Oh thanks, I had a quick look at the devkitpro github last night and saw SDL 2 but not SDL 1.2.the lib is now maintained in devkitPro and an updated version can be downloaded with pacman. Main coder shoulb be @cpasjuste
Oh thanks, I had a quick look at the devkitpro github last night and saw SDL 2 but not SDL 1.2.the lib is now maintained in devkitPro and an updated version can be downloaded with pacman. Main coder shoulb be @cpasjuste
Check in other branches than the masterOh thanks, I had a quick look at the devkitpro github last night and saw SDL 2 but not SDL 1.2.
Yes, there are SDL2 libraries you can download and use via devkitpro pacman.But does the switch support SDL 2.0
Thats good to know.Yes, there are SDL2 libraries you can download and use via devkitpro pacman.
Vulkan only for official devs so far I guess. GL and GLES for homebrew, but no homebrew Vulkan support until it's added to the open source libraries at some point in the future.I was surprised to find out that thr switch supports open gl 4.5 es and vulkan wow
You need freetype from pacman.I keep getting this error when trying to compile:
View attachment 146246
By the way, I had to hard-code DevkitA64 paths In makefiles and disable SDL_syscond compilation as it is source of many errors.
You need freetype from pacman.
There's SDL2 in switch pacman packages..Installing Freetype fixed that problem, plus duplicating the Switch folder to armv8-a. Thanks for your help!
But...
View attachment 146249
it is not expected to have compiled SDL before, or at least stopped before if it's unable to "make" SDL core?
EDIT: Also, there's not a compiled version somewhere please, like the Wii version is? That would be very appreciated, as a lot path links in makefiles needs to be manually edited otherwise.
There's SDL2 in switch pacman packages..![]()
Then your out of luck, sdl1.2 is not ready from what I know. Porting sdl1.2 apps to sdl2 should be easy though.Thanks, yeah but unfortunately I am not interested in SDL2, I need SDL 1.2 for retrocompatibility reasons.