DeSmuME-NX: WIP DS emulator for Switch!

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CaptainLoozer

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Just tested with 5.0.2 and loaded Chrono Trigger. First time 10 seconds into loading the rom it crashed. 2nd time the game ran but the framerate and sound was skipping so bad. It wasn't "unplayable" but it was definitely not enjoyable. I'll wait for a more stable release. Thanks for working on this for us.
 

MasterFeizz

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hey @MasterFeizz, dont mean to hijack the thread, but when are you going to update the eduke32 3DS port?
I got a few releases lined up first, then I can work on it

masterfeizz, you always deliver! thanks for this dude, this is awesome! If you could pop this onto switchbru somehow that would be even better, im not seeing it there.
I don't know how to or who to talk to
 

Proto-Propski

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The last couple of days I decided to mess around with the switch, so for my first release I decided on a DS emulator.

The interface is very crude based on the Vita port I worked on a few years back. Basically just put some roms inside sdmc:/switch/desmume/roms and play.

https://github.com/masterfeizz/DeSmuME-NX/releases

Well time to see if it runs Metroid Prime Hunters, Samus is m'gal of perpetual shoot'em ups lol

EDIT: I managed to get it to run on 5.0x, but only at about 5 FPS even without sound, still a great achievement considering how little optimization has been done to get it to work better for the Switch

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MasterFeizz

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Just tested with 5.0.2 and loaded Chrono Trigger. First time 10 seconds into loading the rom it crashed. 2nd time the game ran but the framerate and sound was skipping so bad. It wasn't "unplayable" but it was definitely not enjoyable. I'll wait for a more stable release. Thanks for working on this for us.

You can turn off the audio in the rom selection screen, that should increase the performance a bit
 
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Leonidas87

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Type_O_Dev

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Great work. Im looking threw source would be interesting to rotate img or button combos to cycles threw fullscreen 1 or 2.

I cant wait for the progress and releases of future builds
 

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