Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

EpicFoxx64

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I'm also getting this same error, even if I type in a random meta title id
Capture.PNG
 

swabbo

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I remember reading about a few people in other threads having trouble with this game. Are you using a clean dump of the game? Also does the region of your dump match your system? If injecting a PAL ISO for example and installing the resulting title on an USA system, most PAL games run in 50hz which wouldn't show up on a USA Wii U if I remember correctly. I'll do some testing and let you know what I find.

Users in other threads have confirmed that the GamePad Classic Controller emulation doesn't work properly with Dragon Ball Z Budokai Tenkaichi 3. This doesn't have anything to do with your black screen issue though. I tested the USA version of the game and was able to at least load the game, what region of the game did you try to inject?

Yeah I dumped it myself a few years ago so it should be clean, also the game and my console are both PAL so I'm not really sure where to go from here, I'll try another game when I get a chance though to see if it was just that game :)
 
Last edited by swabbo,

jbuck1975

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I got my game working, and it installs fine, but when i go to launch it it says "This title's data is corrupted" or something like that and forces me to restart my wii u. I'm 99% sure it was a clean PAL iso, and im installing it on a USA wii u with CBHC. Any ideas?
Maybe because when the wii u rebbots into wii mode it loses the region free from cbhc.
 

TeconMoon

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TeconMoon

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I have uploaded version 1.0.4 of the script with the following changes:
- Changed the output folder naming convention so that the resulting folder name includes the full Title ID for your package
- Fixed some flags breaking the script

Also I found out that using special characters in your game title will break the final packed folder from being made properly, so don't use the following in your title until I solve that: \ / : * ? " < > |

Basically anything Windows doesn't support in a file name.
 

kevinbrew

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I have uploaded version 1.0.4 of the script with the following changes:
- Changed the output folder naming convention so that the resulting folder name includes the full Title ID for your package
- Fixed some flags breaking the script

Also I found out that using special characters in your game title will break the final packed folder from being made properly, so don't use the following in your title until I solve that: \ / : * ? " < > |

Basically anything Windows doesn't support in a file name.
Have Run the script but i cant find the output folder that we install with nuspacker. please help
 

TeconMoon

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It will be named "YourGameTitle_TitleID" and be placed alongside the script. If it's missing, it could be due to special characters in your game title as described. What game title did you use when running the script?

Something like this:

upload_2017-9-10_9-17-19.png
 

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