Can someone help me, i tried to move my safe from a console before I change it, but when I loaded on my New 2DS or the save editor says that it's corrupt, and the save editor say this:
Is this file save recoverable? The items and the state of the farm doesn't matter to much, but the fact that I was and Winter of second year and married does matter.
If someone can help me, the save is downloadable.
already deleted save files and copy save data from backup save files when the app editor says error. and then work. its clearly the problem come from the app
Regarding the pop up I honestly don’t think it’s anyway around it. I just had to start an entirely new file in order for the editor to work again. The creator of the save editor might be able to fix the issue but I’m not sure.
Hey, I know it's probably just me, and this editor probably isn't being updated anymore, but is there any way I can edit individual brands other than repeatedly changing the date to a festival day? I'm not looking forward to 256 harvest festivals... much less the 64 game years it would take without time travel. 30 years is plenty, thanks.
I hate being the year later necro-threadder, but I finally got the save editor up and I'm just trying to figure out how to work the animal editor for the 1.4 version US.
I keep getting the following error -
************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '1023' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at SOSSE.AnimalEditingForm.displayAnimal()
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at SOSSE.AnimalEditingForm..ctor()
at SOSSE.MainForm.animalButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
If I need to include the rest of the loaded Assemblies, please let me know. Again, I am completely new to actual coding and have only just now started really looking into this.
Being the absolute not great coder I am, I have no idea how to go about editing it. I tried using the EUR version for an EUR game file, but half of those buttons didn't work / weren't converted, and my gameplay was far more limited there. I know that there's a mathematical difference in the values (text being 2x's larger etc) but I look at this like it's almost alien when I go into the actual editor files. Is there anyone around who still cares about this beloved series or the editor?
I hate being the year later necro-threadder, but I finally got the save editor up and I'm just trying to figure out how to work the animal editor for the 1.4 version US.
************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '1023' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at SOSSE.AnimalEditingForm.displayAnimal()
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at SOSSE.AnimalEditingForm..ctor()
at SOSSE.MainForm.animalButton_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
If I need to include the rest of the loaded Assemblies, please let me know. Again, I am completely new to actual coding and have only just now started really looking into this.
Being the absolute not great coder I am, I have no idea how to go about editing it. I tried using the EUR version for an EUR game file, but half of those buttons didn't work / weren't converted, and my gameplay was far more limited there. I know that there's a mathematical difference in the values (text being 2x's larger etc) but I look at this like it's almost alien when I go into the actual editor files. Is there anyone around who still cares about this beloved series or the editor?
it seems you are using the max animal affection cheat look at the cheat there should be a line
084EBE62 000003FF
3FF HEX stands for 1023 DEC if you used the calculator in programming mode
this is the modifier value for the affection of the animals change that to 1000 (actual maybe max value for animal affections)
084EBE62 000003E8
If you are really a "coder" then look deep into the source and search for Animal Affection or "Maximum" value as your search terms increase that from 1000 to 9999 or something
I know this isasking for much but is there a way to look for rival reputation points in the game? I tried to look for stuff with cheat engine and I'm getting bogus values
All the tabs seem to work, but the only one that does not is the animal one. It was but now it is not. This has happens before with a previous save.
I am using combined editor plg and cheats BTW
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