Hacking Unity with WiiU

lyokohack

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Thank you

i use unpackfile from sdk but i have this problem



but before I do not have this problem

do I have to use cdecrypt or NUS Packer for extract these files ??? ???

can you give me a summary how to do ???

And thank you in advance
 

piratesephiroth

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You need to install python first, then run a command prompt and type
Code:
python -m pip install cryptography

Then you copy the 2 .py files to that "copyToSDCard" folder.
Double click decrypt.py first, then extract.py.
 

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lyokohack

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thank you so much for your help

I managed to instal python

but when I double click on these files nothing happens and if I execute the file decrypt.py under cmd I have this message



do I miss something ???

And thank you in advance
 

piratesephiroth

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thank you so much for your help

I managed to instal python

but when I double click on these files nothing happens and if I execute the file decrypt.py under cmd I have this message



do I miss something ???

And thank you in advance
ah, I forgot that check. I fixed it now. Download it again.
 

lyokohack

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thank you very much for your correction it solved the problem of extraction

but I have the first problem when I run my new rpx that I extracted under cemu



this is what the crash log

Code:
Crashlog for Cemu 1.11.4b
Date: 01-07-2019 14:17:23

-----------------------------------------
   Stack trace
-----------------------------------------
0x000000013fe4b8e0 (+0x000000013fe4b8e0)  NULL             cemuLog_log
0x000000013fe4b8e0 (+0x000000013fe4b8e0)  NULL             cemuLog_log
0x00000000775ea474 (+0x00000000775ea474)  NULL             vsprintf_s
0x00000000775e85f0 (+0x00000000775e85f0)  NULL             RtlUnwindEx
0x000000007762124a (+0x000000007762124a)  NULL             KiUserExceptionDispatcher
Exception 0xc0000005 at 0x0
cemu.exe at 0x13fd50000

RAX=0000000000002000 RBX=0000000000000000 RCX=0000000000000001 RDX=00000001406e966c
RSP=00000000033af708 RBP=0000000000000000 RDI=0000000000000001 RSI=0000000000000000
R8 =0000000000000000 R9 =0000000000000000 R10=00000000000008e9 R11=0000000000000001
R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000

-----------------------------------------
   Game info
-----------------------------------------
Game: New Unity Project [US]
TitleId: 5000011000000
RPXHash: f99ec08c

-----------------------------------------
   Active PPC instance
-----------------------------------------
Not active

-----------------------------------------
   PPC threads
-----------------------------------------
None active

is there a solution for cemu ???

And thank you in advance
 

piratesephiroth

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Nope. You can upload your game and link it here, so I can test it to see if it works on real console and then we'll be sure it's a Cemu problem.
 

lyokohack

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thank you for the information

unfortunately I do not have real WII U

I have two small questions

1-Can I publish my WII U games as hombrew in the net's host for a financial blow without any problem ??? if I ever buy a real WII U

2 - the file that you will give me is it necessary to run my game or the first rpx generate by unity3D is functional by default because I do not have the WII U for test ???

And thank you in advance
 

piratesephiroth

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thank you for the information

unfortunately I do not have real WII U

I have two small questions

1-Can I publish my WII U games as hombrew in the net's host for a financial blow without any problem ??? if I ever buy a real WII U

2 - the file that you will give me is it necessary to run my game or the first rpx generate by unity3D is functional by default because I do not have the WII U for test ???

And thank you in advance
1- I didn't understand you question. You want to sell your games outside of the Nintendo eshop? If that's the case, I'm sure Nintendo won't like it.
2- The game needs to have that particular structure (code, content, meta) for Cemu to run it.
The files in the "copyToSDCard" folder are packed in a installable format however they're encrypted with a development common key, so they can only be installed on a development Wii U. You need to modify the file that contains that common key in the SDK if you want to install on a regular retail console.
 
Last edited by piratesephiroth,

lyokohack

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thank you very much for your help

1- I want to sell my games in outside Nintendo eshop because the game that I will create his liscence does not belong to me then is there a method ???

I have rather a problem Nintendo he did not give me the appouvation of nintendo switch ??? and I have not or find this Unity3D for the switch ??? please if you have an idea to get it ???

2- yes of course I have these folder that you described . in the compilation Unity3D if I understand correctly it's the same rpx without me annoying to extract ???

And thank you in advance
 

piratesephiroth

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thank you very much for your help

1- I want to sell my games in outside Nintendo eshop because the game that I will create his liscence does not belong to me then is there a method ???

I have rather a problem Nintendo he did not give me the appouvation of nintendo switch ??? and I have not or find this Unity3D for the switch ??? please if you have an idea to get it ???

2- yes of course I have these folder that you described . in the compilation Unity3D if I understand correctly it's the same rpx without me annoying to extract ???

And thank you in advance

1- I don't know how are you even going to sell the game. It won't be legitimate so people will need a CFW to run it.
Also Nintendo Switch development isn't open for everyone yet. Maybe in a few years.

2- I don't know the purpose of that isolated rpx, without the proper folders.
 

Nimrod-002

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slightly unrelated but is it possible for a unity programmer to port a pc unity game to wii u, like Cuphead, ori, hearthstone?
 

piratesephiroth

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slightly unrelated but is it possible for a unity programmer to port a pc unity game to wii u, like Cuphead, ori, hearthstone?
Probably, if you can get the original project. But remember that Unity stopped supporting the Wii U at some point n 2018 so it's not possible with the very recent versions.
 

lyokohack

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thank you for your repence

I made a request for approval for the switch since last April me at this address and I re-apply almost a me and I sent a video capture of my game may I have acune a repence ???

I send a video of the game is what I have to send my game ??? to be approved ??? and what is the time I have to wait ???

is there another faster method ???

And thank you in advance
 
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Anybody who could hit me up with a unity for wii u build hit me up with a pm. Its not available in the dev portal and id mostly use it for homebrew projects and stuff so wouldnt wanna register anyways. Also lyokohack the way youre describing your release methods i really dont think u can put your stuff out any way other than the eshop and ninty approval.
 
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piratesephiroth

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It's stated in the Wii U Unity Docs at the section "Setup".
If anyone needs the docs, check the WiiU forums through the developer portal, Look for the zip posted by Erik.
Where exactly is that? I searched there and found nothing.
I'm building a small archive of Wii U Unity stuff and those docs seem relevant.
 

SjorsMaster

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Where exactly is that? I searched there and found nothing.
I'm building a small archive of Wii U Unity stuff and those docs seem relevant.
Sadly, it contains copyrighted code, it's against the NDA to share it, and it has been taken offline since the Wii u support dropped.
You should still be able to find the documentation on the forums as stated before, Nintendo released a local version on there.
Look for the post by Erik.
 
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piratesephiroth

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Sadly, it contains copyrighted code, it's against the NDA to share it, and it has been taken offline since the Wii u support dropped.
You should still be able to find the documentation on the forums as stated before, Nintendo released a local version on there.
Look for the post by Erik.
As I wrote, I searched there and didn't find anything. Do you remember the title of the thread or at least something that was discussed there?
 

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