ROM Hack RELEASE XC2SaveNetThingy: A Xenoblade Chronicles 2 Save Editor

Hero Q8

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Using Hex Workshop

Total Swap Blade Address 00106825
Change it to 0F27 (9999)
This Will Auto Unlock Pyra Affinity Chart Swap Blade (4000)

Total Finish Blade Combo Address 00106808
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Finish Blade Combo (600)

Total Driver Combo Finisher Address 00106800
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Driver Combo Finisher (250)

Total Critical Hit Deal Address 001067F0
Change it to 9F8601 (99999)
This Will Auto Unlock Poppi a Affinity Chart Deal Critical Hit (20000)
 
Last edited by Hero Q8,

Takumah

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Using Hex Workshop

Total Swap Blade Address 00106825
Change it to 0F27 (9999)
This Will Auto Unlock Pyra Affinity Chart Swap Blade (4000)

Total Finish Blade Combo Address 00106808
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Finish Blade Combo (600)

Total Driver Combo Finisher Address 00106800
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Driver Combo Finisher (250)

Total Critical Hit Deal Address 001067F0
Change it to 9F8601 (99999)
This Will Auto Unlock Poppi a Affinity Chart Deal Critical Hit (20000)

This is for to unlock the chart? or totally swap it to another chart? sorry for such a noob question
 

Takumah

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These will Unlock There Affinity Chart it seem these blade affected By these addresses only
yes, i woulda like to edit their skills but most characters with define base code data can't be altered through address unless you literally manipulate the base encoding done for them

and for the affinity chart... i already unlocked them through using the editor OP made.
 

Hero Q8

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yes, i woulda like to edit their skills but most characters with define base code data can't be altered through address unless you literally manipulate the base encoding done for them

and for the affinity chart... i already unlocked them through using the editor OP made.

the Blade i mention did not unlock using OP editor when i try it unless i did something wrong :P
 

Takumah

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the Blade i mention did not unlock using OP editor when i try it unless i did something wrong :P
there are a couple ways to use the editor but any affinity chart needed to be completed needs the key affinity to be updated through the game and you'll need a couple of tries to really update it inside the game, lastly you'll need to find out if the affinity runs with 09(quest) 0B(Battle?) 0A(Field)...

-im not entirely sure if that's all of it but this game one annoying thing to actually edit-
 

Hero Q8

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Using Hex Workshop

Total Swap Blade Address 00106825
Change it to 0F27 (9999)
This Will Auto Unlock Pyra Affinity Chart Swap Blade (4000)

Total Finish Blade Combo Address 00106808
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Finish Blade Combo (600)

Total Driver Combo Finisher Address 00106800
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT Affinity Chart Driver Combo Finisher (250)

Total Critical Hit Deal Address 001067F0
Change it to 9F8601 (99999)
This Will Auto Unlock Poppi a Affinity Chart Deal Critical Hit (20000)

Still Testing

Total Trasure Trove Address 00106884
Change it to 0F27 (9999)
This Will Auto Unlock Poppi QT a Affinity Chart Trasure Trove (300)

Total Quest Complete Address 0010686C
Change it to 0F27
This Will Auto Unlock Dromarch Complete A quest (100)
 

ZeroXL

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can anyone upload 100% save with new game+ with all item and everything and all blades with max affinity chart i want to start play as one punch man xD

2nd thing i want to ask did anyone make T-elos work? i try to make 9999 trust point and Unlock her affinity chart it fails so hard :(
well, at least i can play with her and can Unlock her affinity chart :|

one more thing how to change WP? want to make it max out all weapon type
 
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GamingAori

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I think we should make a list for which hex is for completing every affinity chart. It seems like it's not always the same 09 and other exist.
 

Takumah

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I think we should make a list for which hex is for completing every affinity chart. It seems like it's not always the same 09 and other exist.
Yes, some of them are 0B or 0A like i said before and 09 is quite closely related quest type affinity
 

kja4kc

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Was wondering if the save editor has a function to modify the movement speed? Been trying to find it in the application, but I don't think it's implemented. Correct me if I'm wrong please.
 

Takumah

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yeah you can.
Here~
i got like 17? blade with complete affinity.

list:
Nia
Pyra
Mythra
Dromarch
Brighid
Pandoria
Poppi α
Poppi QT
Poppi QTπ
Zenobia
Shebba
Ursula
Vale
Electra
Kassandra
Boreas
Kosmos
 

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  • bck.rar
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Takumah

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what about shulk and fiora?
ill be honest with ya! i haven't finished the game lol though ill tackle them once im done with my other stuff (probably tomorrow)

speaking of Shulk and Fiora....i Miss Melia... this is making wanna play XC1 again,
 

Tere Valentin

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I been trying for hours to give all 5 main characters max 9999 hp and 999 of str, dex, agility, luck and ether but nothing changes in my save :(
Can anyone help and tell me what value do I put for rex, nia, tora, zeke and morag? Deeply appreciate it.

Edit: I just now tried to edit my Blade's stats but sadly the changes don't stay permanent.
 
Last edited by Tere Valentin,

damysteryman

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Wow geez, this thread is already 9 pages long!
Glad you all like it :)

v1.1 is now released, more info at the end of this post.

Ok I figured out how Crossette works on the Affinity chart you'll have to manually do 1 skill per row and then she can be edited.
All of her red and yellow skills will be 0B her green skills are 09. A screenshot and my somewhat guide on her chart are below. All is left are her Events, Which I rather do them manually to see them
Hows the fuck did you theme your Windows install like that?
Plz teach me :)

Would it be possible for the editor to force change names of common and rare blades to custom names?
No, not custom names, you can only use names that are programmed into the game...

But you CAN still edit names of Common Blades. Select a name out of the available ones for a Blade's Rare Name ID / Common Name ID. If you set both of these, the Rare Name ID will take priority. With this, you can do things like give the name "Shulk" to a Common Blade :P

Just keep in mind, this works ONLY on Common Blades... the game likes to ignore and reset certain changes done to Rare/Legendary Blades...

whats the ID for Pneuma ?
Is Blade 1003: [ML:HomuriName]
BUT, the game is not programmed to handle Pneuma outside of battle, so some things will break if you try to have her out of battle (such as main menu/blade switch no longer working).

well anything that relates to any character's stat, skills(not the skills points), Pouch slots, accessory slots and appearance changes will just automatically reset.

Also even Rare Blades are somewhat affected with this reset so you can't really change their stat nor their skills though you can still change stats of a normal blade and with that you can reach 999 stats.
Yeah, certain Driver / Rare Blade stuff seems to be ignored and reset (recalculated?) by the game... still thinking about how to handle this within the editor...

That said, Pouch Editing seems to work for me, managed to give my drivers 3rd Pouch slots.
And skill stuff should work too, I remember using this to give Zeke his Unleash Shining Justice Skill.
Do these things not work for you?

Also, I have not tried editing Equipped Accessories or Resource Data yet.

I know that Driver stats and some Rare Blade seems to be reset by the game, what other stuff do you (and other people) see getting reset by the game upon load?

Sorry, may I ask where to edit the WP points of blades?
WP belong to Drivers, not Blades, so you can edit them in the Set Driver Arts Section on the Driver tab. Each Driver has a separate WP Amount per Weapon. So, select which weapon to edit, and you can edit the Current WP and Total WP (Under which Driver Arts are currently set for that Weapon).

Is there a possibility to enable the cutscene for blades unlocked with this tool?
Theoretically it is possible, but I do not know where inside the save file that "Cutscene Unlocked" data is stored... if someone could find the location of this data, then I should be able to add support for it.

Was wondering if the save editor has a function to modify the movement speed? Been trying to find it in the application, but I don't think it's implemented. Correct me if I'm wrong please.
Not that I know of... is such an option even programmed into the game?

ill be honest with ya! i haven't finished the game lol though ill tackle them once im done with my other stuff (probably tomorrow)

speaking of Shulk and Fiora....i Miss Melia... this is making wanna play XC1 again,
Now that you mention it...

Poppi Skill RAM: Antique Princess QT
Costs 200 Noponstones.

...or you could just hack it in with the editor. Just... check it out :)
I been trying for hours to give all 5 main characters max 9999 hp and 999 of str, dex, agility, luck and ether but nothing changes in my save :(
Can anyone help and tell me what value do I put for rex, nia, tora, zeke and morag? Deeply appreciate it.

Edit: I just now tried to edit my Blade's stats but sadly the changes don't stay permanent.
Yeah, seems the game likes to ignore and reset certain things, such as Driver Stats and certain fields for Rare Blades. It is starting to look like editing such things is impossible... in the meantime you could probably edit a Common Blade to be OP in order to get OP stats though :P



Hello again everyone, just a quick update! v1.1 is Released!

v1.1
Update to support Ver 1.5.1 DLC + Affinity Chart Import/Export
- NEW FEATURE: Added ability to Import/Export Blade Affinity Chart Data to/from file
- UPDATE: Updated data files to support Ver 1.5.1 DLC
- UPDATE: Updated data files to recognise Driver: Jin (Challenge Mode)

https://gitlab.com/damysteryman/XC2SaveNETThingy/tags/v1.1

This update brings support for Ver 1.5.1 DLC stuff, and also...

...Since there are a few people who are trying to compare/share/edit Blade Affinity Charts, I have quickly added the ability to Import / Export Blade Affinity Chartrs to / from file!
The buttons to do this are on the Blades -> Affinity Chart Section tab.

Just keep in mind, I have not had any time to test what happens in-game after overwriting an entire affinity chart like this though, only that the chart does import / export successfully within the editor.
...So be sure to backup your saves first, then experiment!

Also, 6 of my Blades have completed Affinity Charts, so I have also attached a .zip with their exported Affinity Charts to this post.

As always...
Enjoy!
 

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  • Blade Completed Affinity Chart Samples.zip
    4.2 KB · Views: 518

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