Confirmed Nintendo Switch is using stock Nvidia Tegra X1, no modifications.

All is confirmed the Nintendo Switch is powered by stock Nvidia Tegra X1, same chipset used in Shield TV. The most surprising is the retention of 4 Cortex A53 processor cores, which have no use in the Nintendo switch as they can't be operated at the same time when Cortex A57 cores are running due to the ARM big.little configuration setup.

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Nvidia-T210.jpg


After subsequent processing of the GPU from the Nintendo Switch, we have determined that the processor is the Nvidia Tegra T210. The T210 CPU features 4 Cortex A57 and 4 Cortex A53 processor cores and the GPU is a GM20B Maxell core.

http://techinsights.com/about-techinsights/overview/blog/nintendo-switch-teardown/

Nvidia Tegra X1 features
  • 8 core CPU (4 x Cortex A57 and 4 x Cortex A53)
  • GPU is a GM20B Maxell core

A comparison to Shield TV. Switch specs on the left, and Shield TV on the right. The clock speeds are reported from Eurogamer, which are very much true.

  • RAM: 4GB vs 3GB
  • CPU: 1Ghz vs. 2Ghz
  • GPU: 3 modes:307.2Mhz/384Mhz/768Mhz vs 1Ghz

Shield TV is clocked higher initially in both CPU and GPU, but don't forget Shield TV can't keep these clock speeds up for long, it throttles down to the exact switch's dock clockspeeds. Which further supports a stock X1.
 
Last edited by heartgold,
the wii was a powered up gamecube, the wiiu is a powered up wii, and since wiiu is backwards compatiable with wii. that means therefore on a architecture level, it doesn't need to emulate.

The Wii is indeed a powered-up GC, but Wii U has almost nothing to do with the Wii. Wii U is to Wii what 3DS is too DS. There is sure an old CPU built-in to have the backwards compatibility, but that's all. That's why Dolphin will never emulate the Wii U.
 
The Wii is indeed a powered-up GC, but Wii U has almost nothing to do with the Wii. Wii U is to Wii what 3DS is too DS. There is sure an old CPU built-in to have the backwards compatibility, but that's all. That's why Dolphin will never emulate the Wii U.

Then how did the Wii U play Gamecube with 100% compatibility?
 
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I mean Nintendo. Nobody's ever written a correction, Nintendo just sat there while all the media based their pieces on a half-truth, hoping to God that the gap between the Switch and the XBO is small enough to be negligible in third-party support. Now the gap is revealed to be huge and there's no excuse. Prepare for no games and sub-par support, because with these specs there won't be any AAA content coming.
that was made evident when EA said they would make a specific version just for the switch. anyone imagining something close to the real current gen performance rates was crazy. what is messed up still, is that the Vita, released quite awhile ago, is more powerful for cheaper. X1 is only capable of 720, while the industry min is 1080p.

I mean, nintendo got away with releasing the wiI, running 480p somehow, while everyone was at min 720p. Then they got away with releasing the wiiU, with a controller so bulky and awkward, with a horrible screen. Even their damn 3ds isn't 360p let alone 720. I don't care as much about 3rd party as much as i care about the compromise of the 1st party games. Draw distance on Zelda is lacking, the pixels are insufficient on such a small screen, the bezels are massive, and the performance is embarrassing.
 
that was made evident when EA said they would make a specific version just for the switch. anyone imagining something close to the real current gen performance rates was crazy. what is messed up still, is that the Vita, released quite awhile ago, is more powerful for cheaper. X1 is only capable of 720, while the industry min is 1080p.

I mean, nintendo got away with releasing the wiI, running 480p somehow, while everyone was at min 720p. Then they got away with releasing the wiiU, with a controller so bulky and awkward, with a horrible screen. Even their damn 3ds isn't 360p let alone 720. I don't care as much about 3rd party as much as i care about the compromise of the 1st party games. Draw distance on Zelda is lacking, the pixels are insufficient on such a small screen, the bezels are massive, and the performance is embarrassing.

The cirrent standard on console is 900p. Zelda is in 900p, the other games in 1080p. And Zelda has framedrops BECAUSE IT'S A PORT. Not because lack of power.
 
Seriously, Switch is a NVidia Shield xD !
But isn't dangerous to use "old" hardware that can potentially be hacked ? ( i don"t want the switch to disappear directly because of hack :( )
 
Because iirc the Wii U had Wii hardware in it as well, which took care of Wii and "Gamecube" things. (Gamecube in quotes as it was never official)

exactly no offical gamecube virtual console service and there will never be because no matter what spec's they are nintendo will never own up to it! only way to play gamecube is by homebrew but why did they do N64 virtual console service but not a gamecube virtual console service?
 
Does anyone have x-ray for tegra x1? Cause this does not match ue4 preset. @TheDarkGreninja So what does 4.15 say about the switch?

I dont think presets have changed much. I will say though, is the stock X1 even confirmed based on clocks etc.? Seems people are saying that based on limited info and dimensions which imo is stupid.

I'm not really buying that it's a stock X1 with no changes or customization. Waiting for more benchmarks and analysis to come in rather than relying on a single source, as we've had other singular sources contradict this already.

Were it true I wouldn't be devastated though, Shield TV has been a great device for me.
You are still in denial, even with the teardown you are in doubts, the 3ds has games with unreal engine, so it doesn't contradicts the unreal engine presets, besides other sources like digital foundry on the power of the switch and the performance of the games lead to a weaker chip in contrast you were expecting, at least is stronger that the Wii u even on portable mode, there are only electronics that are running on a tegra x1 on the size of a tablet but there're not with chips of the successor of the tegra x1, that was an expected conclusion why Nintendo choose than the other that might not suited for a mobile device.
 
yes but nintendo still has no gamecube virtual console service and nintendo probably never will whatever the spec's are!

I never said that, I was just explaining why stuff like nintendont work on the WiiU. It's because it has hardware that is very similar to the Gamecube and as the_randomizer said, It kinda uses a compatibility layer (like wine or cider) to run the gamecube games. It's not really emulation.
 
You are still in denial, even with the teardown you are in doubts, the 3ds has games with unreal engine, so it doesn't contradicts the unreal engine presets, besides other sources like digital foundry on the power of the switch and the performance of the games lead to a weaker chip in contrast you were expecting, at least is stronger that the Wii u even on portable mode, there are only electronics that are running on a tegra x1 on the size of a tablet but there're not with chips of the successor of the tegra x1, that was an expected conclusion why Nintendo choose than the other that might not suited for a mobile device.
Im not in denial. Switch uses the Main UE4 X1 doesnt line up with the presets.

DF's sources were all the way from July, extremely old.
 
The lie that people seem to skip entirely by not reading the thread and only looking for trigger words (like lie) was that the switch would be powered by a custom Tegra processor comparable to the top performing GeForce gaming graphics card. It's a stock model, and not exactly that powerful either. Everyone is bringing console comparisons into the fray, but the now undeniable fact is the Switch is nowhere near as powerful as the current consoles, which means there will likely be less third party support. That's a bit worrisome for me, as one of the reasons I got the Switch was to play Skyrim on the go. Long car trip? Let's quicksave and kill everyone in Whiterun.

Considering the sheer amount of criticisms (not hate, but legitimate criticisms), it makes me think that Nintendo should take the SEGA route and just become a game developer/publisher. I'd love to play a Legend of Zelda/Metroid/Fire Emblem game on the ps4/pc.

This exact quote is the lie that got me somewhat hyped up:
"Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards."

I still like the switch, but i can't really defend it against the legitimate criticisms.
 
exactly no offical gamecube virtual console service and there will never be because no matter what spec's they are nintendo will never own up to it! only way to play gamecube is by homebrew but why did they do N64 virtual console service but not a gamecube virtual console service?
Too long to explain properly. Mostly due to hardware and budget constraints. Emulation on the Switch is possible, but not plausible. A GameCube VC service makes a lot more sense on the Switch than previous consoles.

Yes, the Wii is literally revamped GameCube hardware... And the WiiU is a heavily modified Wii... There's just more to it than a toggle to say "Hey! You can now run virtual GameCube games!"
 

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