ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

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https://mega.nz/#F!cWZ0zBjC decryption key !q6pb2YWkk3n5I8S88PZEjQ enjoy

It looks cool , I am guessing you based it on zapdos. I don't mean to be rude , but the texturing seemed off so I did a quick retexture to resemble Zapdos more, hope you don't mind
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It looks cool , I am guessing you based it on zapdos. I don't mean to be rude , but the texturing seemed off so I did a quick retexture to resemble Zapdos more, hope you don't mindView attachment 103360
thanks it was originally for a rom hack i was making and its a fusion of eevee and zapdos

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It looks cool , I am guessing you based it on zapdos. I don't mean to be rude , but the texturing seemed off so I did a quick retexture to resemble Zapdos more, hope you don't mindView attachment 103360
oh can you also make shiny textures for it as well

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It looks cool , I am guessing you based it on zapdos. I don't mean to be rude , but the texturing seemed off so I did a quick retexture to resemble Zapdos more, hope you don't mindView attachment 103360
if you want you can use it in your game as well
 
can you also make a sprite for it as well plz

Bro if you are really making a rom hack that requires you to edit multiple pokemon , you should do it yourself , its not that hard. The battle sprites are located at a/0/9/1. Use 'pngtobclim' tool. It's on 3DBrew in the 'PC Utilities' section.

Anyway, although this is unrelated to Oras hacking , I was doing a side project in Maya in order to get a better grasp of it, turned out better than expected.

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WHO'S THAT POKEMON?! ...... just kidding. Although easy to make , this was very time consuming as I made this from scratch. Still was pretty fun to make though
 
Last edited by SakshamG30,
This thread has gone pretty silent all of a sudden, let's liven it up a little. Mega Latios and latias:-

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Map editing is actually possible (search the rom hack of alpha saphirre, tyranitar tube) but no one on this forum actually made that
 
This thread has gone pretty silent all of a sudden, let's liven it up a little. Mega Latios and latias:-

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now to spice them up a bit make shinys for them i'm just helping ok

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Do you not have DS or something? If you don't then I would suggest getting one so you can test your own edits, or put them on hold until you get one.
i do but my own ds that cfw luma on it now wont show the screen but still works

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Do you not have DS or something? If you don't then I would suggest getting one so you can test your own edits, or put them on hold until you get one.
ok
 
Bro if you are really making a rom hack that requires you to edit multiple pokemon , you should do it yourself , its not that hard. The battle sprites are located at a/0/9/1. Use 'pngtobclim' tool. It's on 3DBrew in the 'PC Utilities' section.

Anyway, although this is unrelated to Oras hacking , I was doing a side project in Maya in order to get a better grasp of it, turned out better than expected.

View attachment 103450
View attachment 103453

WHO'S THAT POKEMON?! ...... just kidding. Although easy to make , this was very time consuming as I made this from scratch. Still was pretty fun to make though
What the.
 
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Could anyone point me the direction to the garc containing trainer model overworld and in battle for XY ?
 
Hey Guys! I am currently working on a Fan Game in UE4. But, I need some assets for the maps, but since all I accomplished with Ohana and the romfs garcs, ended up in weird mashes and materials (atleast for UE4, since they weren't a native FBX) I'd wanted to ask if someone with more knowledge on 3D Modelling in general, whi has managed to dump some maps from any of the games (especially city's and rooms) could throw me a pm.

To make clear what I mean, for example on model****source.com there are models of the Players house' interior of sun and moon, which I'd love to use, but they are super messy and not provided as fbx, which made that impossible for me.

So if someone managed to dump a whole city for example lumiose from xy or hau'olu in sumo or whatever, or rooms, and managed to get them into a clean single mesh with textures and mats then I'd appreciate if you'd throw me a pm. Thanks.
 
how can we change fire like that ?

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