No? This is a true CFW. The entrypoint and the CFW are two different things.
Firmware is software that is automatically loaded from non volatile memory when you turn it on.
Atmosphere is certainly an OS, firmware not so much.
Last edited by smf,
No? This is a true CFW. The entrypoint and the CFW are two different things.
they say that it's not a cfw its an ntr because it's not cold booting from the nand at this timeNo? This is a true CFW. The entrypoint and the CFW are two different things.
By this reasoning Luma3ds for the nintendo 3ds isn't a cfw either then, since we are using the 3ds OS there and before menuhax was a thing, people who didn't have a 4.X or 6.X 3ds had to boot from browser everytime they wanted to load a CFW (at the time most likely rxTools)they say that it's not a cfw its an ntr because it's not cold booting from the nand at this time
By this reasoning Luma3ds for the nintendo 3ds isn't a cfw either then, since we are using the 3ds OS there and before menuhax was a thing, people who didn't have a 4.X or 6.X 3ds had to boot from browser everytime they wanted to load a CFW (at the time most likely rxTools)
Then you don't need emunand if you can go online on your sysnand as that's basically the purpose of it.
Think of someone on version 1 for instance. They can't go online to purchase new games or play newer games for that matter. They need/require emunand to do that which has the potential risk of banning their console.
From what I understand. That will be with release and they are possibly working on it now. One of the last things that needs to be done before A "release"Do we get EmuNAND at the public release of the CFW or at a later date?

This is completely false.EmuNAND IS useful for people who don't want to get banned by playing backups and can still play online. Look at TX's modchip. It allows you to run backups. Great, eventually Atmosphere can do the same thing but that's not the point. The problem is TX only allows you to run those backups on SysNAND. So if you want to play Splatoon or MK8D, you automatically risk a ban if you didn't own those backups you were playing using the modchip. The only way you can play your games online without having to worry about a ban if you're using their modchip is by buying a second Switch. That's what EmuNAND is designed for. It's like having a second Switch minus shelling out $300. Now you can do all your homebrew and inevitable backup launching in SysNAND while going online completely safely in EmuNAND. TX is just acting too confident that users won't get banned at all for using their product on the latest firmware.

EmuNAND IS useful for people who don't want to get banned by playing backups and can still play online. Look at TX's modchip. It allows you to run backups. Great, eventually Atmosphere can do the same thing but that's not the point. The problem is TX only allows you to run those backups on SysNAND. So if you want to play Splatoon or MK8D, you automatically risk a ban if you didn't own those backups you were playing using the modchip. The only way you can play your games online without having to worry about a ban if you're using their modchip is by buying a second Switch. That's what EmuNAND is designed for. It's like having a second Switch minus shelling out $300. Now you can do all your homebrew and inevitable backup launching in SysNAND while going online completely safely in EmuNAND. TX is just acting too confident that users won't get banned at all for using their product on the latest firmware.

I'll repeat the previous statement from this thread.
Banned Emunand = Banned Sysnand.
And the same thing applies on reverse. Don't think that you are "safe" doing one thing. If you are hit with nintendo's banhammer, it bans the console and Sysnand/Emunand with it.
Oh I see what you mean; keeping all "backup loading" things in an offline environment. Yeah that makes sense, sorry.

Oh I see what you mean; keeping all "backup loading" things in an offline environment. Yeah that makes sense, sorry.
yeah im sure someone will release something quite quick after atmospheres release and everyone is going to get it as fast as possible when im just sitting here hoping to play my own backupsAll kinds of piracy, just not at launch
What does it matter then? You can keep all that "backup loading" things in a offline environment on sysnand as well. I cannot see the benefits that a emunand has in this matter.

Another usefulness to EmuNAND is retaining a low firmware for future exploits. Some people may not like having to boot into RCM just to play backups. If you update your Switch and the day afterwards, they finally decide to drop the softmod for firmwares up to 4.1, then you have to deal with jigs/AutoRCM for a lot longer than if you didn't update. That's also why EmuNAND was created back in the day because exploits were tied to being on a specific firmware before we got one that worked on all while not being tethered. Unlike the one we have for the Switch.What does it matter then? You can keep all that "backup loading" things in a offline environment on sysnand as well. I cannot see the benefits that a emunand has in this matter.
To my eyes, emunand is only good for brick protection. Back in the 3ds days, CFW was unstable (and if you accidentally installed the wrong thing on nand, rip 3ds) and we didn't have these fancy RCM exploits, so a emunand was recommend so that if you fuck up, you fuck up the emunand and not the sysnand.
In this scene, with RCM and full sysnand backup/restore options, emunand does not have any benefits.
Again people keep saying this but why stay on a low sysnand in the first place.there is a good reason for it 1.0.0 and 2 users will be able to update there emunand so they can play newer games with updating there sys nand

Because unless you like using a jig or dealing with AutoRCM, you may not have to do so in the future via a softmodAgain people keep saying this by why stay on a low sysnand in the first place.