Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

  • Thread starter Thread starter TeconMoon
  • Start date Start date
  • Views Views 2,539,423
  • Replies Replies 7,635
  • Likes Likes 184
Can I install channels a and b (a with x game and b with y game) and do something for when I launch a I play x and if I exit and open b I play y game without cancel autoboot pressing B and change game? @Cyan
 
  • Like
Reactions: Xyphoseos
Can I install channels a and b (a with x game and b with y game) and do something for when I launch a I play x and if I exit and open b I play y game without cancel autoboot pressing B and change game? @Cyan
it would require a new nintendont program which look at the pressed button with a new config file with two different game path.
it means, rewriting nintendont current functionalities. but, yes, everything is possible if you know how to code (and have time to do it :P)

or maybe I didn't understand.
if you want 2 channels, which each one play their own games, then you don't need to press a button and it's already possible with WiiVC Injector Script!
inject the gamecube ISO inside the wiiVC channel, and choose the forwarder_autoboot when building the channel, it will play the inserted ISO (that you can install on WiiU USB HDD). You can't change the game. that channel will contain that game and play that game only.
 
Last edited by Cyan,
  • Like
Reactions: victormr21
Thanks wicksand420.
We could get gamepad support if we could find the devs who made these great emulators for the wii, and had them recompile there code with fix94's libwiidrc, but that will take some time, and i'm sure most of those people probably wont do it anyway, we can hope though.
 
it would require a new nintendont program which look at the pressed button with a new config file with two different game path.
it means, rewriting nintendont current functionalities. but, yes, everything is possible if you know how to code (and have time to do it :P)

or maybe I didn't understand.
if you want 2 channels, which each one play their own games, then you don't need to press a button and it's already possible with WiiVC Injector Script!
inject the gamecube ISO inside the wiiVC channel, and choose the forwarder_autoboot when building the channel, it will play the inserted ISO (that you can install on WiiU USB HDD). You can't change the game. that channel will contain that game and play that game only.
Thanks! Yeah that was what I meant.
Also, if I do it, will channel use Nintendont settings? Or I have to specify cheats, screen size, card emulated... in some way?
 
the channels are only forwarders to nintendont.
so, nintendont is exactly the same than the one you'd launch manually from Wii or vWii, which means it will use the same settings.

only the gamecube adapter can't be used, nor usb, because the fw.img uses its own USB module to load game from USB WiiU HDD.
I don't know about cheats, but I suppose it works the same way.

you set all the settings before (in wii mode, or using forwarder no autoboot that you should have on your wiiu to setup nintendont settings before using wiivc autoboot injects)
 

Site & Scene News

Popular threads in this forum