Official hakchi2 - NES Mini very simple pimp tool

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After close to an hour of tedious testing. I have come to the conclusion that after you open/view a set amount of games or folders, the system will eventually crash to a black screen, while browsing through folders, it'll freeze and force you to restart, or when entering a folder, leaving a folder, or entering a game. Upon rebooting you are greeted with a C8 error which then upon resetting again you get a C2 error splash that tells you that your console has been restored to factory settings. However this error is false seeing as all of my added games and save states (i was stressing my console, got 300 save states before I got bored) remained. I have been able to reproduce this on Hackchi 2.13B and Hackchi 2.13E. I believe it is due to the way the ram retains data throughout your session, it eventually becomes too much for the console and forces it to reboot into those 2 aforementioned errors. Not a terrible devastating bug but pretty inconvenient. I had over 600 games 30 per folder with 20 folders and another set up with 30 folders and close to 800 games.

I was wondering if this is such a weird scenario that it's not worth addressing it for a bug fix, or should some higher-up more well versed people such as Cluster look into this?
 
After close to an hour of tedious testing. I have come to the conclusion that after you open/view a set amount of games or folders, the system will eventually crash to a black screen, while browsing through folders, it'll freeze and force you to restart, or when entering a folder, leaving a folder, or entering a game. Upon rebooting you are greeted with a C8 error which then upon resetting again you get a C2 error splash that tells you that your console has been restored to factory settings. However this error is false seeing as all of my added games and save states (i was stressing my console, got 300 save states before I got bored) remained. I have been able to reproduce this on Hackchi 2.13B and Hackchi 2.13E. I believe it is due to the way the ram retains data throughout your session, it eventually becomes too much for the console and forces it to reboot into those 2 aforementioned errors. Not a terrible devastating bug but pretty inconvenient. I had over 600 games 30 per folder with 20 folders and another set up with 30 folders and close to 800 games.

I was wondering if this is such a weird scenario that it's not worth addressing it for a bug fix, or should some higher-up more well versed people such as Cluster look into this?

Nothing to say except I've seen the same, running *nothing* but NES games.

It does, however, seem linked to Retroarch...I haven't exhaustively tested it, but I suspect if you stick to nothing but games supported by Kachikachi, it won't happen.

Hopefully Cluster can gain more insight once he achieves the ability to view the filesystem "live".

Rodney
 
@youngtune27 Well, my friend, no luck. I added an additional 16 SNES games (going from 44 to 60) and grouped them into four subfolders of 15 games each, all within the main SNES folder. I put a space before SNES, which brought it to the top of the main folder list (list now SNES, Game Boy, and NES last), then I flashed. I booted the system and accessed the Game Boy and NES folders without issue. But when I went to the SNES folder, boom, frozen black screen. I'm now going to regroup the SNES games into five subfolders of 12 games each, move the SNES folder in between Game Boy and NES, then flash.
 
Sounds like you have a path issue since it's resetting back to the main screen when you try to launch. If you moved any files around, that might explain it. The changing of the folder order wouldn't remedy that issue. However, it has fixed the issues of an incomplete flash as well as the frozen black screen with permanent C8 error (Well, for others anyway. I'm finally about to test it for myself this evening since I've been having the frozen black screen when I try to run SNES after adding more games).

I've got SEGA and SNES working from the front end and the original 30 NES games work as well but the NES Roms go to black screen and then back to the menu
 
After close to an hour of tedious testing. I have come to the conclusion that after you open/view a set amount of games or folders, the system will eventually crash to a black screen, while browsing through folders, it'll freeze and force you to restart, or when entering a folder, leaving a folder, or entering a game. Upon rebooting you are greeted with a C8 error which then upon resetting again you get a C2 error splash that tells you that your console has been restored to factory settings. However this error is false seeing as all of my added games and save states (i was stressing my console, got 300 save states before I got bored) remained. I have been able to reproduce this on Hackchi 2.13B and Hackchi 2.13E. I believe it is due to the way the ram retains data throughout your session, it eventually becomes too much for the console and forces it to reboot into those 2 aforementioned errors. Not a terrible devastating bug but pretty inconvenient. I had over 600 games 30 per folder with 20 folders and another set up with 30 folders and close to 800 games.

I was wondering if this is such a weird scenario that it's not worth addressing it for a bug fix, or should some higher-up more well versed people such as Cluster look into this?


Yeah, I just got a c8 error, that won't turn off the red light. Unplugged. Tried again. Still c8. I guess I will reflash. Any ideas?
 
@youngtune27 Well, my friend, no luck. I added an additional 16 SNES games (going from 44 to 60) and grouped them into four subfolders of 15 games each, all within the main SNES folder. I put a space before SNES, which brought it to the top of the main folder list (list now SNES, Game Boy, and NES last), then I flashed. I booted the system and accessed the Game Boy and NES folders without issue. But when I went to the SNES folder, boom, frozen black screen. I'm now going to regroup the SNES games into five subfolders of 12 games each, move the SNES folder in between Game Boy and NES, then flash.
Dam You might wanna make 2 Main snes folders. That's what I had to do with neo geo. For metal slug 1 and 2.
 
Nothing to say except I've seen the same, running *nothing* but NES games.

It does, however, seem linked to Retroarch...I haven't exhaustively tested it, but I suspect if you stick to nothing but games supported by Kachikachi, it won't happen.

Hopefully Cluster can gain more insight once he achieves the ability to view the filesystem "live".

Rodney
I too am running NES games only and still triggered the error. I do have retroarch installed to run those mapper incompaible games. I will try to trigger this error again by putting games with supported mappers only and not install retroarch. I will post later.
 
Last edited by dandeleon,
Dam You might wanna make 2 Main snes folders. That's what I had to do with neo geo. For metal slug 1 and 2.
I'm mid-flash on the latest test. If this doesn't work, my next move was to try it with two man SNES folders (each with two subfolders of fifteen games). Will let you know how it all goes.
 
Anyone know to enable scanlines in retroarch? I have nes, sms, Genesis and snes. I run nes games by using the command line option.
 
I'm mid-flash on the latest test. If this doesn't work, my next move was to try it with two man SNES folders (each with two subfolders of fifteen games). Will let you know how it all goes.
For me I had to have 1 neo folder at beginning that had ms1 and then another neo folder last with ms2 in it. They refused to work back to back or in the same folder. Truly I believe if we didn't have custom folders and just mixed all games with each other that it would sync and work a lot better. But what I would think about doing is copy and paste your hakchi folder and in the second folder delete the other folders except snes and only sync snes folder and see if it is even working. Your regular folder structure will still be saved in the other folder when you go back to it so quick and easy test

--------------------- MERGED ---------------------------

After close to an hour of tedious testing. I have come to the conclusion that after you open/view a set amount of games or folders, the system will eventually crash to a black screen, while browsing through folders, it'll freeze and force you to restart, or when entering a folder, leaving a folder, or entering a game. Upon rebooting you are greeted with a C8 error which then upon resetting again you get a C2 error splash that tells you that your console has been restored to factory settings. However this error is false seeing as all of my added games and save states (i was stressing my console, got 300 save states before I got bored) remained. I have been able to reproduce this on Hackchi 2.13B and Hackchi 2.13E. I believe it is due to the way the ram retains data throughout your session, it eventually becomes too much for the console and forces it to reboot into those 2 aforementioned errors. Not a terrible devastating bug but pretty inconvenient. I had over 600 games 30 per folder with 20 folders and another set up with 30 folders and close to 800 games.

I was wondering if this is such a weird scenario that it's not worth addressing it for a bug fix, or should some higher-up more well versed people such as Cluster look into this?
300 save states is pretty ridiculous lmao no wonder it crashes.
 
Last edited by youngtune27,
Nothing to say except I've seen the same, running *nothing* but NES games.

It does, however, seem linked to Retroarch...I haven't exhaustively tested it, but I suspect if you stick to nothing but games supported by Kachikachi, it won't happen.

Hopefully Cluster can gain more insight once he achieves the ability to view the filesystem "live".

Rodney
same sce
For me I had to have 1 neo folder at beginning that had ms1 and then another neo folder last with ms2 in it. They refused to work back to back or in the same folder. Truly I believe if we didn't have custom folders and just mixed all games with each other that it would sync and work a lot better. But what I would think about doing is copy and paste your hakchi folder and in the second folder delete the other folders except snes and only sync snes folder and see if it is even working. Your regular folder structure will still be saved in the other folder when you go back to it so quick and easy test

--------------------- MERGED ---------------------------


300 save states is pretty ridiculous lmao no wonder it crashes.
it also crashes when you have 0 save states though
 
@youngtune27 Well, my friend, no luck. I added an additional 16 SNES games (going from 44 to 60) and grouped them into four subfolders of 15 games each, all within the main SNES folder. I put a space before SNES, which brought it to the top of the main folder list (list now SNES, Game Boy, and NES last), then I flashed. I booted the system and accessed the Game Boy and NES folders without issue. But when I went to the SNES folder, boom, frozen black screen. I'm now going to regroup the SNES games into five subfolders of 12 games each, move the SNES folder in between Game Boy and NES, then flash.

Did you do a full uninstall back to original kernel, then reinstall everything (custom kernal, added retroarch mod, the modified game folder list w/ SNES on top)? If you just re-synced the games folder w/ SNES on top, that may not have been enough. Probably won't solve it, but worth a shot.
 
Did you do a full uninstall back to original kernel, then reinstall everything (custom kernal, added retroarch mod, the modified game folder list w/ SNES on top)? If you just re-synced the games folder w/ SNES on top, that may not have been enough. Probably won't solve it, but worth a shot.
No I didn't. Do you mean just uninstalling hakchi from the machine, flashing original kernel, then doing the reinstall of custom kernel and mods? I could certainly try, but that hasn't been needed to fix this issue with others...just reflashing with different folder orders/combinations. My last test failed, so I am going to try to use two main SNES folders when I test again in a little bit.
 
No I didn't. Do you mean just uninstalling hakchi from the machine, flashing original kernel, then doing the reinstall of custom kernel and mods? I could certainly try, but that hasn't been needed to fix this issue with others...just reflashing with different folder orders/combinations. My last test failed, so I am going to try to use two main SNES folders when I test again in a little bit.

I don't mean uninstalling hakchi from your PC --- what I mean is that you should uninstall the custom kernel from your NESCE. There is an option for this in the menu ("uninstall", I think). After that is done, then you just re-install the custom kernel, re-install retroarch, and then re-sync your newly-ordered game folders. It's worth a shot to start completely from scratch when you re-order the folders (putting SNES at the top).
 
No I didn't. Do you mean just uninstalling hakchi from the machine, flashing original kernel, then doing the reinstall of custom kernel and mods? I could certainly try, but that hasn't been needed to fix this issue with others...just reflashing with different folder orders/combinations. My last test failed, so I am going to try to use two main SNES folders when I test again in a little bit.
You should really just sync snes folder bro. Make sure it's working
 
You should really just sync snes folder bro. Make sure it's working
Tried it and SNES does not work with 60 games even after clearing off NES and Game Boy. The problem exists somewhere in the process of adding new SNES games to the existing working 44 and then resorting with the folder manager. I really think something with the folder manager is buggy. I mean, even if I were able to get it working by somehow renaming and resorting folders until it works, that would still just be a workaround. A bug is a bug.

I am about to reflash with four SNES folders of 15 games each on the main menu.
 

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