ill probably post a guide tomorrow on how to edit common blades and make them look like a rareblade outside of menu( i made a fake aegis sword)Ah now I understand. Sorry ^^; Still pretty cool that Commons can be made into such OP customs.
ill probably post a guide tomorrow on how to edit common blades and make them look like a rareblade outside of menu( i made a fake aegis sword)Ah now I understand. Sorry ^^; Still pretty cool that Commons can be made into such OP customs.
I look forward to itill probably post a guide tomorrow on how to edit common blades and make them look like a rareblade outside of menu( i made a fake aegis sword)
Tachyon chip is what your looking forI may have missed the option in the editor, but is there a way to change just the appearance of a blade's weapon? I don't like how all of my weapons look exactly the same because of the chips I have to use. I'd like each blade to retain it's original unique weapon appearance if possible, but with the stats from the chips.
Is there a way to edit Pyra/Mythra's steps walked and party members revived stats on the affinity chart? I've changed them multiple times, but they don't take effect in game. My party is overleveled and no one ever dies. I'd also rather not walk in circles for hours. I just want to complete the nodes. It would also be nice to be able to change nodes like treasure opened, heart to hearts watched, quests completed etc. All of these seem to be locked to actual game completion. Changing the affinity chart stats don't register. Unfortunately you can't complete these nodes until the very end of the game legitimately.
Imma try to dig a little deeper and try out putting that to normal bladesis there a way to change weapon models, cause by choosing for example aegis sword you normally get pyras at least me i looked it up and it seems the model for pyras sword wp/wp010101 mythra´s wp/wp011101 pneuma wp/wp010101
here's your answerThe save editor is working perfectly, only one thing i haven´t been able to do is give all blades 3 aux cores or even change their modifiers(still maintaining only one modifier thought), is this even possible?? I tried changing every option that came to mind, but nothing worked. Can anyone help?
Yeah, certain Driver / Rare Blade stuff seems to be ignored and reset (recalculated?) by the game... still thinking about how to handle this within the editor...
That said, Pouch Editing seems to work for me, managed to give my drivers 3rd Pouch slots.
And skill stuff should work too, I remember using this to give Zeke his Unleash Shining Justice Skill.
Do these things not work for you?
Also, I have not tried editing Equipped Accessories or Resource Data yet.
I know that Driver stats and some Rare Blade seems to be reset by the game, what other stuff do you (and other people) see getting reset by the game upon load?
i can try ~ since ive been playing around with common blades a lot! so why not?Curious question. Is it possible to give common blades alot of idea points, so when you max out their Growth map, their driver levels their idea to max lvl10?
There should be 3 folders, and 4 files. one of the files is an EXE. That's the save editor.Noob question, how do you run it? I downloaded XC2SaveNETThingy-master and extracted and there is nothing to run, just a bunch of files.
Cool I'mma try and test this as well. Spamming Ursula's Merc mission to lvl up common blades got tiring after a while.i can try ~ since ive been playing around with common blades a lot! so why not?