Hacking VitaCheat/FinalCheat Database

monodevil

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Just getting back.
Oh my god bro! That's some dedication right there. And sure enough, one of those offsets was also larger than 0x1000... I just wanna point out that you've narrowed the reds down to 1749 pointers, cutting out 8158 of what would normally just be marked as green addresses. You're close to getting an Orange if you want to keep going, but jesus man That's already insane... I wonder if something else is causing this to be so difficult?
It was a bit less than 1749, I opened up another red before taking that pic just to see if there was an orange but it was still a little over 1,000. Maybe I didn't test each and every one of the address good enough, which I'm pretty sure I did. This was a new smaller dump btw.

Seeing all those Red Results, but no Orange
View attachment 168010
My biggest find was from my old 81-89 dumps of opening 1 level 2 or 3 address that gave me over 6,000 pink ones.
I'm also seeing a pattern. You can probably ignore any of the 1st level addresses that don't have on offset of 0x458. That should narrow down quite a bit. You'll still have to search down through several layers, but at least you can cut out a bunch of the pointers on the top level.
Thanks I'll try checking the 458 offsets.
 
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Yohoki

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Just getting back.

It was a bit less than 1749, I opened up another red before taking that pic just to see if there was an orange but it was still a little over 1,000. Maybe I didn't test each and every one of the address good enough, which I'm pretty sure I did. This was a new smaller dump btw.


My biggest find was from my old 81-89 dumps of opening 1 level 2 or 3 address that gave me over 6,000 pink ones.

Thanks I'll try checking the 458 offsets.
Ya. I noticed you changed it to 8600. you could probably go down to 8500, but you'd have to throw out any addresses in the 85-8600 range. 8600 is prob what I'd do though. The color of the address only really matters when you're at the last level. The pointer could be hiding inside any address of any color, unfortunately. But I do think that the 458 Offset for the top level is a good place to start. If you want, you can hit the Delete key to remove addresses you don't need. Just know that you have to re-scan to get them back.

Also, I sent you a pm. ;)
 

monodevil

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Also I fond a Metal Gear Solid 2 HP codes. This was alot easier than I expected. This was only tested in the Plant section with Raiden, not sure if it works with Snake yet but so far it works fine.

Code:
# ID: PCSE00020
# Title: Metal Gear Solid HD Collection
# Region: USA

_V0 Inf HP
$3201 822448B8 000004E0
$3300 00000000 004B0001


Also attached my Freedom Wars notes and .psv for you Yohoki
 

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Yohoki

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Also I fond a Metal Gear Solid 2 HP codes. This was alot easier than I expected. This was only tested in the tanker section with Raiden, not sure if it works with Snake yet but so far it works fine.

Code:
# ID: PCSE00020
# Title: Metal Gear Solid HD Collection
# Region: USA

_V0 Inf HP
$3201 822448B8 000004E0
$3300 00000000 004B0001


Also attached my Freedom Wars notes and .psv for you Yohoki
I'm thinking this may be just what I was talking about, based on this code:
~~~~
_V0 Entitlement Points 9,999,999 TEST <--Working so far
$0200 83C75A44 0098967F
$0200 83D75A44 0098967F
~~~~
I'll need to update my game to the same version as yours too look further. But, it looks like it may be shifting memory chunks again. I'll get a few dumps and take a look at what I can.
 

Yohoki

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Can confirm, this game uses that weird memory swapping thing that Digimon: Cyber Sleuth and Sword Art Online: Hollow Fragment used. If you look at 83C75A30 and it says FFFFFFFF then the Entitlement code will be 83C75A44. If it is anything else, the Entitlement code is at 83D75A44.

With this in mind, when we dump codes, we need to check which Entitlement code is being used and group our HP dumps with ones that match. For instance, if you make a dump and Entitlement is at 83c75A44, that is 1 pointer. If Entitlement is at 83d... That is a second pointer. This is probably why you cant see any orange ones.
 

RikuNoctis

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Anybody do use Vitacheat z06 on 3.70 firmware? Do you see any bugs?
Downgrade your Vita.

Most plugins, including vitacheat, are not made for 3.70. While some do work, they may present issues here and there, and there is really no benefit staying on 3.70 (let's not forget that Trinity wasn't even made to be like H-encore, but mostly to run Modoru for the downgrade).

Having said that, Vitacheat works on 3.70, but it may still present issues (tested it with some NoNpDrm games). Which ones? No idea as I didn't really test that much (it's not like I was going to test every game/version/dump/etc). I'm not even sure if it will present any issues when dumping memory or using compat packs and/or reF00d.
 

Yohoki

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No, thanks. All work normaly.
The vast majority of people are using 3.60 or 3.65. Plugins are developed for those versions as well, since that's what everyone is using. Not to mention, Z06 was developed specifically for 3.65 and no other version. Since 3.70 hack is still so new, I'd give plugin developers time to upgrade their stuff before upgrading. Not to mention, upgrading/downgrading is super easy thanks to Modoru.

But, then again, downgrading is super easy. Try the plugin and see if it works, I guess. But keep in mind that it wasn't made with 3.70 support in mind.
 

Limp-Bones

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So.. I did the CFW method for 3.70 and now my Vita is on 3.60 now my question is how come vitacheat don't work? i tried installing manually and via autoplugin but nothing happens when I press L+R dpad... anything I'm missing?
 

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Last edited by SkywalkerZero,

Yohoki

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Well dude, just like you said before. It's NOT WORKING. :rofl2: thank you for uploading it.
How is that possible anyway? I mean, we have the same plugin, and we have the same game version.
Because it needs pointers found for it. VitaCheat doesn't have an EASY way to do it. You'll need to use TempAR to do it. Here's a tutorial: https://github.com/r0ah/vitacheat/wiki/Finding-Pointers-With-TempAR

You can also download my version of tempAR that I've made specifically for vitaCheat here: https://github.com/Yohoki/TempAR-Vita/releases

It doesn't look exactly like the Tutorial now, but it should still be easy to follow.
 

monodevil

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So.. I did the CFW method for 3.70 and now my Vita is on 3.60 now my question is how come vitacheat don't work? i tried installing manually and via autoplugin but nothing happens when I press L+R dpad... anything I'm missing?
Chances are you might have either gotten the wrong vitacheat version or installed it wrong. If you're on FW 3.60 make sure you're using vitacheat version z05. There's 2 version of vitacheat z05 out there, 1 for FW 3.60 and 1 FW for 3.65

Make sure you followed this guide and you probably want to remove any previous vitacheat files you had before and try installing it again following this link.
http://www.codemasters-project.net/...vita/3593-ps-vitacheat-z05-for-enso-3-60-only
 

Limp-Bones

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Chances are you might have either gotten the wrong vitacheat version or installed it wrong. If you're on FW 3.60 make sure you're using vitacheat version z05. There's 2 version of vitacheat z05 out there, 1 for FW 3.60 and 1 FW for 3.65

Make sure you followed this guide and you probably want to remove any previous vitacheat files you had before and try installing it again following this link.
http://www.codemasters-project.net/...vita/3593-ps-vitacheat-z05-for-enso-3-60-only
I did this and now I can't start any of my games ._. says I need to redownload em from the store.

Why can't these things be simple.. everything is damn complicated...
 
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