I thought YouTube and Google or even the Internet was the reason we didn't need manual/guides anymore?
Some times it is nice to have a set of maps and/or artwork quickly available.
I thought YouTube and Google or even the Internet was the reason we didn't need manual/guides anymore?
Here, he answers you:
In short, most (80%<) of the people will throw away the guide thats provided with the game because- internet.
Hiding cut-off content behind paywalls is the norm nowdays, with all the dlc s and micro transactions. Even botw has dlc... its like- "get this manual as an extra with your botw copy, or just get another bonus instead" which isnt that big of a deal... and for me the free themes are a great rewards for the 3ds, especially before I had chmm... and the few launch content on the site was great- warioware touched, some other mini games/apps, but youre right, now theres nothing worthwhile there...
I personally like the idea of a phisical guide that shows me shit. But most of the people dont even care- the manuals actually dont really have anything useful to add over what the internet gives... about someone who made it for the rewards- no, its a part of a seperately sold full guide for botw. That was never suposed to be sold with the game..."It doesn't interest me so it shouldn't be included" is not a good argument.
A lot of games don't come with manuals anymore, and that's fine for the most part, but someone clearly went through the trouble of creating a manual/guide specifically for the purpose of Nintendo placing it behind a "rewards" system.
To be quite honest, I was kind of expecting this to be a scaled down "BradyGames"-esque guide explaining various secrets and hidden content in more detail than the included manual could, which would be perfectly fine to sell separately. However, I went ahead and downloaded the manual, and it really is just that- It's the equivalent of a manual that would have been included had the game been released ten years ago. The manual explains to the player the controls, mechanics, and systems of the game. It literally tells you how to play the game that you just purchased.
Selling DLC is different from selling a game manual. Ideally, DLC should contain content that was out of the scope of the original project, or content that adds to the original game. Obviously, DLC has its own problems and companies like to exploit the system to squeeze as much money as possible out of their customers, but hiding a game's manual behind a "rewards" system isn't really part of that.
It's missing the manual.Or the game is missing anything without it? I dont think thats right...


