this is in worst?Omg what i have done?
I recommend using maya if you wanna edit pokemon, as all model were made in maya originally
Last edited by dradonhunter11,
this is in worst?Omg what i have done?
It was even worse when it was replacing the Kyogre in the Title screen Lol #GiantGlitchedHo-Ohthis is in worst?
I recommend using maya if you wanna edit pokemon, as all model were made in maya originally
Well, I did it Just can't find the screenshot. At least you don't have giant pokemon like I had in battleIt was even worse when it was replacing the Kyogre in the Title screen Lol #GiantGlitchedHo-Oh
This is true, lolWell, I did it Just can't find the screenshot. At least you don't have giant pokemon like I had in battle
Actually, I found one
Okay, thanks xDthis is in worst?
I recommend using maya if you wanna edit pokemon, as all model were made in maya originally
If you do have experience with Gen 6... Could you help me with pokemon XY ( not doing the textures, only help me find something)So have you actually tested any of these new "mega"models in the game, or are you just viewing them in Ohana? I have pretty extensive experience with creating ROM hacks (especially gen 6/7) and all of your models are corrupted in the game. They seem to have too many verts/faces that cause them to just turn into a glitched mess when injected. You should start testing them with LayeredFS before sharing them, they should be easy to fix but yeah, just letting you know they don't work.
What are you looking for?If you do have experience with Gen 6... Could you help me with pokemon XY ( not doing the textures, only help me find something)
What are you looking for?
Yeah they actually go in order though and each Pokemon has between 6-9 files associated (more for those with extra forms and megas) so just scroll towards the bottom (go by pokedex # and pick a random .bin until you find the one you need, it really doesn't take too long since they ARE in order), sorry I don't have a list of all the pokemon models. The Team Flare models and NPC are in a/1/4/0, overworld models are in a/0/2/1, and trainer models are in a/0/8/9.I extracted all the .bin files from the garc a/0/0/7 wich should be pokemon textures if I'm right
But there are like 7000 .bin files so idk where are the textures I want to mod
I want to edit:
Xerneas
Yveltal
Zygarde
Team Flare Grunts
Team Flare boss
All of the protagonist (including the default character we can choose at the beginning)
Profesor Sycamore
Now groudon is scared of landActually, I found one
Can you also fix my ultra darkrai model with maya as well plzok I will test it soon !
OkI need to learn how to use it ?
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thanks! So if I'm following what you said... the .bin files for bulbasaur should be like 00.bin to 07.bin right?Yeah they actually go in order though and each Pokemon has between 6-9 files associated (more for those with extra forms and megas) so just scroll towards the bottom (go by pokedex # and pick a random .bin until you find the one you need, it really doesn't take too long since they ARE in order), sorry I don't have a list of all the pokemon models. The Team Flare models and NPC are in a/1/4/0, overworld models are in a/0/2/1, and trainer models are in a/0/8/9.
Here is a pastebin however with all the Garcs. XY: https://pastebin.com/QNCz7Avh ORAS: https://pastebin.com/4bg3q6FL
I can't recall in Gen 6, but in Gen 7 there are 9 files for each pokemon so 00- 009 would be Bulbasaur, yes. But I'm almost 100% sure they have the same amount of files per pokemon.thanks! So if ai follow what you said... the .bin files for bulbasaur should be like 00.bon to 07.bin right?