Would love to have a save editor with an easy to use UI for these games.I tested all code work fine... no problem at all..
this is the proof
![]()
![]()
everything works fine... mybe u do something wrong.... Try again....
Sent from my SM-G930F using Tapatalk
Would love to have a save editor with an easy to use UI for these games.I tested all code work fine... no problem at all..
this is the proof
![]()
![]()
everything works fine... mybe u do something wrong.... Try again....
restoring with checkpoint ? inside checkpoint did u already restored my save file ?
if already restore my save and there is no save , thats weird to me![]()
Not sure exacly what I did wrong x.x Can you share that save from the pics?I tested all OFFSET work fine... no problem at all..
this is the proof
![]()
![]()
everything works fine...
maybe u do something wrong.... Try again....

Make your own codes.ANy RE Revelations 2 codes? or maybe tell me to make my own codes?
https://www.max-cheats.com/view.php?ItemID=824Anyone here have a cheat for Angerforce Reloaded?
Just the bombs and Energy is all I needed
Final Fantasy X & X-2 is interesting, from a code perspective
I guess this game is the first Switch game with multiple executables.
The main.nso in exefs.nsp is only the launcher, all of the games code is stored in "romfs:/nro/" & "romfs:/.nrr/".
Unlike all the other versions of the game (PS2, PS3, Vita, PC), it has ALL of the debug symbols still inside, this makes code searching much easier.
But now the Problem:
- NRO's are loaded into RAM, with it's own HEAP and MAIN
- Edizon and co. are searching memory in HEAP and MAIN of main.nso, this isn't going to work on this game!
- searching RAM is not an option, because it's painful slow
- a pure cheat code solution that works on every boot is simply not possible with current tools...
Options:
- modify main.nso to store a pointer to the nro in a fixed memory location
- wait till edizon/atmosphere adds module addresses as memory spaces...
- directly modify the nro -> is not going to work, because of the *.nrr files, more signature patches are needed ^^
So only save editing for now...
The save files are identical to the ps2/pc version, so FFXED works.
To load the Switch saves in FFXED, use HxD, select 0x8 - 0x64FF, export this as a new file with ".psu" extension and FFXED can load it.
To load the modified save, you only have to add 8 byte (68 F1 AF 5C 00 00 00 00) at the start of the file (or copy over the old data).
i just download the save and how can i use the save ? where do i put it in ( which folder in sd card ) ? tks you
I second this request please.Any cheats for Hellblade Senua's Sacrifice?
How does the Exp work i see the numbers, but not leveling up or anything?something new to test ...
Goken v1.0.0
TID: 0100126006Ef0000
BID: CF79603EFD9E774D
Code:[Herb heals 9999 HP on] 040F0000 00306200 D284E1E1 [Herb heals 9999 HP off] 040F0000 00306200 B9403000 [Max gold on] 04000000 002704C0 17F63ED9 04000000 00000024 5292CFE0 04000000 00000028 72A01300 04000000 0000002C D65F03C0 [Max gold off] 04000000 002704C0 B9403400 [Max EXP after Battle on] 04000000 00270460 B9002800 [Max EXP after Battle off] 04000000 00270460 B9402800 [Max AP on] 04000000 00270670 17F63E6D 04000000 00000024 5292CFE0 04000000 00000028 72A01300 04000000 0000002C D65F03C0 [Max AP off] 040F0000 00270670 B9408400
would you mind pming the link good sir?There's a save editor available now.
Sent from my SM-G930F using Tapatalk
I have activated the EXP Cheat. Then I fought against any enemy. After I won the battle I had max level.How does the Exp work i see the numbers, but not leveling up or anything?
