I'm not talking about emulation, but just to do some reverse engineering, and to get the original code, then to compile it on x86 architecture. Why it's not possible ?
Let's flip the question - why do you think it's possible?I'm not talking about emulation, but just to do some reverse engineering, and to get the original code, the to compile it on x86 architecture. Why it's not possible ?
it takes a team and weeks\months to "make a port" even with the source code and another team for testing etc..Even if they DID have the source code, porting a game to a different platform isn't nearly as easy as having the source code and pressing the "compile to pc" button. Especially for PC, considering all the different hardware setups.
This. I am really interested in the answer to this question.Let's flip the question - why do you think it's possible?
Like arkham knight? That game seems to only run decent if you have a high end cpu and a gtx 980 or better. That and the last update that was put out fixed up a good portion of those awful glitches. But either way, still a shit port to PC from ps4.it takes a team and weeks\months to "make a port" even with the source code and another team for testing etc..
and you can see how ports are incredible shit full of problems when even the company makes them...
building a port is an enormous shit of work only to benefit from "happy gamers" while companies make "barely working" ports and charge 50 bucks each digital copy...
wish is funny because they are both the same architecture (x86)Like arkham knight? That game seems to only run decent if you have a high end cpu and a gtx 980 or better. That and the last update that was put out fixed up a good portion of those awful glitches. But either way, still a shit port to PC from ps4.
Direct console to PC ports tend to always be horribly optimized for the PC. See Watch_Dogs and GTA IV.wish is funny because they are both the same architecture (x86)
Watch Dogs was a console to PC port? I had no problems playing it. But yeah GTA IV is a horrid mess.Direct console to PC ports tend to always be horribly optimized for the PC. See Watch_Dogs and GTA IV.
Yes. AMD users specifically suffered greatly. Ubisoft also purposely degraded the quality of textures in the game, and using the proper textures requires(ed) some hacky shit to "unlock". Someone on Reddit found this out shortly after release, and released a collection of proper texture files for the game that didn't have Ubisoft's disabled parameters. I wish I could find the post, but that was quite a while back in Internet time.Watch Dogs was a console to PC port?