Hacking Official [RELEASE] Loadiine Forwarder Channel

brienj

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Since people constantly ask for a Loadiine channel version, such as here, I made this forwarder so you can launch Loadiine on your SD card straight from the system menu.

The benefits to having this forwarder, is so you don't have to have another VC DS title with Haxchi installed over it and use that to launch Loadiine. Instead, you can just install this forwarder and get the same benefit.

Here is the README -
Loadiine Forwarder Channel by brienj

Setup:
Put the Loadiine GX2 folder from the archive into the install folder of your SD card. Install the app with the latest wup installer. Requires sig patching of some kind.
Replace your current loadiine_gx2.elf file with the one provided in the archive. The elf file must be placed in sd:/wiiu/apps/loadiine_gx2/loadiine_gx2.elf

Instructions:
After install, select the Loadiine GX2 icon on the system menu with your SD card with the loadiine_gx2.elf inserted.
Profit!

Issues:
Pressing the HOME button on the Loadiine menu will cause Loadiine to just reload. To exit you must either launch a game and exit from the game or remove your SD card and hit the HOME button, and then press the HOME button again on the blue screen, and then exit from that. I never plan on fixing this issue, just appreciate saving the 5 seconds of time to load this instead of loading HBL and selecting Loadiine from that.

Download link -
http://www.wiiubru.com/appstore/chan_zips/loadiine_gx2.zip

@Billy Acuña made a version of the Loadiine y1 mod that works with the forwarder here -
https://github.com/billy-acuna/loadiine_gx2/releases/tag/y1.0.1u1
 
Last edited by brienj,

Cyan

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thank you for making a forwarder.

What did you need to change in loadiine to work with the forwarder? it's not the same as loadiine working with the HBL channel? edit: ah, probably the check for the channel's titleID to reload itself.
Which version did you used as base? latest Masqchip/Mighty from January or dimok from november?


Edit:
I added a new section on the wiki :)
http://wiki.gbatemp.net/wiki/List_of_WiiU_homebrew_applications#Homebrew_Forwarders
it's temporary, if we have to many it will be deleted.
it's listed here until we add them to their respective page (it will be easier to find each corresponding forwarders on the homebrew page instead of making a section full of forwarders with all existing homebrew)
 
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brienj

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thank you for making a forwarder.

What did you need to change in loadiine to work with the forwarder? it's not the same as loadiine working with the HBL channel?
Which version did you used as base? latest Masqchip/Mighty from January or dimok from november?
https://github.com/dimok789/loadiine_gx2/commit/42863b58c09f122fd9dbef4a8fa772b316484f89

From that, I added the title ID of my forwarder to compile the new loadiine_gx2 elf and then the forwarder worked. :D

If they want to make this official, I can send a PR to add the title ID of my forwarder, which is honestly just a very stripped down version of HBL. LOL

BTW, I made a forwarder for hbl2hbc, but I won't release it unless @FIX94 says it's ok, and approves of the icon and splash screen.
 
Last edited by brienj,

lordelan

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BTW, I made a forwarder for hbl2hbc, but I won't release it unless @FIX94 says it's ok, and approves of the icon and splash screen.

Sounds promising! Thank you for your work on both forwarders, brienj! :)
It's kind of funny that you of all people made that forwarder. You who doesn't see the need for it just to let the begging community shut up. :D
However I might use it as I'm still using Loadiine for a few games until Dimok includes the FAT32 USB stuff into Mocha. So it's even useful for me.
 

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You know what's funny about this? you need signature patches to install this forwader... Yeah you might as well just install your games instead.
For rom injects and modding game files, it's still nice to use loadiine.
 
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brienj

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For rom injects and modding game files, it's still nice to use loadiine.
For modding game files, you could use SD Cafiine couldn't you? You could even replace the files with FTPiiU Everywhere. For rom injects, just change the title ID in the app.xml and meta.xml and re-install as a new title. Loadiine is really useless now.
 
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x65943

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For modding game files, you could use SD Cafiine couldn't you? You could even replace the files with FTPiiU Everywhere. For rom injects, just change the title ID in the app.xml and meta.xml and re-install as a new title. Loadiine is really useless now.
All this is true. But the drag and drop of loadiine for many small vc titles is nice. Plus many "loadiine ready" vc injects have already been made and are easy to find.
 

brienj

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Ah one question: Is it definitely necessary to use your provided elf file in SD:\wiiu\apps\loadiine_gx2\?
Because I'd more likely use this version of Loadiine:
https://gbatemp.net/threads/loadiine-mod-y1-dlc-on-sd.447048/
If you don't want it to get stuck in an infinite loop, yes you would have to use my elf. Loadiine checks the title that launched it, it must be added in the sources, which I showed earlier.
All this is true. But the drag and drop of loadiine for many small vc titles is nice. Plus many "loadiine ready" vc injects have already been made and are easy to find.
Then just use nus packer and pack the files and install with wup installer. It couldn't be any easier.
 
Last edited by brienj,

CoinKillerL

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Since people constantly ask for a Loadiine channel version, such as here, I made this forwarder so you can launch Loadiine on your SD card straight from the system menu.

The benefits to having this forwarder, is so you don't have to have another VC DS title with Haxchi installed over it and use that to launch Loadiine. Instead, you can just install this forwarder and get the same benefit.

Here is the README -


Download link -
http://www.mediafire.com/file/yau9j2378f6lpwv/Loadiine_GX2.7z
Cool!
 

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