Hacking Official [RELEASE] Loadiine Forwarder Channel

lordelan

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The TGA files are not in the correct format, but maybe someone will fix them. Thanks for sharing these for everyone.

I haven't tested them but if you mean the format and not the resolution it has to be saved with 16 bit instead of 24 bit.

I fixed it with PS but only the bootDrcTex.tga was wrong (24 bit).
 

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yonasz

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Is there any easy way too install this?Do i need cfw installed? Im not interested too install games on hdd/usb im using only loadiine...
 

Reecey

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Shhhh, don't make any sense to the people that want this. :D
Funny! I was thinking the same yesterday when you opened the thread but I held back with my tender lips. Its absolutely ridiculous really why members still want to use loadiine? its obsolete now, in any shape or form. Why would you want to even use it let alone on a signature patched firmware! It doesn't do any justice to loading games via loadiine on the wiiu, there are no games out there that you cannot get via NUS or other means on the main menu and its slow loading and glitchy and over complicates matters to boot! why, please oh why!
sm7_facepalm.gif
 
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lordelan

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Funny! I was thinking the same yesterday when you opened the thread but I held back with my tender lips. Its absolutely ridiculous really why members still want to use loadiine? its obsolete now, in any shape or form. Why would you want to even use it let alone on a signature patched firmware! It doesn't do any justice to loading games via loadiine on the wiiu, there are no games out there that you cannot get via NUS or other means on the main menu and its slow loading and glitchy and over complicates matters to boot! why, please oh why!
sm7_facepalm.gif
I'm not someone who's fighting for Loadiine as I prefer the WUP installer method as well but as everyone's bashing Loadiine here I give you a very small reason why some people (and I am one of them) are still using it:
I've got one big USB drive attached to my console. It contains Wii and GameCube games for my vWii mode. Of course it is formatted as a FAT32 drive. That means -> No WUP installer to USB for me.
Of course I installed a few games to sysNAND already in order to play them online but I don't want to spam it over completely. Fortunately I've got a 128 GB SD card which is already containing a lot of games back from the time where Loadiine was "still a thing". :P
As soon as Dimok releases his FAT32 support for Mocha I'm gonna kick Loadiine and put everything on my big drive I'm already using for vWii but until then: Why would I stop using Loadiine? ;)
 
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AmandaRose

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Funny! I was thinking the same yesterday when you opened the thread but I held back with my tender lips. Its absolutely ridiculous really why members still want to use loadiine? its obsolete now, in any shape or form. Why would you want to even use it let alone on a signature patched firmware! It doesn't do any justice to loading games via loadiine on the wiiu, there are no games out there that you cannot get via NUS or other means on the main menu and its slow loading and glitchy and over complicates matters to boot! why, please oh why!
sm7_facepalm.gif
You ask why well the answer for me is simple. The wonder that is the amazing game named Pier Solar and the Great Architect's as is not available to be installed via USB yet until it's available I will use loadiine lol.
 

xtheman

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You ask why well the answer for me is simple. The wonder that is the amazing game named Pier Solar and the Great Architect's as is not available to be installed via USB yet until it's available I will use loadiine lol.
Use nuspacker
???
profit
 

Reecey

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--------------------- MERGED ---------------------------

I'm not someone who's fighting for Loadiine as I prefer the WUP installer method as well but as everyone's bashing Loadiine here I give you a very small reason why some people (and I am one of them) are still using it:
I've got one big USB drive attached to my console. It contains Wii and GameCube games for my vWii mode. Of course it is formatted as a FAT32 drive. That means -> No WUP installer to USB for me.
Of course I installed a few games to sysNAND already in order to play them online but I don't want to spam it over completely. Fortunately I've got a 128 GB SD card which is already containing a lot of games back from the time where Loadiine was "still a thing". :P
As soon as Dimok releases his FAT32 support for Mocha I'm gonna kick Loadiine and put everything on my big drive I'm already using for vWii but until then: Why would I stop using Loadiine? ;)
Sorry but that does not make sense? your still going to need your hdd for wiiu games, mocha being fat32 supported will not work alongside the same hdd as your games. That will only work for rednand partition and wiiu apps your games will have to be formatted to a separate hdd device also you wont be able to separate the partitions on your hdd, it wont work on the wiiu like that. 1 USB port for rednand/mocha, the other for games etc..
 
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BIFFTAZ

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--------------------- MERGED ---------------------------


Sorry but that does not make sense? your still going to need your hdd for wiiu games, mocha being fat32 supported will not work alongside the same hdd as your games. That will only work for rednand partition and wiiu apps your games will have to be formatted to a separate hdd device also you wont be able to separate the partitions on your hdd, it wont work on the wiiu like that. 1 USB port for rednand/mocha, the other for games etc..
Where did Dimok say that allowing us to use FAT32 HDD as a WiiU mounted HDD was going to be redNAND exclusive?

He says he has 1 hdd only & that is formatted as fat32 with all of his vwii games & gamecube games, But doesnt have a spare hdd to format as the current format the WiiU uses for Wii U games. So he has to use what little sysnand storage he has atm + use Loadiine for the rest of his games on his 128gb sd card because he has no room on sysnand or a spare hdd to format as the current WiiU format.

So, Once this new fat32 hdd loading feature is added to mocha, He'll be able to use that one fat32 hdd that he has for vwii & gamecube game, + install WiiU game via WUPinstaller to that fat32 hdd with mocha's fat32 hdd patch's http://gbatemp.net/threads/mocha-cfw-the-sweet-chocolate-to-your-latte.452940/page-30#post-6963343

Im have the same situation as this dude here. These new fat32 patches would be great, But im getting along just fine with loadiine 128gb sd + 32gb sysnand for wupinstalled games, Plus I have a 2tb fat32 hdd with rgh games & apps + vwii games & gamecube games.
 
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lordelan

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--------------------- MERGED ---------------------------


Sorry but that does not make sense? your still going to need your hdd for wiiu games, mocha being fat32 supported will not work alongside the same hdd as your games. That will only work for rednand partition and wiiu apps your games will have to be formatted to a separate hdd device also you wont be able to separate the partitions on your hdd, it wont work on the wiiu like that. 1 USB port for rednand/mocha, the other for games etc..
Umm no. It might depend on how you interpret what he wrote but I'm using exactly one 5 TB FAT32 partition (on a 5 TB drive of course) which has Wii games, GameCube games, a vWii emuNAND with WiiWare games and roms for RetroArch(U) on it and as I interpreted Dimoks post (and I really read it a few times as it got me very excited) after he's done the Wii U will be tricked into accepting a FAT32 drive as a WFS drive and all Wii U related stuff simply goes to the folder USB:\usr\ (or something like that) beside my other folders like wbfs, nand, roms and games. ;)
Why would anyone care about FAT32 Mocha support otherwise? For redNAND only? lol.
 

lordelan

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Here's my attempt at some meta. Something better could probably be made, but not by me.
(How exactly did standard ZIP compress 4MB of data into 300kb?)
I copied over your stuff via ftpiiu everywhere then quit to homescreen and it worked: My Loadiine Forwarder icon has been replaced by yours.
However after a complete Wii U coldboot it's brienj's original icon again. Do you know why?
 

Reecey

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Umm no. It might depend on how you interpret what he wrote but I'm using exactly one 5 TB FAT32 partition (on a 5 TB drive of course) which has Wii games, GameCube games, a vWii emuNAND with WiiWare games and roms for RetroArch(U) on it and as I interpreted Dimoks post (and I really read it a few times as it got me very excited) after he's done the Wii U will be tricked into accepting a FAT32 drive as a WFS drive and all Wii U related stuff simply goes to the folder USB:\usr\ (or something like that) beside my other folders like wbfs, nand, roms and games. ;)
Why would anyone care about FAT32 Mocha support otherwise? For redNAND only? lol.
What am saying is the hdd you connect to your wiiu will have to be formatted as a whole drive the whole 5TBs you have, not partially formatted to the wiiu, it wont work like that. Dimoks fat32 usb mocha will only run on a separate usb/hdd for the app files and rednand if wanted, you wont be able to have your wiiu/apps/mocha.elf file & games & rednand all on the same hdd/usb drive connected to the back of your wiiu so what I am saying is waiting for that to happen as you stated earlier on you might as well format your hdd for wiiu games and stop using loadiine on an sd card now and use it. In fact why don't you use your sd cards for wii/gamecube games and slot it in a 3.0 usb adapter and format your 5tb hdd for the wiiu side, turn it the other way round. I think your wasting your 5tb tbh on old games on the vwii side when they could simply be used on an sd card in a usb adapter I mean I doubt your even using near 500GB on the vwii side, 5TB is a waist.
 
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pwsincd

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--------------------- MERGED ---------------------------


Sorry but that does not make sense? your still going to need your hdd for wiiu games, mocha being fat32 supported will not work alongside the same hdd as your games. That will only work for rednand partition and wiiu apps your games will have to be formatted to a separate hdd device also you wont be able to separate the partitions on your hdd, it wont work on the wiiu like that. 1 USB port for rednand/mocha, the other for games etc..
you can use fat32 and wiiu hdds in unison.
 
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lordelan

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What am saying is the hdd you connect to your wiiu will have to be formatted as a whole drive the whole 5TBs you have, not partially formatted to the wiiu, it wont work like that. Dimoks fat32 usb mocha will only run on a separate usb/hdd for the app files and rednand if wanted, you wont be able to have your wiiu/apps/mocha.elf file & games & rednand all on the same hdd/usb drive connected to the back of your wiiu so what I am saying is waiting for that to happen as you stated earlier on you might as well format your hdd for wiiu games and stop using loadiine on an sd card now and use it. In fact why don't you use your sd cards for wii/gamecube games and slot it in a 3.0 usb adapter and format your 5tb hdd for the wiiu side, turn it the other way round. I think your wasting your 5tb tbh on old games on the vwii side when they could simply be used on an sd card in a usb adapter I mean I doubt your even using near 500GB on the vwii side, 5TB is a waist.

I already wrote I've got one big partition (5 TB) which takes the whole drive's space and which is FAT32 and already containg all my Wii and GC games. I'm not using redNAND, I never did. And I'm having my Wii U homebrew apps on my SD card.
So why in the world would I swap SD and HDD and sacrifice my drive (which really is big enough for everything) for that shitty WFS filesystem and store just a little part of my Wii/GC collection on my SD card when all I've gotta do is just wait a few days for Dimok to get his work done so I probably can install Wii U games with WUP installer into a /usr/ folder on the FAT32 USB drive I'm already using? That makes no sense at all.

you can use fat32 and wiiu hdds in unison.
You mean one FAT32 drive hidden with Ustealth for vWii and one WFS drive for Wii U games? That works so far, but it doesn't for Nintendont (as it only allows one drive) so playing GameCube games is out of reach when you do that.

Just made the proper changes to get Loadiine GX2 Y MOD in order to work with HBL Channel and @brienj's Forwarders.
Credits on the release page :)
https://github.com/billy-acuna/loadiine_gx2/releases/tag/y1.0.1u1
Perfect, I've been waiting for this. Thanks!
 
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