Gaming My thoughts on SMM for 3DS

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the extended memory mode thing is becoming more of a problem since developers are using it more often now and ntrs unsupported so it can't be fixed for these games on the old 3ds
Code.bin edits is good for most cheats.
And you can hope @shinyquagsire23 ports saltysd to more games (Specifically this one as romhacking it will be fun)
 
It gives me this rubbish...
IZH7FHC.png
 
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It gives me this rubbish...
IZH7FHC.png
That didn't happen when I got the files from my derypted version...

EDIT: This is what I got when I extracted it from its file:

--------------------- MERGED ---------------------------

Sorry, had to double post, please merge it with the above post.
 

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Last edited by Garblant,
That didn't happen when I got the files from my derypted version...

EDIT: This is what I got when I extracted it from its file:

--------------------- MERGED ---------------------------

Sorry, had to double post, please merge it with the above post.
What did you use to unpack SARC?
Can you send both SARC and BCH?

What region is your dump? Mine is USA.

--------------------- MERGED ---------------------------

Were was the file located and what's its name?

--------------------- MERGED ---------------------------

I'm investigating this shit, graphics are my stuff now.
 
The game is acceptable, only NSMBWiiU looks wonky (why not just use the tilesets from NSMB2 and slap a U in the name? Unless U version had exclusive powerups.) i know wii version got the frozen flower, penguin and flying mushroom powerups. Other than that, i think SMB, SMB3 and SMW look amazing on an old3dsXL. And i'm glad we're getting more extended memory games on o3ds. This can potentially avoid disasters like Hyrule Warrior Legends from happening ever again. NTR should NOT be a basic need, specially when we can romhack once the formats have been figured out.

I do admit i would like someone to recreate NSMBWiiU as SMM3DS courses,i don't have a wiiU and even if they look like cheap portable versions i would find them fun to play :p

This game has a lot of potential once tools have been written for it. IMO
 
What did you use to unpack SARC?
Can you send both SARC and BCH?

What region is your dump? Mine is USA.

--------------------- MERGED ---------------------------

Were was the file located and what's its name?

--------------------- MERGED ---------------------------

I'm investigating this shit, graphics are my stuff now.

I used Asia81's Hack Pack to extract the .cia that was leaked earlier. I don't have any extracted files that have the extention SARC, and I most of the files in the /models/ became szs files, which I used Ohana3ds Rebirth (I referenced it earlier with a link) to extract the bch files.
 
No, the texture is so different, and the quality is different.
Mind sharing the szs?
I'll try to edit it, and after that, can you test it?
 
Code.bin edits is good for most cheats.
And you can hope @shinyquagsire23 ports saltysd to more games (Specifically this one as romhacking it will be fun)
Super Mario Maker doesn't have SDMC permissions, so to port SaltySD to it, the CFW would have to force SDMC permissions or the user would have to edit in those permissions into the exheader.
 

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