ways
- layeredfs mod, the Character Database is FILE_00012.dat -> FILE_000.dat, easy to edit since it's uncompressed and no checksum
- memory edit,
Byleth (Male) is
Code:
00 00 80 BF 00 00 80 3F 00 00 80 3F 00 00 80 3F FF FF 00 00 00 00 00 00 00 00 00 15 01 63 01 FF 01 01
58 - MaxHP
60
00
2D - GrowthHP
00
1B - BaseHP
00
15 56 - Crest1/Crest2
14
AF AF - Height1 / Height2
00 00
0D 06 09 08 08 06 06 04 07 - BaseStats
2D 23 2D 2D 2D 23 1E 00 2D - GrowthStats
4D 37 42 42 42 37 37 63 63 - MaximumStats
00

this can be searched and edited in memory.
Nice. Cant wait to try this.
 
Ok, one less on the todo list, real Exp Mod:

[1x EXP]
04000000 003BC418 0B010129
[2x EXP]
04000000 003BC418 0B010529
[4x EXP]
04000000 003BC418 0B010929
[8x EXP]
04000000 003BC418 0B010D29
[16x EXP]
04000000 003BC418 0B011129
[32x EXP]
04000000 003BC418 0B011529
 
Ok, one less on the todo list, real Exp Mod:

[1x EXP]
04000000 003BC418 0B010129
[2x EXP]
04000000 003BC418 0B010529
[4x EXP]
04000000 003BC418 0B010929
[8x EXP]
04000000 003BC418 0B010D29
[16x EXP]
04000000 003BC418 0B011129
[32x EXP]
04000000 003BC418 0B011529
This exp for character level up or level up weapon skills?
 
Last edited by kazuki_chan8,
This exp for level up or weapon skills?
Levelup exp, any action will be multiplied by x.

I'm still searching for the skill exp, but can't take much longer.
The code was easy to find after identifing that "main+0x19FD718" is the exp database loaded into memory.

Code:
A bit more info on the exp modifier:
.text:00000000003BC40C 69 5A 40 79                 LDRH            W9, [X19,#0x2C] //W9 = currentExp
.text:00000000003BC410 0A 05 00 51                 SUB             W10, W8, #1 //w10 = level
.text:00000000003BC414 5F 85 01 71                 CMP             W10, #0x61  //if (level - 1  <= 97)
.text:00000000003BC418 29 01 01 0B                 ADD             W9, W9, W1 //currentExp += exp
to mod changes the code into "ADD W9, W9, W1, LSL n" -> n = 1 - 5 (*2,*4,*8,*16,*32)
 
Levelup exp, any action will be multiplied by x.

I'm still searching for the skill exp, but can't take much longer.
The code was easy to find after identifing that "main+0x19FD718" is the exp database loaded into memory.

Code:
A bit more info on the exp modifier:
.text:00000000003BC40C 69 5A 40 79                 LDRH            W9, [X19,#0x2C] //W9 = currentExp
.text:00000000003BC410 0A 05 00 51                 SUB             W10, W8, #1 //w10 = level
.text:00000000003BC414 5F 85 01 71                 CMP             W10, #0x61  //if (level - 1  <= 97)
.text:00000000003BC418 29 01 01 0B                 ADD             W9, W9, W1 //currentExp += exp
to mod changes the code into "ADD W9, W9, W1, LSL n" -> n = 1 - 5 (*2,*4,*8,*16,*32)
Very nice. Awesome works so far.
 

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