Homebrew Portal DS (in 3D !)

  • Thread starter Thread starter smealum
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Just white screens when trying to run it in TWLoader. Lame, would of been sick to play

I actually got it to compile on latest devkitarm after making a few adjustments. So it could run directly from hbmenu off SD. The UI was a bit buggy though...

I was just testing to see if it work so I didn't really keep the files. If there's demand for it maybe I could fork it on github and provide a release. But the UI issues and touchy touchscreen controls don't make me motivated to try. Plus I noticed a few graphical bugs like portols becoming opaque when you get up next to them so navigating is made a bit harder as a result. I'm sure a more competent coder could work out why it it develops these issues. The fact it doesn't take a whole lot of work just to get it to compile means it probably wouldn't be a chore to fix for DSi compatibility. :P
 
Last edited by Apache Thunder,
Updated my reply to be more specific. Re-read it. ;)

As for the "UI issue". the options screen doesn't seem to work and the level select menu has it's GUI buttons appear on the top screen for some reason (though touch controls while spotty still work. If you can find their locations on bottom screen you can still navigate this menu somewhat. :P )
 
Last edited by Apache Thunder,
I actually got it to compile on latest devkitarm after making a few adjustments. So it could run directly from hbmenu off SD. The UI was a bit buggy though...

I was just testing to see if it work so I didn't really keep the files. If there's demand for it maybe I could fork it on github and provide a release. But the UI issues and touchy touchscreen controls don't make me motivated to try. Plus I noticed a few graphical bugs like portols becoming opaque when you get up next to them so navigating is made a bit harder as a result. I'm sure a more competent coder could work out why it it develops these issues. The fact it doesn't take a whole lot of work just to get it to compile means it probably wouldn't be a chore to fix for DSi compatibility. :P
Ah ok cool. Just to clarify you're running off the a 3DS or DSi? - I was trying to get it working on a 3DS
 
Where do I find a compiled version of this? I don't know how to compile and I don't have a computer that is able to run devkitARM.
 
Please , if there is anyone alive on this thread , how to change the control from touch to buttons . I tried some variants , but it didn't work .If possible, in the form of a screenshot or just copy the text of the ini file with the control configured for the buttons
 

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