Homebrew Official Retroarch WiiU (wip.)

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Posting this again.

Fonts on the gamepad are hard to read sometimes. Is there a way of changing them to look a bit bigger or better? Thanks.
 
Look for dpi override in the settings change it to a higher value then restart :)
Dude do you have a pic of how you have that other menu in the Wii U?
I think it's called glui or something like that lol, can't recall.
Just want to see how it looks when properly set up to see if I switch to it or stay on XMB :P
 
Dude do you have a pic of how you have that other menu in the Wii U?
I think it's called glui or something like that lol, can't recall.
Just want to see how it looks when properly set up to see if I switch to it or stay on XMB :P
My Camera is a bit shit but it does look good. It doesnt have the cool background animations or anything.
I'm hoping that if the Touch support gets included in this GUI then it would become a good alternative to XMB :)
IMG_20180114_071443.jpg
 
Last edited by ploggy,
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My Camera is a bit shit but it does look good. It doesnt have the cool background animations or anything.
I'm hoping that if the Touch support gets included in this GUI then it would become a good alternative to XMB :)
Oh nice! Thank you!
It does look cool when setup correctly :D
Gives it some sort Android-like vibe.
What changes do you apply to make it look not as tiny as the default?
 
Last edited by ShadowOne333,
Oh nice! Thank you!
It does look cool when setup correctly :D
Gives it some sort Android-like vibe.
What changes do you apply to make it look not as tiny?
You have to change the "Menu Color Theme" to "Shield" and set the DPI Override" to 300... then restart Retroarch for the changes to tale effect :)
 
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I tried to change the aspect ratio and this happened. The menu got completely clean. Jan. 13 nightly

It was while using the Snes9x core with an overlay. The previous aspect ratio was Core Provided

I had the same when playing with aspect_ratio and the bug appear for me when i change to "custom_aspect"
also i notice that in my RA config file custom_viewport_width& height was set to 1920x1080 although in the wiiu menu system my video setting was set to 720p.
changing the custom viewport size in RA config file to 1280x720 solve the problem for me.

can you try to see if it break for you also when set aspect to custom ? and look at the config to see what is your custom_viewport_width&height and what is your system video setting ?
 
Last edited by rioray,
I had the same when playing with aspect_ratio and the bug appear for me when i change to "custom_aspect"
also i notice that in my RA config file custom_viewport_width& height was set to 1920x1080 although in the wiiu menu system my video setting was set to 720p.
changing the custom viewport size in RA config file to 1280x720 solve the problem for me.

Yeah, i informed @LibretroRetroArc via twitter too, so i noticed the resolution thing and told them later this morning. In the end it was nothing major as i originally suspected, but a bug nonetheless.
 
Yeah, i informed @LibretroRetroArc via twitter too, so i noticed the resolution thing and told them later this morning. In the end it was nothing major as i originally suspected, but a bug nonetheless.
yeah he asked me last night if i can reproduce the error and if related to overlay (hopefully not) .
BTW it is bad that custom viewport in RA config file doesn't get updated when you change resolution in wiiu video settings.
 
EDIT - So I was finally able to get the retroarch buddy program to work. It created playlists, and my boxarts now appear.

But im now having another problem, no games will run from the playlists, or from favorites.

And it also seems that boxarts are only visible for whichever game within a playlist only, nowhere else.

What else am I missing here? Thanks!
I am having the same problem with the boxarts. How you fixed the problem?
 
yeah he asked me last night if i can reproduce the error and if related to overlay (hopefully not) .

I tested, it isn't. Overlay disabled or not, it keeps happening.

--------------------- MERGED ---------------------------

can you try to see if it break for you also when set aspect to custom ? and look at the config to see what is your custom_viewport_width&height and what is your system video setting ?

Sorry, didn't see the edit.

It only happens when setting aspect to custom. I can't tell you the exact res i had it at the time, but it was way over 1080p, wich is the resolution i have my console set to. Once i set the custom resolution to 1280px width the bug stopped.
 
guys, I don't know the reason why, but when i open the 1.7.0 it runs fine without the retroarch.cfg created.
if i try run on the 2nd time it shows a memory error and just open again if i delete the retroarch.cg again.
any suggestion to solve it?
 
Does the ScummVM core work for you?

The moment I try to add a game to ScummVM it crashes for me. I tried with Myst and the first two Monkey Islands.
 
Does the ScummVM core work for you?

The moment I try to add a game to ScummVM it crashes for me. I tried with Myst and the first two Monkey Islands.
can you try using an scummvm file.
like for mk1 , create an mk1.scummvm in the game folder and just write the "Game Short Name" in (for mk1 it's monkey). then load this content to start the game.

Game Short Name can be retrieve here:
http://www.scummvm.org/compatibility/
 
Does shaders in game are a thing now ? Im seeing the option but after reading last couple of pages I think they're not quite ready for the Wii u , btw 13/01/18 build is super stable lots of snes ROMs and 0 errors :D
 
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Does shaders in game are a thing now ? Im seeing the option but after reading last couple of pages I think they're not quite ready for the Wii u , btw 13/01/18 build is super stable lots of snes ROMs and 0 errors :D

I've been trying the 1/11/18 build for GBA games (Breath of Fire with the sound and color restoration hacks BTW, this makes the game nearly perfect to the Snes version) and it's been quite stable :P
 
Open the playlists lpl files and check the paths, they should be sd:/ and then the path with / and not \

OK, I definitely need to redo my lists, I see what you mean, thanks!

Also, where can I find the names for the cores? Meaning, I need to create my Atari - 7800 playlist, but I don't know which core it is I'm supposed to use? Is there a master list somewhere for a quick lookup? Thanks!
 
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can you try using an scummvm file.
like for mk1 , create an mk1.scummvm in the game folder and just write the "Game Short Name" in (for mk1 it's monkey). then load this content to start the game.

Game Short Name can be retrieve here:
http://www.scummvm.org/compatibility/

Nice! it works with Monkey Island 1 & 2 at least. It doesn't with Myst Masterpiece though. Maybe the game it's too big for the WiiU? (1,1Gb)
 

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