need help with winrar and iso.

Portal2player56

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so i keep getting this errorwhen i try to extract a iso from an archive in winrar. it says "this archive is unknown format or corrupted. now i try to open winrar itself and repair it thru that but it freezes for some stupid reason even though showing 100% complete,it does not say "Done!" when i try to repair it as a Zip file,it works but the archive is then empty..i even tried through 7Zip and that didn't work.help?
 

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GerbilSoft

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This is literally the second time in two days I've seen someone try to extract a GameCube disc image using a PC archive program. Why are you doing this?
 

Portal2player56

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for 1: it is a dang Rar file and cannot run as is for what i need it for. and 2: how was i supposed to know what the rar file was. all it says is "game.iso" while in the form of a winrar archive. i'm trying to get the iso itself into nintendon't on my wiiu so i can play the rom. it is supposed to look like this: "USB:\Games\Paper Mario: The Thousand Year Door [G8ME01]\Game.iso" unless i leave the archive as is and just place Game.iso inside a new folder so it makes a path to this description?
 
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GerbilSoft

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It clearly says ".iso". It's not a RAR file.

WinRAR by default associates itself with .iso because it can extract individual files from standard CD-ROM images, which uses the ISO-9660 file system. GameCube games use a proprietary file system. There's nothing to extract if you simply want to play the game.

Just copy the ISO image to the USB drive. With current builds of Nintendont, you can place it in /games/Anything.iso or /games/Anything/game.iso .
 
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Portal2player56

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oh. my bad. srry still newish to the whole iso into system thing. i got it working now.one last thing though: how do i create save files for gamecube titles if there is no memory stick available? just create a save folder?
 
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Futurdreamz

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Oh god that font
Oh god that resolution
Oh god that everything

What are you doing?
And he didn't even take the two seconds to minimize Cortana to just her icon...

That being said, Nintendont will create the save rom. I think you have to manually enable it in Nintendon't or whichever loader you use because it defaults to thinking you're on a gen 1 Wii with physical memory cards.

Also, take a look at GCMutility. It's endorsed by the Dolphin developers to shrink gamecube games without breaking them - just be sure to save them as .iso because while Dolphin will accept either .iso or .gcm nintendon't only accepts .iso.
 

Futurdreamz

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I meant you can literally just change "GCM" to "ISO" after the file has been saved.
And I meant that you can just save the file as .iso in the first place - and in fact you have to, despite .gcm being provided as an option in GCMutility.
 

GerbilSoft

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I added support for detecting ".gcm" files in the loader a while back.

Even without that, a different loader can specify any filename to load in the Nintendont parameters when chainloading.
 

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