Homebrew RELEASE [RELEASE] Amiga Emulator UAE4All2 for Switch

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Is there a forwarder somewhere I could try?
I posted a forwarder earlier in the thread here. It doesn't follow the more recent convention of starting a homebrew titleid with 05, but it works fine. I haven't updated uae4all2 lately, guess I should test it out, but the forwarder will still work as long as the .nro is in the same location.
 
Yes, adding the option is trivial. But the keyboard has to be drawn. See the existing keyboard images in data folder. A photo of a real French Amiga keyboard would help a lot, for reference.

Please find below the picture of my A4000 Keyboard. Well, if it is too difficult or takes too much time, no problem.
Forwarder is not working, at least on my system. See attached file, same one that hippy Dave linked.

IMG_0080.jpg
 

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Last edited by CrashMidnick,
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Please find below the picture of my A4000 Keyboard. Well, if it is too difficult or takes too much time, no problem.
Forwarder is not working, at least on my system. See attached file, same one that hippy Dave linked.

View attachment 154907

OK now all that is needed is an exact duplicate of one of the keyboard images from the data folder, where only letters on the buttons are changed to the French labels.
I am not sure if and when I will find time to sit down with paint.net to do this. Playing too much Captain Toad's Treasure Tracker atm :gba:.

Maybe I can ask Schlauchi, he contributed the other keyboards?
 
Last edited by rsn8887,
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OK now all that is needed is an exact duplicate of one of the keyboard images from the data folder, where only letters on the buttons are changed to the French labels.
I am not sure if and when I will find time to sit down with paint.net to do this. Playing too much Captain Toad's Treasure Tracker atm :gba:.

Maybe I can ask Schlauchi, he contributed the other keyboards?

Unfortunately I do not have the skills to do it myself, I’ll ask on French Amiga Forums if someone can help us ;)
 
I am not sure if and when I will find time to sit down with paint.net to do this. Playing too much Captain Toad's Treasure Tracker atm :gba:.

So it seems that I have the skills :)
Please find attached the French Keybord layout.
 

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Last edited by CrashMidnick,
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It could be cool add amiga to RetroArch cores :P
I don't think so. RetroArch is great for consoles, but Home Computers have so many individual issues that they are better left in a standalone application.
This is exactly the reason why I recently askef for a C64er port (Vice or else) for the switch. Yes, RetroArch has a C64 core, but it can't load games on default configuration, the onscreen keyboard sometimes works and sometimes not, doesn't support savegames, etc.

So, if one dedicated dev is taking care of a home computer emulator, its better for all of us, I think.
 
Quick update to v1.89 (Switch only).
https://github.com/rsn8887/uae4all2/releases/latest

I fixed scaling artifacts on Switch, pixels are even sharper now! When porting from Vita to Switch, I assumed identical aspect ratios. But Switch is 16:9 and Vita 30:17. This is now fixed.

Changelog
=====

1.89 (Switch only)
  • On Switch, fix scaling artifacts when sharp_bilinear_simple was selected. Pixels are even sharper now!


 
@rsn8887 is there any debug log somewhere when emulator freeze. When I am playing swos 16/17 community update , during career if i want to do training it just freezes so i would like to see details why it is happening to help you fix if you can. The interesting bit is that it doesnt freeze with swos 96/97 hdf i have .
 

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